Merge commit 'origin/1.3'

Conflicts:
	src/plugins/debugger/gdb/gdbengine.cpp
Needed changes:
        src/plugins/qt4projectmanager/qtversionmanager.cpp
This commit is contained in:
con
2009-10-27 18:23:58 +01:00
52 changed files with 1560 additions and 774 deletions

View File

@@ -180,7 +180,7 @@ using namespace Debugger::Internal;
static const QString tooltipIName = "tooltip";
static const char *stateName(int s)
const char *DebuggerManager::stateName(int s)
{
#define SN(x) case x: return #x;
switch (s) {
@@ -1470,20 +1470,19 @@ void DebuggerManager::showQtDumperLibraryWarning(const QString &details)
QMessageBox dialog(mainWindow());
QPushButton *qtPref = dialog.addButton(tr("Open Qt preferences"),
QMessageBox::ActionRole);
QPushButton *helperOff = dialog.addButton(tr("Turn helper usage off"),
QPushButton *helperOff = dialog.addButton(tr("Turn off helper usage"),
QMessageBox::ActionRole);
QPushButton *justContinue = dialog.addButton(tr("Continue anyway"),
QMessageBox::AcceptRole);
dialog.setDefaultButton(justContinue);
dialog.setWindowTitle(tr("Debugging helper missing"));
dialog.setText(tr("The debugger did not find the debugging helper library."));
dialog.setText(tr("The debugger could not load the debugging helper library."));
dialog.setInformativeText(tr(
"The debugging helper is used to nicely format the values of some Qt "
"and Standard Library data types. "
"It must be compiled for each Qt version which "
"you can do in the Qt preferences page by selecting "
"a Qt installation and clicking on 'Rebuild' for the debugging "
"helper."));
"It must be compiled for each used Qt version separately. "
"This can be done in the Qt preferences page by selecting a Qt installation "
"and clicking on 'Rebuild' in the 'Debugging Helper' row."));
if (!details.isEmpty())
dialog.setDetailedText(details);
dialog.exec();
@@ -1753,7 +1752,7 @@ void DebuggerManager::ensureLogVisible()
QDebug operator<<(QDebug d, DebuggerState state)
{
return d << stateName(state) << '(' << int(state) << ')';
return d << DebuggerManager::stateName(state) << '(' << int(state) << ')';
}
//////////////////////////////////////////////////////////////////////