Debugger: Fix handling of some actions after multiinferior split

The pattern used is some inactive/invible global action with a
command to put in the menus, and per-engine action "overloads"
to reflect the active engine's state once there is an engine.

Task-number: QTCREATORBUG-21454
Change-Id: I861a42994849ef9f0b51fb7b1608f14fa7fa9d7c
Reviewed-by: Orgad Shaneh <orgads@gmail.com>
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
This commit is contained in:
hjk
2018-11-12 12:46:33 +01:00
parent 9dc8b4626c
commit 6a043d32dc
3 changed files with 76 additions and 32 deletions

View File

@@ -59,7 +59,12 @@ const char RUNTOSELECTEDFUNCTION[] = "Debugger.RunToSelectedFunction";
const char JUMPTOLINE[] = "Debugger.JumpToLine";
const char RETURNFROMFUNCTION[] = "Debugger.ReturnFromFunction";
const char RESET[] = "Debugger.Reset";
const char WATCH[] = "Debugger.AddToWatch";
const char DETACH[] = "Debugger.Detach";
const char OPERATE_BY_INSTRUCTION[] = "Debugger.OperateByInstruction";
const char OPEN_MEMORY_EDITOR[] = "Debugger.Views.OpenMemoryEditor";
const char FRAME_UP[] = "Debugger.FrameUp";
const char FRAME_DOWN[] = "Debugger.FrameDown";
const char QML_SHOW_APP_ON_TOP[] = "Debugger.QmlShowAppOnTop";
const char QML_SELECTTOOL[] = "Debugger.QmlSelectTool";
const char QML_ZOOMTOOL[] = "Debugger.QmlZoomTool";

View File

@@ -302,6 +302,11 @@ public:
ActionManager::registerAction(&m_returnFromFunctionAction, Constants::RETURNFROMFUNCTION, m_context);
ActionManager::registerAction(&m_detachAction, Constants::DETACH, m_context);
ActionManager::registerAction(&m_resetAction, Constants::RESET, m_context);
ActionManager::registerAction(&m_watchAction, Constants::WATCH, m_context);
ActionManager::registerAction(&m_operateByInstructionAction, Constants::OPERATE_BY_INSTRUCTION, m_context);
ActionManager::registerAction(&m_openMemoryEditorAction, Constants::OPEN_MEMORY_EDITOR, m_context);
ActionManager::registerAction(&m_frameUpAction, Constants::FRAME_UP, m_context);
ActionManager::registerAction(&m_frameDownAction, Constants::FRAME_DOWN, m_context);
}
~DebuggerEnginePrivate()
@@ -319,6 +324,11 @@ public:
ActionManager::unregisterAction(&m_returnFromFunctionAction, Constants::RETURNFROMFUNCTION);
ActionManager::unregisterAction(&m_detachAction, Constants::DETACH);
ActionManager::unregisterAction(&m_resetAction, Constants::RESET);
ActionManager::unregisterAction(&m_watchAction, Constants::WATCH);
ActionManager::unregisterAction(&m_operateByInstructionAction, Constants::OPERATE_BY_INSTRUCTION);
ActionManager::unregisterAction(&m_openMemoryEditorAction, Constants::OPEN_MEMORY_EDITOR);
ActionManager::unregisterAction(&m_frameUpAction, Constants::FRAME_UP);
ActionManager::unregisterAction(&m_frameDownAction, Constants::FRAME_DOWN);
destroyPerspective();
delete m_logWindow;
@@ -518,6 +528,10 @@ public:
QAction m_runToLineAction{tr("Run to Line")}; // In the debug menu
QAction m_runToSelectedFunctionAction{tr("Run to Selected Function")};
QAction m_jumpToLineAction{tr("Jump to Line")};
QAction m_frameUpAction{tr("Move to Calling Frame")};
QAction m_frameDownAction{tr("Move to Called Frame")};
QAction m_openMemoryEditorAction{tr("Memory...")};
// In the Debug menu.
QAction m_returnFromFunctionAction{tr("Immediately Return From Inner Function")};
QAction m_stepOverAction{tr("Step Over")};
@@ -569,10 +583,22 @@ void DebuggerEnginePrivate::setupViews()
"instructions and the source location view also shows the "
"disassembled instructions."));
m_operateByInstructionAction.setIconVisibleInMenu(false);
connect(&m_operateByInstructionAction, &QAction::triggered,
m_engine, &DebuggerEngine::operateByInstructionTriggered);
m_frameDownAction.setEnabled(true);
connect(&m_frameDownAction, &QAction::triggered,
m_engine, &DebuggerEngine::handleFrameDown);
m_frameUpAction.setEnabled(true);
connect(&m_frameUpAction, &QAction::triggered,
m_engine, &DebuggerEngine::handleFrameUp);
m_openMemoryEditorAction.setEnabled(true);
m_openMemoryEditorAction.setVisible(m_engine->hasCapability(ShowMemoryCapability));
connect(&m_openMemoryEditorAction, &QAction::triggered,
m_engine, &DebuggerEngine::openMemoryEditor);
QTC_ASSERT(m_state == DebuggerNotReady || m_state == DebuggerFinished, qDebug() << m_state);
m_progress.setProgressValue(200);
@@ -753,6 +779,9 @@ void DebuggerEnginePrivate::setupViews()
connect(&m_jumpToLineAction, &QAction::triggered,
m_engine, &DebuggerEngine::handleExecJumpToLine);
connect(&m_watchAction, &QAction::triggered,
m_engine, &DebuggerEngine::handleAddToWatchWindow);
m_perspective->addToolBarAction(&m_recordForReverseOperationAction);
connect(&m_recordForReverseOperationAction, &QAction::triggered,
m_engine, &DebuggerEngine::handleRecordReverse);

View File

@@ -640,23 +640,6 @@ struct Callback
std::function<void()> cb;
};
struct Action : public QAction
{
Action(const QString &name, const QIcon &icon = {}) : QAction(name) { setIcon(icon); }
Action(const QString &name, const QIcon &icon, Callback cb, const QString &toolTip = {})
: Action(name, icon)
{
m_cb = cb;
setToolTip(toolTip);
connect(this, &QAction::triggered, this, &Action::onTriggered);
}
void onTriggered()
{
m_cb.cb();
}
Callback m_cb;
};
class DebuggerPluginPrivate : public QObject
{
Q_OBJECT
@@ -760,12 +743,9 @@ public:
// In the Debug menu.
QAction m_startAndBreakOnMain{tr("Start and Break on Main")};
Action m_watchAction{tr("Add Expression Evaluator"), {}, &DebuggerEngine::handleAddToWatchWindow};
QAction m_watchAction{tr("Add Expression Evaluator")};
Command *m_watchCommand = nullptr;
QAction m_breakAction{tr("Toggle Breakpoint")};
Action m_frameUpAction{tr("Move to Calling Frame"), {}, &DebuggerEngine::handleFrameDown};
Action m_frameDownAction{tr("Move to Called Frame"), {}, &DebuggerEngine::handleFrameUp};
Action m_openMemoryEditorAction{tr("Memory..."), {}, &DebuggerEngine::openMemoryEditor};
BreakpointManager m_breakpointManager;
QPointer<BaseTreeView> m_breakpointManagerView;
@@ -1025,9 +1005,10 @@ bool DebuggerPluginPrivate::initialize(const QStringList &arguments,
// Populate Windows->Views menu with standard actions.
Context debugcontext(Constants::C_DEBUGMODE);
Command *cmd = ActionManager::registerAction(&m_openMemoryEditorAction,
"Debugger.Views.OpenMemoryEditor", debugcontext);
cmd->setAttribute(Command::CA_Hide);
act = new QAction(tr("Memory..."), this);
act->setVisible(false);
act->setEnabled(false);
Command *cmd = ActionManager::registerAction(act, Constants::OPEN_MEMORY_EDITOR);
TaskHub::addCategory(TASK_CATEGORY_DEBUGGER_DEBUGINFO,
tr("Debug Information"));
@@ -1281,10 +1262,36 @@ bool DebuggerPluginPrivate::initialize(const QStringList &arguments,
debugMenu->addSeparator();
ActionManager::registerAction(&m_frameDownAction,
"Debugger.FrameDown", cppDebuggercontext);
ActionManager::registerAction(&m_frameUpAction,
"Debugger.FrameUp", cppDebuggercontext);
act = new QAction(this);
act->setText(QCoreApplication::translate("Debugger::Internal::DebuggerPluginPrivate",
"Move to Calling Frame"));
act->setEnabled(false);
act->setVisible(false);
ActionManager::registerAction(act, Constants::FRAME_UP);
act = new QAction(this);
act->setText(QCoreApplication::translate("Debugger::Internal::DebuggerPluginPrivate",
"Move to Called Frame"));
act->setEnabled(false);
act->setVisible(false);
ActionManager::registerAction(act, Constants::FRAME_DOWN);
act = new QAction(this);
act->setText(QCoreApplication::translate("Debugger::Internal::DebuggerPluginPrivate",
"Memory..."));
act->setEnabled(false);
act->setVisible(true);
ActionManager::registerAction(act, Constants::FRAME_UP);
act = new QAction(this);
act->setText(QCoreApplication::translate("Debugger::Internal::DebuggerPluginPrivate",
"Operate by Instruction"));
act->setEnabled(false);
act->setVisible(false);
act->setCheckable(true);
act->setChecked(false);
cmd = ActionManager::registerAction(act, Constants::OPERATE_BY_INSTRUCTION);
debugMenu->addAction(cmd);
cmd = ActionManager::registerAction(&m_breakAction, "Debugger.ToggleBreak");
cmd->setDefaultKeySequence(QKeySequence(useMacShortcuts ? tr("F8") : tr("F9")));
@@ -1310,11 +1317,14 @@ bool DebuggerPluginPrivate::initialize(const QStringList &arguments,
debugMenu->addSeparator();
cmd = m_watchCommand = ActionManager::registerAction(&m_watchAction, "Debugger.AddToWatch",
Context(CppEditor::Constants::CPPEDITOR_ID, QmlJSEditor::Constants::C_QMLJSEDITOR_ID));
//cmd->setDefaultKeySequence(QKeySequence(tr("Ctrl+D,Ctrl+W")));
cmd = m_watchCommand = ActionManager::registerAction(&m_watchAction, Constants::WATCH);
debugMenu->addAction(cmd);
// FIXME: Re-vive watcher creation before engine runs.
// connect(&m_watchAction, &QAction::triggered, this, [&] {
// QTC_CHECK(false);
// });
addGdbOptionPages(&m_optionPages);
addCdbOptionPages(&m_optionPages);
m_optionPages.append(new LocalsAndExpressionsOptionsPage);