forked from qt-creator/qt-creator
debugger: The DebuggerEngine refactoring.
This replaces the (de facto) singleton engines and data handlers by classes that are instantiated per run. The DebuggerRunControl will now create an object of (a class derived from) DebuggerEngine that contains all the relevant "dynamic" data. DebuggerManager is no more. The "singleton" bits are merged into DebuggerPlugin, whereas the data bits went to DebuggerEngine. There is no formal notion of a "current" DebuggerEngine. However, as there's only one DebuggerEngine at a time that has its data models connected to the view, there's still some "de facto" notion of a "current" engine. Calling SomeModel::setData(int role, QVariant data) with custom role is used as the primary dispatch mechanism from the views to the "current" data models (and the engine, as all data models know their engine).
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@@ -32,7 +32,6 @@
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#include <QtCore/QHash>
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#include <QtCore/QMap>
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#include <QtCore/QSharedPointer>
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QT_BEGIN_NAMESPACE
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class QAction;
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@@ -41,7 +40,7 @@ class QSettings;
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QT_END_NAMESPACE
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namespace Utils {
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class SavedAction;
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class SavedAction;
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}
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namespace Debugger {
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@@ -52,12 +51,14 @@ class DebuggerSettings : public QObject
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Q_OBJECT
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public:
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typedef QMultiMap<QString, int> GdbBinaryToolChainMap;
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typedef QSharedPointer<GdbBinaryToolChainMap> GdbBinaryToolChainMapPtr;
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explicit DebuggerSettings(QObject *parent = 0);
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~DebuggerSettings();
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GdbBinaryToolChainMapPtr gdbBinaryToolChainMap() const { return m_gdbBinaryToolChainMap; }
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GdbBinaryToolChainMap gdbBinaryToolChainMap() const
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{ return m_gdbBinaryToolChainMap; }
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void setGdbBinaryToolChainMap(const GdbBinaryToolChainMap &map)
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{ m_gdbBinaryToolChainMap = map; }
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void insertItem(int code, Utils::SavedAction *item);
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Utils::SavedAction *item(int code) const;
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@@ -72,8 +73,7 @@ public slots:
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private:
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QHash<int, Utils::SavedAction *> m_items;
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const GdbBinaryToolChainMapPtr m_gdbBinaryToolChainMap;
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GdbBinaryToolChainMap m_gdbBinaryToolChainMap;
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};
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@@ -127,8 +127,6 @@ enum DebuggerActionCode
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WatchExpressionInWindow,
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RemoveWatchExpression,
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WatchPoint,
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AssignValue,
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AssignType,
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ShowStdNamespace,
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ShowQtNamespace,
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@@ -160,30 +158,6 @@ Utils::SavedAction *theDebuggerAction(int code);
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bool theDebuggerBoolSetting(int code);
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QString theDebuggerStringSetting(int code);
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struct DebuggerManagerActions
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{
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QAction *continueAction;
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QAction *stopAction;
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QAction *resetAction; // FIXME: Should not be needed in a stable release
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QAction *stepAction;
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QAction *stepOutAction;
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QAction *runToLineAction1; // in the Debug menu
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QAction *runToLineAction2; // in the text editor context menu
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QAction *runToFunctionAction;
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QAction *jumpToLineAction1; // in the Debug menu
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QAction *jumpToLineAction2; // in the text editor context menu
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QAction *returnFromFunctionAction;
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QAction *nextAction;
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QAction *snapshotAction;
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QAction *watchAction1; // in the Debug menu
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QAction *watchAction2; // in the text editor context menu
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QAction *breakAction;
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QAction *sepAction;
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QAction *reverseDirectionAction;
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QAction *frameUpAction;
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QAction *frameDownAction;
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};
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} // namespace Internal
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} // namespace Debugger
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