QmlDesigner: Implement effect maker nodes popup and load data in it

Change-Id: I95625f2eaf8aac71679b2f816dd20a9167849830
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
This commit is contained in:
Mahmoud Badri
2023-08-11 12:53:28 +03:00
parent 63dd551b06
commit 6e2c62776b
14 changed files with 296 additions and 66 deletions

View File

@@ -40,13 +40,13 @@ QVariant EffectMakerModel::data(const QModelIndex &index, int role) const
if (index.row() < 0 || index.row() >= m_categories.count())
return {};
const EffectsCategory *category = m_categories[index.row()];
const EffectNodesCategory *category = m_categories.at(index.row());
if (role == CategoryRole)
return category->name();
if (role == EffectsRole) {
QStringList effectsNames;
const QList<EffectNode *> effects = category->effects();
const QList<EffectNode *> effects = category->nodes();
for (const EffectNode *effect : effects)
effectsNames << effect->name();
@@ -90,7 +90,7 @@ void EffectMakerModel::loadModel()
itEffects.next();
effects.push_back(new EffectNode(QFileInfo(itEffects.fileName()).baseName()));
}
EffectsCategory *category = new EffectsCategory(itCategories.fileName(), effects);
EffectNodesCategory *category = new EffectNodesCategory(itCategories.fileName(), effects);
m_categories.push_back(category);
endInsertRows();
}