forked from qt-creator/qt-creator
QmlDesigner: Add fly mode for 3D view
You can now activate fly mode in 3D view by pressing right mouse button. In fly mode, cursor is hidden and mouse controls edit camera rotation directly, and WASDQE can be used to move the camera around. Fixes: QDS-12030 Change-Id: I52550502632af19de36a1557d9aac84ff3cb18cc Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io> Reviewed-by: Qt CI Patch Build Bot <ci_patchbuild_bot@qt.io>
This commit is contained in:
@@ -26,8 +26,9 @@ Item {
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readonly property vector3d _defaultCameraPosition: Qt.vector3d(0, 600, 600)
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readonly property vector3d _defaultCameraRotation: Qt.vector3d(-45, 0, 0)
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readonly property real _defaultCameraLookAtDistance: _defaultCameraPosition.length()
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readonly property real _keyPanAmount: 5
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readonly property real _keyPanAmount: 10
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property bool ignoreToolState: false
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property bool flyMode: viewRoot.flyMode
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z: 10
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anchors.fill: parent
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@@ -150,6 +151,58 @@ Item {
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_lookAtPoint, _zoomFactor, true);
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}
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function rotateCamera(angles)
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{
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cameraCtrl._lookAtPoint = _generalHelper.rotateCamera(camera, angles, _lookAtPoint);
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}
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function moveCamera(moveVec)
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{
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cameraCtrl._lookAtPoint = _generalHelper.moveCamera(camera, _lookAtPoint, _zoomFactor,
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moveVec);
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}
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function getMoveVectorForKey(key) {
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if (flyMode) {
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switch (key) {
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case Qt.Key_A:
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case Qt.Key_Left:
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return Qt.vector3d(_keyPanAmount, 0, 0);
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case Qt.Key_D:
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case Qt.Key_Right:
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return Qt.vector3d(-_keyPanAmount, 0, 0);
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case Qt.Key_E:
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case Qt.Key_PageUp:
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return Qt.vector3d(0, _keyPanAmount, 0);
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case Qt.Key_Q:
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case Qt.Key_PageDown:
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return Qt.vector3d(0, -_keyPanAmount, 0);
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case Qt.Key_W:
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case Qt.Key_Up:
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return Qt.vector3d(0, 0, _keyPanAmount);
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case Qt.Key_S:
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case Qt.Key_Down:
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return Qt.vector3d(0, 0, -_keyPanAmount);
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default:
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break;
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}
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} else {
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switch (key) {
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case Qt.Key_Left:
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return Qt.vector3d(_keyPanAmount, 0, 0);
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case Qt.Key_Right:
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return Qt.vector3d(-_keyPanAmount, 0, 0);
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case Qt.Key_Up:
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return Qt.vector3d(0, _keyPanAmount, 0);
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case Qt.Key_Down:
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return Qt.vector3d(0, -_keyPanAmount, 0);
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default:
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break;
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}
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}
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return Qt.vector3d(0, 0, 0);
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}
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onCameraChanged: {
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if (camera && _prevCamera) {
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// Reset zoom on previous camera to ensure it's properties are good to copy to new cam
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@@ -166,6 +219,25 @@ Item {
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_prevCamera = camera;
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}
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onFlyModeChanged: {
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if (cameraCtrl._dragging) {
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cameraCtrl._dragging = false;
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cameraCtrl.storeCameraState(0);
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}
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_generalHelper.stopAllCameraMoves()
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}
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Connections {
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target: _generalHelper
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enabled: viewRoot.activeSplit === cameraCtrl.splitId
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function onRequestCameraMove(camera, moveVec) {
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if (camera === cameraCtrl.camera) {
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cameraCtrl.moveCamera(moveVec);
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_generalHelper.requestRender();
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}
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}
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}
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MouseArea {
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id: mouseHandler
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acceptedButtons: Qt.LeftButton | Qt.RightButton | Qt.MiddleButton
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@@ -190,6 +262,8 @@ Item {
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}
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}
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onPressed: (mouse) => {
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if (cameraCtrl.flyMode)
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return;
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viewRoot.activeSplit = cameraCtrl.splitId
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if (cameraCtrl.camera && mouse.modifiers === Qt.AltModifier) {
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cameraCtrl._dragging = true;
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@@ -215,6 +289,8 @@ Item {
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onCanceled: handleRelease()
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onWheel: (wheel) => {
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if (cameraCtrl.flyMode && cameraCtrl.splitId !== viewRoot.activeSplit)
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return;
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viewRoot.activeSplit = cameraCtrl.splitId
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if (cameraCtrl.camera) {
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// Empirically determined divisor for nice zoom
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@@ -225,33 +301,13 @@ Item {
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}
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Keys.onPressed: (event) => {
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var pressPoint = Qt.vector3d(view3d.width / 2, view3d.height / 2, 0);
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var currentPoint;
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event.accepted = true;
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_generalHelper.startCameraMove(cameraCtrl.camera, cameraCtrl.getMoveVectorForKey(event.key));
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}
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switch (event.key) {
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case Qt.Key_Left:
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currentPoint = pressPoint.plus(Qt.vector3d(_keyPanAmount, 0, 0));
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break;
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case Qt.Key_Right:
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currentPoint = pressPoint.plus(Qt.vector3d(-_keyPanAmount, 0, 0));
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break;
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case Qt.Key_Up:
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currentPoint = pressPoint.plus(Qt.vector3d(0, _keyPanAmount, 0));
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break;
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case Qt.Key_Down:
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currentPoint = pressPoint.plus(Qt.vector3d(0, -_keyPanAmount, 0));
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break;
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default:
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break;
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}
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if (currentPoint) {
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_lookAtPoint = _generalHelper.panCamera(
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camera, cameraCtrl.camera.sceneTransform,
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cameraCtrl.camera.position, _lookAtPoint,
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pressPoint, currentPoint, _zoomFactor);
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event.accepted = true;
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}
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Keys.onReleased: (event) => {
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event.accepted = true;
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_generalHelper.stopCameraMove(cameraCtrl.getMoveVectorForKey(event.key));
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}
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OriginGizmo {
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@@ -37,6 +37,7 @@ Item {
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property color gridColor: "#cccccc"
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property bool syncEnvBackground: false
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property bool splitView: false
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property bool flyMode: false
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enum SelectionMode { Item, Group }
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enum TransformMode { Move, Rotate, Scale }
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@@ -129,6 +130,7 @@ Item {
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selectionBoxCount = 0;
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editViewsChanged();
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cameraControls[activeSplit].forceActiveFocus();
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return true;
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}
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return false;
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@@ -351,6 +353,11 @@ Item {
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cameraControls[i].restoreDefaultState();
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}
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if ("flyMode" in toolStates)
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flyMode = toolStates.flyMode;
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else if (resetToDefault)
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flyMode = false;
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if ("splitView" in toolStates)
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splitView = toolStates.splitView;
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else if (resetToDefault)
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@@ -598,6 +605,16 @@ Item {
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return activeOverlayView.gizmoAt(splitPoint.x, splitPoint.y);
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}
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function rotateEditCamera(angles)
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{
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cameraControls[activeSplit].rotateCamera(angles);
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}
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function moveEditCamera(amounts)
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{
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cameraControls[activeSplit].moveCamera(amounts);
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}
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Component.onCompleted: {
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createEditViews();
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selectObjects([]);
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@@ -822,6 +839,9 @@ Item {
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property bool initialMoveBlock: false
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onPressed: (mouse) => {
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if (viewRoot.flyMode)
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return;
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viewRoot.updateActiveSplit(mouse.x, mouse.y);
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let splitPoint = viewRoot.resolveSplitPoint(mouse.x, mouse.y);
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@@ -66,6 +66,11 @@ GeneralHelper::GeneralHelper()
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QList<QColor> defaultBg;
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defaultBg.append(QColor());
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m_bgColor = QVariant::fromValue(defaultBg);
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m_camMoveData.timer.setInterval(16);
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QObject::connect(&m_camMoveData.timer, &QTimer::timeout, this, [this]() {
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emit requestCameraMove(m_camMoveData.camera, m_camMoveData.combinedMoveVector);
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});
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}
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void GeneralHelper::requestOverlayUpdate()
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@@ -142,14 +147,111 @@ QVector3D GeneralHelper::panCamera(QQuick3DCamera *camera, const QMatrix4x4 star
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const float *dataPtr(startTransform.data());
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const QVector3D xAxis = QVector3D(dataPtr[0], dataPtr[1], dataPtr[2]).normalized();
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const QVector3D yAxis = QVector3D(dataPtr[4], dataPtr[5], dataPtr[6]).normalized();
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const QVector3D xDelta = -1.f * xAxis * dragVector.x();
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const QVector3D xDelta = xAxis * dragVector.x();
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const QVector3D yDelta = yAxis * dragVector.y();
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const QVector3D delta = (xDelta + yDelta) * zoomFactor;
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const QVector3D delta = (yDelta - xDelta) * zoomFactor;
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camera->setPosition(startPosition + delta);
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return startLookAt + delta;
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}
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// Moves camera in 3D space and returns new look-at point
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QVector3D GeneralHelper::moveCamera(QQuick3DCamera *camera, const QVector3D &startLookAt,
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float zoomFactor, const QVector3D &moveVector)
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{
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if (moveVector.length() < 0.001f)
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return startLookAt;
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QMatrix4x4 m = camera->sceneTransform(); // Works because edit camera is at scene root
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const float *dataPtr(m.data());
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const QVector3D xAxis = QVector3D(dataPtr[0], dataPtr[1], dataPtr[2]).normalized();
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const QVector3D yAxis = QVector3D(dataPtr[4], dataPtr[5], dataPtr[6]).normalized();
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const QVector3D zAxis = QVector3D(dataPtr[8], dataPtr[9], dataPtr[10]).normalized();
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const QVector3D xDelta = xAxis * moveVector.x();
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const QVector3D yDelta = yAxis * moveVector.y();
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const QVector3D zDelta = zAxis * moveVector.z();
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const QVector3D delta = (yDelta - xDelta - zDelta) * zoomFactor;
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camera->setPosition(camera->position() + delta);
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return startLookAt + delta;
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}
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// Rotates camera and returns the new look-at point
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QVector3D GeneralHelper::rotateCamera(QQuick3DCamera *camera, const QPointF &angles,
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const QVector3D &lookAtPoint)
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{
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float lookAtDist = (camera->scenePosition() - lookAtPoint).length();
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if (qAbs(angles.y()) > 0.001f)
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camera->rotate(angles.y(), QVector3D(1.f, 0.f, 0.f), QQuick3DNode::LocalSpace);
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// Rotation around Y-axis is done in scene space to keep horizon level
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if (qAbs(angles.x()) > 0.001f)
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camera->rotate(angles.x(), QVector3D(0.f, 1.f, 0.f), QQuick3DNode::SceneSpace);
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QMatrix4x4 m = camera->sceneTransform();
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const float *dataPtr(m.data());
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QVector3D newLookVector(dataPtr[8], dataPtr[9], dataPtr[10]);
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newLookVector.normalize();
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newLookVector *= lookAtDist;
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return camera->scenePosition() - newLookVector;
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}
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void GeneralHelper::updateCombinedCameraMoveVector()
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{
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QVector3D combinedVec;
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for (const QVector3D &vec : std::as_const(m_camMoveData.moveVectors))
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combinedVec += vec;
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m_camMoveData.combinedMoveVector = combinedVec;
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}
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// Key events can be buffered and there are repeat delays imposed by OS, so to get smooth camera
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// movement in response to keys, register start/stop of moves along each axis and use timer to
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// trigger new moves along registered axes.
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void GeneralHelper::startCameraMove(QQuick3DCamera *camera, const QVector3D moveVector)
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{
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if (moveVector.isNull())
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return;
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if (m_camMoveData.camera != camera) {
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m_camMoveData.camera = camera;
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m_camMoveData.moveVectors.clear();
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}
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if (!m_camMoveData.moveVectors.contains(moveVector)) {
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m_camMoveData.moveVectors.append(moveVector);
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updateCombinedCameraMoveVector();
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}
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if (!m_camMoveData.timer.isActive()) {
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m_camMoveData.timer.start();
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emit requestCameraMove(camera, m_camMoveData.combinedMoveVector);
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}
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}
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void GeneralHelper::stopCameraMove(const QVector3D moveVector)
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{
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if (moveVector.isNull())
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return;
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m_camMoveData.moveVectors.removeOne(moveVector);
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updateCombinedCameraMoveVector();
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if (m_camMoveData.moveVectors.isEmpty())
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m_camMoveData.timer.stop();
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}
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void GeneralHelper::stopAllCameraMoves()
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{
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m_camMoveData.moveVectors.clear();
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m_camMoveData.combinedMoveVector = {};
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m_camMoveData.timer.stop();
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}
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float GeneralHelper::zoomCamera([[maybe_unused]] QQuick3DViewport *viewPort,
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QQuick3DCamera *camera,
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float distance,
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@@ -10,6 +10,7 @@
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#include <QMatrix4x4>
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#include <QObject>
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#include <QPointer>
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#include <QPointF>
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#include <QQuaternion>
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#include <QTimer>
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#include <QUrl>
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@@ -52,6 +53,15 @@ public:
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const QVector3D &startPosition, const QVector3D &startLookAt,
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const QVector3D &pressPos, const QVector3D ¤tPos,
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float zoomFactor);
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Q_INVOKABLE QVector3D moveCamera(QQuick3DCamera *camera,const QVector3D &startLookAt,
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float zoomFactor, const QVector3D &moveVector);
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Q_INVOKABLE QVector3D rotateCamera(QQuick3DCamera *camera, const QPointF &angles,
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const QVector3D &lookAtPoint);
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Q_INVOKABLE void startCameraMove(QQuick3DCamera *camera, const QVector3D moveVector);
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Q_INVOKABLE void stopCameraMove(const QVector3D moveVector);
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Q_INVOKABLE void stopAllCameraMoves();
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Q_INVOKABLE float zoomCamera(QQuick3DViewport *viewPort, QQuick3DCamera *camera, float distance,
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float defaultLookAtDistance, const QVector3D &lookAt,
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float zoomFactor, bool relative);
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@@ -149,6 +159,8 @@ signals:
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void minGridStepChanged();
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void updateDragTooltip();
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void sceneEnvDataChanged();
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void requestCameraMove(QQuick3DCamera *camera, const QVector3D &moveVector);
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void requestRender();
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private:
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void handlePendingToolStateUpdate();
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@@ -163,6 +175,15 @@ private:
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QHash<QString, QVariantMap> m_toolStates;
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QHash<QString, QVariantMap> m_toolStatesPending;
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QSet<QQuick3DNode *> m_rotationBlockedNodes;
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void updateCombinedCameraMoveVector();
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struct CameraMoveKeyData {
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QQuick3DCamera *camera;
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QList<QVector3D> moveVectors;
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QVector3D combinedMoveVector;
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QTimer timer;
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};
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CameraMoveKeyData m_camMoveData;
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struct SceneEnvData {
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QQuick3DSceneEnvironment::QQuick3DEnvironmentBackgroundTypes backgroundMode;
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@@ -254,8 +254,11 @@ void Qt5InformationNodeInstanceServer::handleInputEvents()
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QGuiApplication::sendEvent(m_editView3DData.window, &me);
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// Context menu requested
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if (command.button() == Qt::RightButton && command.modifiers() == Qt::NoModifier)
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if (command.type() == QEvent::MouseButtonPress
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&& command.buttons() == Qt::RightButton
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&& command.modifiers() == Qt::NoModifier) {
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getNodeAtPos(command.pos());
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}
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}
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}
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@@ -488,6 +491,9 @@ void Qt5InformationNodeInstanceServer::createEditView3D()
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auto helper = new QmlDesigner::Internal::GeneralHelper();
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QObject::connect(helper, &QmlDesigner::Internal::GeneralHelper::toolStateChanged,
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this, &Qt5InformationNodeInstanceServer::handleToolStateChanged);
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QObject::connect(helper, &QmlDesigner::Internal::GeneralHelper::requestRender, this, [this]() {
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render3DEditView(1);
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});
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engine()->rootContext()->setContextProperty("_generalHelper", helper);
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engine()->addImageProvider(QLatin1String("IconGizmoImageProvider"),
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new QmlDesigner::Internal::IconGizmoImageProvider);
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@@ -2417,6 +2423,7 @@ void Qt5InformationNodeInstanceServer::view3DAction(const View3DActionCommand &c
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if (!m_editView3DSetupDone)
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return;
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#ifdef QUICK3D_MODULE
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QVariantMap updatedToolState;
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QVariantMap updatedViewState;
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int renderCount = 1;
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@@ -2498,16 +2505,31 @@ void Qt5InformationNodeInstanceServer::view3DAction(const View3DActionCommand &c
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case View3DActionType::ParticlesSeek:
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m_particleAnimationDriver->setSeekerPosition(command.position());
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break;
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#endif
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#ifdef QUICK3D_MODULE
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#endif // QUICK3D_PARTICLES_MODULE
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case View3DActionType::GetNodeAtPos: {
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getNodeAtPos(command.value().toPointF());
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return;
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}
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#endif
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case View3DActionType::SplitViewToggle:
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updatedToolState.insert("splitView", command.isEnabled());
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break;
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case View3DActionType::FlyModeToggle:
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updatedToolState.insert("flyMode", command.isEnabled());
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break;
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case View3DActionType::EditCameraRotation:
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QMetaObject::invokeMethod(m_editView3DData.rootItem, "rotateEditCamera",
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Q_ARG(QVariant, command.value()));
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break;
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case View3DActionType::EditCameraMove:
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QMetaObject::invokeMethod(m_editView3DData.rootItem, "moveEditCamera",
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Q_ARG(QVariant, command.value()));
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break;
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case View3DActionType::EditCameraStopAllMoves: {
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auto helper = qobject_cast<QmlDesigner::Internal::GeneralHelper *>(m_3dHelper);
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if (helper)
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emit helper->stopAllCameraMoves();
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break;
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}
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case View3DActionType::ShowWireframe:
|
||||
updatedToolState.insert("showWireframe", command.value().toList());
|
||||
break;
|
||||
@@ -2531,6 +2553,7 @@ void Qt5InformationNodeInstanceServer::view3DAction(const View3DActionCommand &c
|
||||
}
|
||||
|
||||
render3DEditView(renderCount);
|
||||
#endif // QUICK3D_MODULE
|
||||
}
|
||||
|
||||
void Qt5InformationNodeInstanceServer::requestModelNodePreviewImage(const RequestModelNodePreviewImageCommand &command)
|
||||
|
||||
Reference in New Issue
Block a user