Debugger: Add toolchain combos to start dialogs, refactor detection.

Add combo box listing toolchains with debuggers to start external,
attach and core.
Another attempt at streamlining engine detection:
Split in detection functions that first collect a list of
available engines by preference, then remove disabled and
wrongly configured engines and use the remaining best.
matching. checkconfiguration is now the central place where
engine detection and config check takes place.

Rubber-stamped-by: hjk
This commit is contained in:
Friedemann Kleint
2011-02-24 16:50:15 +01:00
parent 93b3c8bbd2
commit 75f4b9cf25
23 changed files with 1053 additions and 537 deletions

View File

@@ -1804,9 +1804,8 @@ int GdbEngine::currentFrame() const
return stackHandler()->currentIndex();
}
QString msgNoBinaryForToolChain(const ProjectExplorer::Abi &tc)
QString msgNoGdbBinaryForToolChain(const ProjectExplorer::Abi &tc)
{
using namespace ProjectExplorer;
return GdbEngine::tr("There is no gdb binary available for binaries in format '%1'")
.arg(tc.toString());
}
@@ -4217,22 +4216,13 @@ bool GdbEngine::startGdb(const QStringList &args, const QString &gdb,
const DebuggerStartParameters &sp = startParameters();
m_gdb = QString::fromLocal8Bit(qgetenv("QTC_DEBUGGER_PATH"));
if (m_gdb.isEmpty() && sp.startMode != StartRemoteGdb) {
// We want the MinGW gdb also in case we got started using
// some compatible ABI.
Abi abi = startParameters().toolChainAbi;
if (abi.os() == Abi::WindowsOS) {
if (abi.osFlavor() == Abi::UnknownFlavor
|| abi.osFlavor() == Abi::WindowsMsvcFlavor)
abi = Abi(abi.architecture(), abi.os(), Abi::WindowsMSysFlavor,
abi.binaryFormat(), abi.wordWidth());
}
m_gdb = debuggerCore()->debuggerForAbi(abi);
m_gdb = debuggerCore()->debuggerForAbi(startParameters().toolChainAbi, GdbEngineType);
}
if (m_gdb.isEmpty())
m_gdb = gdb;
if (m_gdb.isEmpty()) {
handleAdapterStartFailed(
msgNoBinaryForToolChain(sp.toolChainAbi),
msgNoGdbBinaryForToolChain(sp.toolChainAbi),
_(Constants::DEBUGGER_COMMON_SETTINGS_ID));
return false;
}