Debugger: Add toolchain combos to start dialogs, refactor detection.

Add combo box listing toolchains with debuggers to start external,
attach and core.
Another attempt at streamlining engine detection:
Split in detection functions that first collect a list of
available engines by preference, then remove disabled and
wrongly configured engines and use the remaining best.
matching. checkconfiguration is now the central place where
engine detection and config check takes place.

Rubber-stamped-by: hjk
This commit is contained in:
Friedemann Kleint
2011-02-24 16:50:15 +01:00
parent 93b3c8bbd2
commit 75f4b9cf25
23 changed files with 1053 additions and 537 deletions

View File

@@ -32,7 +32,7 @@
**************************************************************************/
#include "qmlcppengine.h"
#include "debuggerruncontrolfactory.h"
#include "debuggercore.h"
#include "debuggerstartparameters.h"
#include "stackhandler.h"
@@ -40,7 +40,6 @@
#include <utils/qtcassert.h>
namespace Debugger {
namespace Internal {
@@ -50,16 +49,14 @@ enum { debug = 0 };
const int ConnectionWaitTimeMs = 5000;
DebuggerEngine *createCdbEngine(const DebuggerStartParameters &,
DebuggerEngine *masterEngine, QString *);
DebuggerEngine *createGdbEngine(const DebuggerStartParameters &,
DebuggerEngine *masterEngine);
QmlEngine *createQmlEngine(const DebuggerStartParameters &,
DebuggerEngine *masterEngine);
DebuggerEngine *createQmlCppEngine(const DebuggerStartParameters &sp)
DebuggerEngine *createQmlCppEngine(const DebuggerStartParameters &sp,
DebuggerEngineType slaveEngineType,
QString *errorMessage)
{
QmlCppEngine *newEngine = new QmlCppEngine(sp);
QmlCppEngine *newEngine = new QmlCppEngine(sp, slaveEngineType, errorMessage);
if (newEngine->cppEngine())
return newEngine;
delete newEngine;
@@ -98,32 +95,10 @@ private:
QmlCppEnginePrivate::QmlCppEnginePrivate(QmlCppEngine *parent,
const DebuggerStartParameters &sp)
: q(parent)
: q(parent), m_qmlEngine(createQmlEngine(sp, q)),
m_cppEngine(0), m_activeEngine(0)
{
m_stackBoundary = 0;
m_cppEngine = 0;
m_activeEngine = 0;
m_qmlEngine = createQmlEngine(sp, q);
if (sp.cppEngineType == GdbEngineType) {
m_cppEngine = createGdbEngine(sp, q);
} else {
QString errorMessage;
m_cppEngine = createCdbEngine(sp, q, &errorMessage);
if (!m_cppEngine) {
qWarning("%s", qPrintable(errorMessage));
return;
}
}
m_activeEngine = m_cppEngine;
connect(m_cppEngine->stackHandler()->model(), SIGNAL(modelReset()),
SLOT(cppStackChanged()), Qt::QueuedConnection);
connect(m_qmlEngine->stackHandler()->model(), SIGNAL(modelReset()),
SLOT(qmlStackChanged()), Qt::QueuedConnection);
connect(m_cppEngine, SIGNAL(stackFrameCompleted()), q, SIGNAL(stackFrameCompleted()));
connect(m_qmlEngine, SIGNAL(stackFrameCompleted()), q, SIGNAL(stackFrameCompleted()));
setObjectName(QLatin1String("QmlCppEnginePrivate"));
}
void QmlCppEnginePrivate::cppStackChanged()
@@ -158,12 +133,25 @@ void QmlCppEnginePrivate::qmlStackChanged()
//
////////////////////////////////////////////////////////////////////////
QmlCppEngine::QmlCppEngine(const DebuggerStartParameters &sp)
QmlCppEngine::QmlCppEngine(const DebuggerStartParameters &sp,
DebuggerEngineType slaveEngineType,
QString *errorMessage)
: DebuggerEngine(sp), d(new QmlCppEnginePrivate(this, sp))
{
// setStateDebugging(true);
// d->m_cppEngine->setStateDebugging(true);
// d->m_qmlEngine->setStateDebugging(true);
setObjectName(QLatin1String("QmlCppEngine"));
d->m_cppEngine = DebuggerRunControlFactory::createEngine(slaveEngineType, sp, this, errorMessage);
if (!d->m_cppEngine) {
*errorMessage = tr("The slave debugging engine requires for combined QML/C++-Debugging could not be created:").arg(*errorMessage);
return;
}
d->m_activeEngine = d->m_cppEngine;
connect(d->m_cppEngine->stackHandler()->model(), SIGNAL(modelReset()),
d.data(), SLOT(cppStackChanged()), Qt::QueuedConnection);
connect(d->m_qmlEngine->stackHandler()->model(), SIGNAL(modelReset()),
d.data(), SLOT(qmlStackChanged()), Qt::QueuedConnection);
connect(d->m_cppEngine, SIGNAL(stackFrameCompleted()), this, SIGNAL(stackFrameCompleted()));
connect(d->m_qmlEngine, SIGNAL(stackFrameCompleted()), this, SIGNAL(stackFrameCompleted()));
}
QmlCppEngine::~QmlCppEngine()