forked from qt-creator/qt-creator
QmlDesigner.Instances: Refactor the qml2 puppet
Change-Id: Iaa7a744ecf13e011addc573a381ea523d2d50a55 Reviewed-by: Thomas Hartmann <Thomas.Hartmann@digia.com>
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/**************************************************************************
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**
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** This file is part of Qt Creator
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**
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** Copyright (c) 2012 Nokia Corporation and/or its subsidiary(-ies).
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**
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** Contact: http://www.qt-project.org/
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**
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**
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** GNU Lesser General Public License Usage
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**
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this file.
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** Please review the following information to ensure the GNU Lesser General
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** Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** Other Usage
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**
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**************************************************************************/
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#include "componentnodeinstance.h"
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#include <QQmlComponent>
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#include <QQmlContext>
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#include <QDebug>
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namespace QmlDesigner {
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namespace Internal {
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ComponentNodeInstance::ComponentNodeInstance(QQmlComponent *component)
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: ObjectNodeInstance(component)
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{
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}
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QQmlComponent *ComponentNodeInstance::component() const
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{
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Q_ASSERT(qobject_cast<QQmlComponent*>(object()));
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return static_cast<QQmlComponent*>(object());
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}
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ComponentNodeInstance::Pointer ComponentNodeInstance::create(QObject *object)
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{
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QQmlComponent *component = qobject_cast<QQmlComponent *>(object);
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Q_ASSERT(component);
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Pointer instance(new ComponentNodeInstance(component));
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instance->populateResetHashes();
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return instance;
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}
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bool ComponentNodeInstance::hasContent() const
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{
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return true;
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}
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void ComponentNodeInstance::setNodeSource(const QString &source)
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{
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QByteArray importArray;
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foreach (const QString &import, nodeInstanceServer()->imports()) {
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importArray.append(import.toUtf8());
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}
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QByteArray data(source.toUtf8());
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data.prepend(importArray);
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data.append("\n");
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component()->setData(data, QUrl(nodeInstanceServer()->fileUrl().toString() +
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QLatin1Char('_')+ id()));
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setId(id());
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if (component()->isError()) {
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foreach (const QQmlError &error, component()->errors())
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qDebug() << error;
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}
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}
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} // Internal
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} // QmlDesigner
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