forked from qt-creator/qt-creator
allow out of tree cmake deployment configurations
Change-Id: I78c7e46372ea7a5c1651c420f66c0ce6326d7297 Reviewed-by: Leena Miettinen <riitta-leena.miettinen@theqtcompany.com> Reviewed-by: Daniel Teske <daniel.teske@theqtcompany.com>
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@@ -115,7 +115,10 @@
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\QC cannot extract files to be installed from a CMake project, and
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therefore, only executable targets are automatically added to deployment
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files. You must specify all other files in the \c QtCreatorDeployment.txt
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file that you create and place in the root directory of the CMake project.
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file that you create and place in either the root directory of the CMake
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project or the build directory of the active build configuration.
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Currently, Qt Creator first checks the root directory and only if no
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\c QtCreatorDeployment.txt exists it checks the active build directory.
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Use the following syntax in the file:
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@@ -674,10 +674,14 @@ void CMakeProject::updateApplicationAndDeploymentTargets()
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QFile deploymentFile;
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QTextStream deploymentStream;
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QString deploymentPrefix;
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QDir sourceDir;
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sourceDir.setPath(t->project()->projectDirectory().toString());
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QDir sourceDir(t->project()->projectDirectory().toString());
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QDir buildDir(t->activeBuildConfiguration()->buildDirectory().toString());
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deploymentFile.setFileName(sourceDir.filePath(QLatin1String("QtCreatorDeployment.txt")));
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// If we don't have a global QtCreatorDeployment.txt check for one created by the active build configuration
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if (!deploymentFile.exists())
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deploymentFile.setFileName(buildDir.filePath(QLatin1String("QtCreatorDeployment.txt")));
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if (deploymentFile.open(QFile::ReadOnly | QFile::Text)) {
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deploymentStream.setDevice(&deploymentFile);
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deploymentPrefix = deploymentStream.readLine();
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@@ -687,7 +691,7 @@ void CMakeProject::updateApplicationAndDeploymentTargets()
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BuildTargetInfoList appTargetList;
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DeploymentData deploymentData;
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QDir buildDir(t->activeBuildConfiguration()->buildDirectory().toString());
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foreach (const CMakeBuildTarget &ct, m_buildTargets) {
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if (ct.executable.isEmpty())
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continue;
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