forked from qt-creator/qt-creator
Meson build plugin initial support
Most basic project management is implemented: - Project config/build - Build options accessible to user - Lists most build targets - Meson and Ninja added to kit setup - Basic project file tree with files known by Meson - Some basic meson and ninja process output parsing - Some project templates Missing features, that will come later: - Configurable project tree layout - Locators for Meson - Build importer - Access to Machine files for better user fine tuning - ... Fixes: QTCREATORBUG-18117 Change-Id: I2811e71562c113fb0fc6b6177bcf0698fa71ef63 Reviewed-by: Alessandro Portale <alessandro.portale@qt.io>
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/****************************************************************************
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**
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** Copyright (C) 2020 Alexis Jeandet.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#include "mesonprojectnodes.h"
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#include <project/mesonbuildconfiguration.h>
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#include <project/mesonbuildsystem.h>
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#include <mesonpluginconstants.h>
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#include <projectexplorer/project.h>
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#include <projectexplorer/target.h>
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namespace MesonProjectManager {
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namespace Internal {
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MesonProjectNode::MesonProjectNode(const Utils::FilePath &directory)
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: ProjectExplorer::ProjectNode{directory}
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{
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static const auto MesonIcon = QIcon(Constants::Icons::MESON);
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setPriority(Node::DefaultProjectPriority + 1000);
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setIcon(MesonIcon);
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setListInProject(false);
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}
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MesonFileNode::MesonFileNode(const Utils::FilePath &file)
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: ProjectExplorer::ProjectNode{file}
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{
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static const auto MesonFolderIcon = Core::FileIconProvider::directoryIcon(
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Constants::Icons::MESON);
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setIcon(MesonFolderIcon);
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setListInProject(true);
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}
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MesonTargetNode::MesonTargetNode(const Utils::FilePath &directory, const QString &name)
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: ProjectExplorer::ProjectNode{directory}
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, m_name{name}
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{
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setPriority(Node::DefaultProjectPriority + 900);
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setIcon(QIcon(":/projectexplorer/images/build.png"));
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setListInProject(false);
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setShowWhenEmpty(true);
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setProductType(ProjectExplorer::ProductType::Other);
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}
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void MesonTargetNode::build()
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{
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ProjectExplorer::Project *p = getProject();
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ProjectExplorer::Target *t = p ? p->activeTarget() : nullptr;
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if (t)
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static_cast<MesonBuildSystem *>(t->buildSystem())->mesonBuildConfiguration()->build(m_name);
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}
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QString MesonTargetNode::tooltip() const
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{
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return {};
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}
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QString MesonTargetNode::buildKey() const
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{
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return m_name;
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}
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} // namespace Internal
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} // namespace MesonProjectManager
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