forked from qt-creator/qt-creator
Meson build plugin initial support
Most basic project management is implemented: - Project config/build - Build options accessible to user - Lists most build targets - Meson and Ninja added to kit setup - Basic project file tree with files known by Meson - Some basic meson and ninja process output parsing - Some project templates Missing features, that will come later: - Configurable project tree layout - Locators for Meson - Build importer - Access to Machine files for better user fine tuning - ... Fixes: QTCREATORBUG-18117 Change-Id: I2811e71562c113fb0fc6b6177bcf0698fa71ef63 Reviewed-by: Alessandro Portale <alessandro.portale@qt.io>
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/****************************************************************************
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**
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** Copyright (C) 2020 Alexis Jeandet.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#include "projecttree.h"
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#include <set>
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namespace MesonProjectManager {
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namespace Internal {
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ProjectTree::ProjectTree() {}
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void buildTargetTree(std::unique_ptr<MesonProjectNode> &root, const Target &target)
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{
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const auto path = Utils::FilePath::fromString(target.definedIn);
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for (const auto &group : target.sources) {
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for (const auto &file : group.sources) {
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root->addNestedNode(
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std::make_unique<ProjectExplorer::FileNode>(Utils::FilePath::fromString(file),
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ProjectExplorer::FileType::Source));
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}
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}
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}
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void addTargetNode(std::unique_ptr<MesonProjectNode> &root, const Target &target)
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{
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root->findNode([&target, path = Utils::FilePath::fromString(target.definedIn)](
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ProjectExplorer::Node *node) {
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if (node->filePath() == path.absolutePath()) {
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auto asFolder = dynamic_cast<ProjectExplorer::FolderNode *>(node);
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if (asFolder) {
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auto targetNode = std::make_unique<MesonTargetNode>(path.absolutePath().pathAppended(
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target.name),
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Target::fullName(target));
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targetNode->setDisplayName(target.name);
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asFolder->addNode(std::move(targetNode));
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}
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return true;
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}
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return false;
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});
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}
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void addOptionsFile(std::unique_ptr<MesonProjectNode> &project)
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{
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auto meson_options = project->filePath().pathAppended("meson_options.txt");
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if (meson_options.exists())
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project->addNestedNode(
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std::make_unique<ProjectExplorer::FileNode>(meson_options,
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ProjectExplorer::FileType::Project));
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}
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std::unique_ptr<MesonProjectNode> ProjectTree::buildTree(const Utils::FilePath &srcDir,
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const TargetsList &targets,
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const std::vector<Utils::FilePath> &bsFiles)
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{
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using namespace ProjectExplorer;
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std::set<Utils::FilePath> targetPaths;
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auto root = std::make_unique<MesonProjectNode>(srcDir);
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std::for_each(std::cbegin(targets),
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std::cend(targets),
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[&root, &targetPaths](const Target &target) {
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buildTargetTree(root, target);
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targetPaths.insert(
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Utils::FilePath::fromString(target.definedIn).absolutePath());
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addTargetNode(root, target);
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});
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for (Utils::FilePath bsFile : bsFiles) {
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if (!bsFile.startsWith("/"))
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bsFile = srcDir.pathAppended(bsFile.toString());
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root->addNestedNode(
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std::make_unique<ProjectExplorer::FileNode>(bsFile, ProjectExplorer::FileType::Project));
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}
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return root;
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}
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} // namespace Internal
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} // namespace MesonProjectManager
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