forked from qt-creator/qt-creator
QmlProfiler: Move ui files to 'qml' subdir
This commit is contained in:
305
src/plugins/qmlprofiler/qml/MainView.qml
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305
src/plugins/qmlprofiler/qml/MainView.qml
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/**************************************************************************
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**
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** This file is part of Qt Creator
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**
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** Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).
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**
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** No Commercial Usage
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**
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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**
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**************************************************************************/
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import QtQuick 1.0
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import Monitor 1.0
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import "MainView.js" as Plotter
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Rectangle {
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id: root
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property variant colors: Plotter.colors //the colors used for the timeline data
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property bool xRay: false //useful for seeing "nested" ranges (but redraw is buggy -- QGV problem?)
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property Item currentItem //currently selected item in the view
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property bool zooming:false
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// move the cursor in the editor
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signal updateCursorPosition
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property string fileName: ""
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property int lineNumber: -1
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function gotoSourceLocation(file,line) {
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root.fileName = file;
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root.lineNumber = line;
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root.updateCursorPosition();
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}
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//handle debug data coming from C++
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Connections {
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target: connection
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onEvent: {
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if (Plotter.valuesdone) {
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Plotter.reset();
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view.clearData();
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rangeMover.x = 2
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rangeMover.opacity = 0
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}
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if (!Plotter.valuesdone && event === 0) //### only handle paint event
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Plotter.values.push(time);
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}
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onRange: {
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if (Plotter.valuesdone) {
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Plotter.reset();
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view.clearData();
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rangeMover.x = 2
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rangeMover.opacity = 0
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}
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if (!Plotter.valuesdone)
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Plotter.ranges.push( { type: type, start: startTime, duration: length, label: data, fileName: fileName, line: line } );
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}
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onComplete: {
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Plotter.valuesdone = true;
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Plotter.calcFps();
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view.setRanges(Plotter.ranges);
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view.updateTimeline();
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canvas.requestPaint();
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rangeMover.x = 1 //### hack to get view to display things immediately
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rangeMover.opacity = 1
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}
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}
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// Elapsed
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property real elapsedTime;
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signal updateTimer;
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Timer {
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property date startDate
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property bool reset: true
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running: connection.recording
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repeat: true
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onRunningChanged: if (running) reset = true
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interval: 100
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triggeredOnStart: true
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onTriggered: {
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if (reset) {
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startDate = new Date()
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reset = false
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}
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var time = (new Date() - startDate)/1000
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//elapsed.text = time.toFixed(1) + "s"
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root.elapsedTime = time.toFixed(1);
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root.updateTimer();
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}
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}
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//timeline background
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Item {
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anchors.fill: flick
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Column {
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anchors.fill: parent
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Repeater {
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model: 5 //### values.length?
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delegate: Rectangle {
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width: parent.width
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height: 50 //###
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color: index % 2 ? "#fafafa" : "white"
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}
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}
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}
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}
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//our main interaction view
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Flickable {
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id: flick
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anchors.top: parent.top
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anchors.right: parent.right
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anchors.left: labels.right
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anchors.bottom: canvas.top
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contentWidth: view.totalWidth
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contentHeight: view.height
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TimelineView {
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id: view
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width: flick.width; height: flick.height
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startX: flick.contentX
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onStartXChanged: {
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var newX = startTime / Plotter.xScale(canvas) - canvas.canvasWindow.x;
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if (Math.abs(rangeMover.x - newX) > .01)
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rangeMover.x = newX
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if (Math.abs(startX - flick.contentX) > .01)
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flick.contentX = startX
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}
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startTime: rangeMover.value
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property real prevXStep: -1
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property real possibleEndTime: startTime + (rangeMover.width*Plotter.xScale(canvas))
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onPossibleEndTimeChanged: {
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var set = ((zooming && prevXStep != canvas.canvasWindow.x) || !zooming);
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prevXStep = canvas.canvasWindow.x;
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if (set)
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endTime = possibleEndTime
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}
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onEndTimeChanged: updateTimeline()
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delegate: Rectangle {
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id: obj
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property color baseColor: colors[type]
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property color myColor: baseColor
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function conditionalHide() {
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if (!mouseArea.containsMouse)
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mouseArea.exited()
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}
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height: 50
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gradient: Gradient {
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GradientStop { position: 0.0; color: myColor }
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GradientStop { position: 0.5; color: Qt.darker(myColor, 1.1) }
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GradientStop { position: 1.0; color: myColor }
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}
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smooth: true
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MouseArea {
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id: mouseArea
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anchors.fill: parent
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hoverEnabled: true
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onEntered: {
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currentItem = obj
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myColor = Qt.darker(baseColor, 1.2)
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rangeDetails.duration = duration
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rangeDetails.label = label
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rangeDetails.file = fileName
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rangeDetails.line = line
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rangeDetails.type = Plotter.names[type]
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var pos = mapToItem(rangeDetails.parent, mouseX, y+height)
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var preferredX = Math.max(10, pos.x - rangeDetails.width/2)
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if (preferredX + rangeDetails.width > rangeDetails.parent.width)
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preferredX = rangeDetails.parent.width - rangeDetails.width
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rangeDetails.x = preferredX
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rangeDetails.y = pos.y + 10
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rangeDetails.visible = true
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}
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onExited: {
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myColor = baseColor
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rangeDetails.visible = false
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rangeDetails.duration = ""
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rangeDetails.label = ""
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rangeDetails.type = ""
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rangeDetails.file = ""
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rangeDetails.line = -1
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}
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onClicked: root.gotoSourceLocation(rangeDetails.file, rangeDetails.line);
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}
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}
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}
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}
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//popup showing the details for the hovered range
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RangeDetails {
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id: rangeDetails
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}
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Rectangle {
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id: labels
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width: 150
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color: "#dcdcdc"
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anchors.top: root.top
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anchors.bottom: canvas.top
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Column {
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//### change to use Repeater + Plotter.names?
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Label { text: "Painting" }
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Label { text: "Compiling" }
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Label { text: "Creating" }
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Label { text: "Binding" }
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Label { text: "Signal Handler" }
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}
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//right border divider
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Rectangle {
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width: 1
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height: parent.height
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anchors.right: parent.right
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color: "#cccccc"
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}
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}
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//bottom border divider
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Rectangle {
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height: 1
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width: parent.width
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anchors.bottom: canvas.top
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color: "#cccccc"
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}
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//"overview" graph at the bottom
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TiledCanvas {
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id: canvas
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anchors.bottom: parent.bottom
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width: parent.width; height: 50
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property int canvasWidth: width
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canvasSize {
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width: canvasWidth
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height: canvas.height
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}
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tileSize.width: width
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tileSize.height: height
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canvasWindow.width: width
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canvasWindow.height: 50
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onDrawRegion: {
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if (Plotter.valuesdone)
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Plotter.plot(canvas, ctxt, region);
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else
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Plotter.drawGraph(canvas, ctxt, region) //just draw the background
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}
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}
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//moves the range mover to the position of a click
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MouseArea {
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anchors.fill: canvas
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//### ideally we could press to position then immediately drag
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onPressed: rangeMover.x = mouse.x - rangeMover.width/2
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}
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RangeMover {
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id: rangeMover
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opacity: 0
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anchors.top: canvas.top
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}
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}
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