Lua: Add "visible" property to widgets

Change-Id: Idd48c4f290d721b6539e69aa7d2f5dc04ed632ed
Reviewed-by: hjk <hjk@qt.io>
This commit is contained in:
Marcus Tillmanns
2024-10-30 10:01:41 +01:00
parent 9b7950126d
commit 7b0bad48c1

View File

@@ -109,10 +109,17 @@ CREATE_HAS_FUNC(onReturnPressed, nullptr, nullptr)
CREATE_HAS_FUNC(onRightSideIconClicked, nullptr, nullptr)
CREATE_HAS_FUNC(setTextInteractionFlags, Qt::TextInteractionFlags())
CREATE_HAS_FUNC(setFixedSize, QSize())
CREATE_HAS_FUNC(setVisible, bool())
template<class T>
void setProperties(std::unique_ptr<T> &item, const sol::table &children, QObject *guard)
{
if constexpr (has_setVisible<T>) {
const auto visible = children.get<sol::optional<bool>>("visible");
if (visible)
item->setVisible(*visible);
}
if constexpr (has_setTextInteractionFlags<T>) {
const auto interactionFlags = children.get<sol::optional<sol::table>>("interactionFlags");
if (interactionFlags) {