forked from qt-creator/qt-creator
Clang: Rename library clangbackendipc to clangsupport
We already share same classes there which has nothing to do with IPC and I want to more for sharing. So we should use a name which fits better. Change-Id: Idfb12b6de714206117b92634ad719c6a0e290e78 Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
This commit is contained in:
364
src/libs/clangsupport/connectionclient.cpp
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364
src/libs/clangsupport/connectionclient.cpp
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/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#include "connectionclient.h"
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#include "clangsupportdebugutils.h"
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#include <QCoreApplication>
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#include <QMetaMethod>
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#include <QProcess>
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#include <QThread>
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namespace ClangBackEnd {
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ConnectionClient::ConnectionClient()
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{
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m_processAliveTimer.setInterval(10000);
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resetTemporaryDir();
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static const bool startAliveTimer = !qEnvironmentVariableIntValue("QTC_CLANG_NO_ALIVE_TIMER");
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if (startAliveTimer)
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connectAliveTimer();
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connectLocalSocketError();
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connectLocalSocketConnected();
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connectLocalSocketDisconnected();
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}
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void ConnectionClient::startProcessAndConnectToServerAsynchronously()
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{
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m_process = startProcess();
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}
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bool ConnectionClient::disconnectFromServer()
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{
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localSocket.disconnectFromServer();
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if (localSocket.state() != QLocalSocket::UnconnectedState)
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return localSocket.waitForDisconnected();
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return true;
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}
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bool ConnectionClient::isConnected() const
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{
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return localSocket.state() == QLocalSocket::ConnectedState;
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}
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void ConnectionClient::ensureMessageIsWritten()
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{
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while (isConnected() && localSocket.bytesToWrite() > 0)
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localSocket.waitForBytesWritten(50);
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}
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void ConnectionClient::sendEndMessage()
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{
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sendEndCommand();
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localSocket.flush();
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ensureMessageIsWritten();
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}
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void ConnectionClient::resetProcessAliveTimer()
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{
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m_isAliveTimerResetted = true;
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m_processAliveTimer.start();
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}
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void ConnectionClient::setProcessAliveTimerInterval(int processTimerInterval)
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{
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m_processAliveTimer.setInterval(processTimerInterval);
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}
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QProcessEnvironment ConnectionClient::processEnvironment() const
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{
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auto processEnvironment = QProcessEnvironment::systemEnvironment();
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if (temporaryDirectory().isValid()) {
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const QString temporaryDirectoryPath = temporaryDirectory().path();
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processEnvironment.insert(QStringLiteral("TMPDIR"), temporaryDirectoryPath);
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processEnvironment.insert(QStringLiteral("TMP"), temporaryDirectoryPath);
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processEnvironment.insert(QStringLiteral("TEMP"), temporaryDirectoryPath);
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}
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return processEnvironment;
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}
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const QTemporaryDir &ConnectionClient::temporaryDirectory() const
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{
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return *m_temporaryDirectory;
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}
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LinePrefixer &ConnectionClient::stdErrPrefixer()
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{
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return m_stdErrPrefixer;
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}
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LinePrefixer &ConnectionClient::stdOutPrefixer()
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{
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return m_stdOutPrefixer;
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}
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std::unique_ptr<QProcess> ConnectionClient::startProcess()
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{
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m_processIsStarting = true;
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auto process = std::unique_ptr<QProcess>(new QProcess);
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connectProcessFinished(process.get());
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connectProcessStarted(process.get());
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connectStandardOutputAndError(process.get());
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process->setProcessEnvironment(processEnvironment());
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process->start(processPath(), {connectionName()});
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resetProcessAliveTimer();
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return process;
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}
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void ConnectionClient::restartProcessAsynchronously()
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{
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if (!m_processIsStarting) {
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finishProcess(std::move(m_process));
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resetTemporaryDir(); // clear left-over preambles
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startProcessAndConnectToServerAsynchronously();
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}
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}
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void ConnectionClient::restartProcessIfTimerIsNotResettedAndSocketIsEmpty()
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{
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if (m_isAliveTimerResetted) {
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m_isAliveTimerResetted = false;
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return; // Already reset, but we were scheduled after.
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}
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if (localSocket.bytesAvailable() > 0)
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return; // We come first, the incoming data was not yet processed.
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restartProcessAsynchronously();
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}
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void ConnectionClient::connectToLocalSocket()
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{
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if (!isConnected()) {
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localSocket.connectToServer(connectionName());
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QTimer::singleShot(20, this, &ConnectionClient::connectToLocalSocket);
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}
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}
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void ConnectionClient::endProcess(QProcess *process)
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{
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if (isProcessIsRunning() && isConnected()) {
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sendEndMessage();
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process->waitForFinished();
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}
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}
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void ConnectionClient::terminateProcess(QProcess *process)
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{
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Q_UNUSED(process)
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#ifndef Q_OS_WIN32
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if (isProcessIsRunning()) {
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process->terminate();
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process->waitForFinished();
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}
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#endif
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}
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void ConnectionClient::killProcess(QProcess *process)
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{
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if (isProcessIsRunning()) {
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process->kill();
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process->waitForFinished();
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}
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}
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void ConnectionClient::resetProcessIsStarting()
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{
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m_processIsStarting = false;
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}
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void ConnectionClient::printLocalSocketError(QLocalSocket::LocalSocketError socketError)
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{
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if (socketError != QLocalSocket::ServerNotFoundError)
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qWarning() << outputName() << "LocalSocket Error:" << localSocket.errorString();
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}
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void ConnectionClient::printStandardOutput()
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{
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qDebug("%s", m_stdOutPrefixer.prefix(m_process->readAllStandardOutput()).constData());
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}
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void ConnectionClient::printStandardError()
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{
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qDebug("%s", m_stdErrPrefixer.prefix(m_process->readAllStandardError()).constData());
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}
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void ConnectionClient::resetTemporaryDir()
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{
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m_temporaryDirectory = std::make_unique<Utils::TemporaryDirectory>("clang-XXXXXX");
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}
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void ConnectionClient::connectLocalSocketConnected()
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{
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connect(&localSocket,
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&QLocalSocket::connected,
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this,
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&ConnectionClient::connectedToLocalSocket);
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connect(&localSocket,
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&QLocalSocket::connected,
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this,
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&ConnectionClient::resetProcessIsStarting);
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}
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void ConnectionClient::connectLocalSocketDisconnected()
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{
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connect(&localSocket,
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&QLocalSocket::disconnected,
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this,
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&ConnectionClient::disconnectedFromLocalSocket);
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}
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void ConnectionClient::finishProcess()
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{
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finishProcess(std::move(m_process));
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}
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void ConnectionClient::finishProcess(std::unique_ptr<QProcess> &&process)
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{
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if (process) {
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m_processAliveTimer.stop();
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disconnectProcessFinished(process.get());
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endProcess(process.get());
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disconnectFromServer();
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terminateProcess(process.get());
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killProcess(process.get());
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resetCounter();
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}
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}
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bool ConnectionClient::waitForEcho()
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{
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return localSocket.waitForReadyRead();
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}
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bool ConnectionClient::waitForConnected()
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{
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bool isConnected = false;
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for (int counter = 0; counter < 100; counter++) {
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isConnected = localSocket.waitForConnected(20);
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if (isConnected)
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return isConnected;
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else {
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QThread::msleep(30);
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QCoreApplication::instance()->processEvents();
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}
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}
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qWarning() << outputName() << "cannot connect:" << localSocket.errorString();
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return isConnected;
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}
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QProcess *ConnectionClient::processForTestOnly() const
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{
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return m_process.get();
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}
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QIODevice *ConnectionClient::ioDevice()
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{
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return &localSocket;
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}
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bool ConnectionClient::isProcessIsRunning() const
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{
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return m_process && m_process->state() == QProcess::Running;
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}
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void ConnectionClient::connectProcessFinished(QProcess *process) const
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{
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connect(process,
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static_cast<void (QProcess::*)(int, QProcess::ExitStatus)>(&QProcess::finished),
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this,
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&ConnectionClient::restartProcessAsynchronously);
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}
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void ConnectionClient::connectProcessStarted(QProcess *process) const
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{
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connect(process,
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&QProcess::started,
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this,
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&ConnectionClient::connectToLocalSocket);
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}
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void ConnectionClient::disconnectProcessFinished(QProcess *process) const
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{
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if (process) {
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disconnect(process,
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static_cast<void (QProcess::*)(int, QProcess::ExitStatus)>(&QProcess::finished),
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this,
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&ConnectionClient::restartProcessAsynchronously);
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}
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}
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void ConnectionClient::connectStandardOutputAndError(QProcess *process) const
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{
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connect(process, &QProcess::readyReadStandardOutput, this, &ConnectionClient::printStandardOutput);
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connect(process, &QProcess::readyReadStandardError, this, &ConnectionClient::printStandardError);
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}
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void ConnectionClient::connectLocalSocketError() const
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{
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connect(&localSocket,
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static_cast<void (QLocalSocket::*)(QLocalSocket::LocalSocketError)>(&QLocalSocket::error),
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this,
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&ConnectionClient::printLocalSocketError);
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}
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void ConnectionClient::connectAliveTimer()
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{
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connect(&m_processAliveTimer,
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&QTimer::timeout,
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this,
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&ConnectionClient::restartProcessIfTimerIsNotResettedAndSocketIsEmpty);
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}
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const QString &ConnectionClient::processPath() const
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{
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return m_processPath;
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}
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void ConnectionClient::setProcessPath(const QString &processPath)
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{
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m_processPath = processPath;
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}
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} // namespace ClangBackEnd
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