Switch less often to edit mode

This change
* Removes IMode::type, ModeManager::activateModeType, and
  IEditor::preferredModeType, and adds IEditor::isDesignModePreferred
  instead
* Adapts the mode switching code in EditorManager to handle multiple
  windows, for example switching to edit mode should only happen if
  the editor/view is in the main window. Otherwise the editor window
  should be raised and focused
* Renames EditorManager::NoActivate --> DoNotChangeCurrentEditor
* Reverts the EditorManager::ModeSwitch logic to switch mode or
  make the current editor visible by default, introducing
  DoNotMakeVisible flag instead
* Fixes a few instances where EditorManager::ModeSwitch should have been
  used

One non-trivial problem left: If you open a .ui file and switch to an
external editor window, edit mode is activated, because the current
editor no longer is a .ui file, which means that the design mode gets
deactivated.

Change-Id: I76c5c2391eb4090143b778fb103acff3a5a1ff41
Reviewed-by: David Schulz <david.schulz@digia.com>
This commit is contained in:
Eike Ziller
2013-05-31 12:52:53 +02:00
parent f99ce422b4
commit 7c8db79817
74 changed files with 135 additions and 233 deletions

View File

@@ -649,8 +649,7 @@ void PerforcePlugin::startSubmitProject()
Core::IEditor *PerforcePlugin::openPerforceSubmitEditor(const QString &fileName, const QStringList &depotFileNames)
{
Core::IEditor *editor = Core::EditorManager::openEditor(fileName, Constants::PERFORCE_SUBMIT_EDITOR_ID,
Core::EditorManager::ModeSwitch);
Core::IEditor *editor = Core::EditorManager::openEditor(fileName, Constants::PERFORCE_SUBMIT_EDITOR_ID);
PerforceSubmitEditor *submitEditor = static_cast<PerforceSubmitEditor*>(editor);
setSubmitEditor(submitEditor);
submitEditor->restrictToProjectFiles(depotFileNames);
@@ -1180,7 +1179,7 @@ Core::IEditor *PerforcePlugin::showOutputInEditor(const QString &title, const QS
if (codec)
e->setCodec(codec);
Core::IEditor *ie = e->editor();
Core::EditorManager::activateEditor(ie, Core::EditorManager::ModeSwitch);
Core::EditorManager::activateEditor(ie);
return ie;
}
@@ -1262,7 +1261,7 @@ void PerforcePlugin::p4Diff(const PerforceDiffParameters &p)
if (existingEditor) {
existingEditor->createNew(result.stdOut);
Core::EditorManager::activateEditor(existingEditor, Core::EditorManager::ModeSwitch);
Core::EditorManager::activateEditor(existingEditor);
return;
}
// Create new editor