From 7dd789fab4dad7d22b48b4f8d308f245f639e60c Mon Sep 17 00:00:00 2001 From: Mahmoud Badri Date: Mon, 15 Jan 2024 16:49:17 +0200 Subject: [PATCH] EffectMaker: Enable effect animation by default Fixes: QDS-11609 Change-Id: I143a91cbc6c16f9e2a613e2cf56199820d40dd66 Reviewed-by: Qt CI Patch Build Bot Reviewed-by: Miikka Heikkinen --- src/plugins/effectmakernew/effectmakermodel.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/plugins/effectmakernew/effectmakermodel.cpp b/src/plugins/effectmakernew/effectmakermodel.cpp index 4fcb6686a76..8b3fb320706 100644 --- a/src/plugins/effectmakernew/effectmakermodel.cpp +++ b/src/plugins/effectmakernew/effectmakermodel.cpp @@ -570,7 +570,7 @@ QString EffectMakerModel::getQmlEffectString() if (m_shaderFeatures.enabled(ShaderFeatures::Time) || m_shaderFeatures.enabled(ShaderFeatures::Frame)) { s += " // Enable this to animate iTime property\n"; - s += " property bool timeRunning: false\n"; + s += " property bool timeRunning: true\n"; } if (m_shaderFeatures.enabled(ShaderFeatures::Time)) { s += " // When timeRunning is false, this can be used to control iTime manually\n";