QmlDesigner: Insert CubeMapTexture to correct prop in SceneEnvironment

Fixes: QDS-8169
Change-Id: Ic19430a25ad7e04e0e7c72c2dcc2991d30beac07
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
This commit is contained in:
Miikka Heikkinen
2022-11-03 17:39:38 +02:00
parent cc690a407f
commit 7fe256ca32

View File

@@ -57,7 +57,10 @@ ChooseFromPropertyListFilter::ChooseFromPropertyListFilter(const NodeMetaInfo &i
} else if (parentInfo.isQtQuick3DTextureInput()) {
propertyList.append("texture");
} else if (parentInfo.isQtQuick3DSceneEnvironment()) {
propertyList.append("lightProbe");
if (insertInfo.isQtQuick3DCubeMapTexture())
propertyList.append("skyBoxCubeMap");
else
propertyList.append("lightProbe");
}
} else if (insertInfo.isQtQuick3DEffect()) {
if (parentInfo.isQtQuick3DSceneEnvironment())