QmlJSDebugger: Code cleanup

Fix indentation + line length.
This commit is contained in:
Kai Koehne
2010-12-01 11:46:49 +01:00
parent 845480d41c
commit 801c8bb6d4
25 changed files with 307 additions and 231 deletions

View File

@@ -50,14 +50,19 @@ QmlToolbar::QmlToolbar(QWidget *parent)
ui->playIcon = QIcon(QLatin1String(":/qml/images/play-24.png"));
ui->pauseIcon = QIcon(QLatin1String(":/qml/images/pause-24.png"));
ui->designmode = new QAction(QIcon(QLatin1String(":/qml/images/observermode-24.png")), tr("Observer Mode"), this);
ui->designmode = new QAction(QIcon(QLatin1String(":/qml/images/observermode-24.png")),
tr("Observer Mode"), this);
ui->play = new QAction(ui->pauseIcon, tr("Play/Pause Animations"), this);
ui->select = new QAction(QIcon(QLatin1String(":/qml/images/select-24.png")), tr("Select"), this);
ui->selectMarquee = new QAction(QIcon(QLatin1String(":/qml/images/select-marquee-24.png")), tr("Select (Marquee)"), this);
ui->selectMarquee = new QAction(QIcon(QLatin1String(":/qml/images/select-marquee-24.png")),
tr("Select (Marquee)"), this);
ui->zoom = new QAction(QIcon(QLatin1String(":/qml/images/zoom-24.png")), tr("Zoom"), this);
ui->colorPicker = new QAction(QIcon(QLatin1String(":/qml/images/color-picker-24.png")), tr("Color Picker"), this);
ui->toQml = new QAction(QIcon(QLatin1String(":/qml/images/to-qml-24.png")), tr("Apply Changes to QML Viewer"), this);
ui->fromQml = new QAction(QIcon(QLatin1String(":/qml/images/from-qml-24.png")), tr("Apply Changes to Document"), this);
ui->colorPicker = new QAction(QIcon(QLatin1String(":/qml/images/color-picker-24.png")),
tr("Color Picker"), this);
ui->toQml = new QAction(QIcon(QLatin1String(":/qml/images/to-qml-24.png")),
tr("Apply Changes to QML Viewer"), this);
ui->fromQml = new QAction(QIcon(QLatin1String(":/qml/images/from-qml-24.png")),
tr("Apply Changes to Document"), this);
ui->designmode->setCheckable(true);
ui->designmode->setChecked(false);
@@ -94,24 +99,29 @@ QmlToolbar::QmlToolbar(QWidget *parent)
playSpeedMenuActions->setExclusive(true);
playSpeedMenu->addAction(tr("Animation Speed"));
playSpeedMenu->addSeparator();
ui->defaultAnimSpeedAction = playSpeedMenu->addAction(tr("1x"), this, SLOT(changeToDefaultAnimSpeed()));
ui->defaultAnimSpeedAction = playSpeedMenu->addAction(tr("1x"), this,
SLOT(changeToDefaultAnimSpeed()));
ui->defaultAnimSpeedAction->setCheckable(true);
ui->defaultAnimSpeedAction->setChecked(true);
playSpeedMenuActions->addAction(ui->defaultAnimSpeedAction);
ui->halfAnimSpeedAction = playSpeedMenu->addAction(tr("0.5x"), this, SLOT(changeToHalfAnimSpeed()));
ui->halfAnimSpeedAction = playSpeedMenu->addAction(tr("0.5x"), this,
SLOT(changeToHalfAnimSpeed()));
ui->halfAnimSpeedAction->setCheckable(true);
playSpeedMenuActions->addAction(ui->halfAnimSpeedAction);
ui->fourthAnimSpeedAction = playSpeedMenu->addAction(tr("0.25x"), this, SLOT(changeToFourthAnimSpeed()));
ui->fourthAnimSpeedAction = playSpeedMenu->addAction(tr("0.25x"), this,
SLOT(changeToFourthAnimSpeed()));
ui->fourthAnimSpeedAction->setCheckable(true);
playSpeedMenuActions->addAction(ui->fourthAnimSpeedAction);
ui->eighthAnimSpeedAction = playSpeedMenu->addAction(tr("0.125x"), this, SLOT(changeToEighthAnimSpeed()));
ui->eighthAnimSpeedAction = playSpeedMenu->addAction(tr("0.125x"), this,
SLOT(changeToEighthAnimSpeed()));
ui->eighthAnimSpeedAction->setCheckable(true);
playSpeedMenuActions->addAction(ui->eighthAnimSpeedAction);
ui->tenthAnimSpeedAction = playSpeedMenu->addAction(tr("0.1x"), this, SLOT(changeToTenthAnimSpeed()));
ui->tenthAnimSpeedAction = playSpeedMenu->addAction(tr("0.1x"), this,
SLOT(changeToTenthAnimSpeed()));
ui->tenthAnimSpeedAction->setCheckable(true);
playSpeedMenuActions->addAction(ui->tenthAnimSpeedAction);