Remove useless member from Qt4Project

Change-Id: Ifbe9219a5eeac8264d2aef74d791fc2f9206a9cf
Reviewed-by: Daniel Teske <daniel.teske@digia.com>
This commit is contained in:
Tobias Hunger
2012-10-19 15:20:37 +02:00
committed by Daniel Teske
parent 1bd4cb1018
commit 84c9402c5f
2 changed files with 0 additions and 4 deletions

View File

@@ -359,7 +359,6 @@ Qt4Project::Qt4Project(Qt4Manager *manager, const QString& fileName) :
m_pendingEvaluateFuturesCount(0), m_pendingEvaluateFuturesCount(0),
m_asyncUpdateState(NoState), m_asyncUpdateState(NoState),
m_cancelEvaluate(false), m_cancelEvaluate(false),
m_codeModelCanceled(false),
m_centralizedFolderWatcher(0), m_centralizedFolderWatcher(0),
m_activeTarget(0) m_activeTarget(0)
{ {
@@ -739,7 +738,6 @@ void Qt4Project::scheduleAsyncUpdate(Qt4ProFileNode *node)
// Cancel running code model update // Cancel running code model update
m_codeModelFuture.cancel(); m_codeModelFuture.cancel();
m_codeModelCanceled = true;
} else if (m_asyncUpdateState == AsyncUpdateInProgress) { } else if (m_asyncUpdateState == AsyncUpdateInProgress) {
// A update is in progress // A update is in progress
// And this slot only gets called if a file changed on disc // And this slot only gets called if a file changed on disc
@@ -788,7 +786,6 @@ void Qt4Project::scheduleAsyncUpdate()
// Cancel running code model update // Cancel running code model update
m_codeModelFuture.cancel(); m_codeModelFuture.cancel();
m_codeModelCanceled = true;
} }

View File

@@ -206,7 +206,6 @@ private:
enum AsyncUpdateState { NoState, Base, AsyncFullUpdatePending, AsyncPartialUpdatePending, AsyncUpdateInProgress, ShuttingDown }; enum AsyncUpdateState { NoState, Base, AsyncFullUpdatePending, AsyncPartialUpdatePending, AsyncUpdateInProgress, ShuttingDown };
AsyncUpdateState m_asyncUpdateState; AsyncUpdateState m_asyncUpdateState;
bool m_cancelEvaluate; bool m_cancelEvaluate;
bool m_codeModelCanceled;
QList<Qt4ProFileNode *> m_partialEvaluate; QList<Qt4ProFileNode *> m_partialEvaluate;
QFuture<void> m_codeModelFuture; QFuture<void> m_codeModelFuture;