Doc: Restructure information about Timeline view
- Add a new topic that describes the view, toolbar buttons, keyframe track icons, and context menu commands - Add a link to a video about using the Timeline view - Move Curve Editor info to a separate topic - Move Easing Curve Editor info to a separate topic - Update information about specifying Timeline Settings - Update terminology to use "component" instead of "item" or "type" Task-number: QDS-3771 Change-Id: I768aa171a6de962b65b1bdc7842cdd8d004b1e69 Reviewed-by: Knud Dollereder <knud.dollereder@qt.io> Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
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|||||||
images/Ed8WS03C-Vk.jpg \
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|
||||||
images/UfvA04CIXv0.jpg \
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|
||||||
images/FzmLuRHQXaw.jpg \
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|
||||||
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images/pEETxSxYazg.jpg \
|
||||||
|
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|
||||||
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|
|||||||
images/UfvA04CIXv0.jpg \
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|
||||||
images/FzmLuRHQXaw.jpg \
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images/FzmLuRHQXaw.jpg \
|
||||||
images/w1yhDl93YI0.jpg \
|
images/w1yhDl93YI0.jpg \
|
||||||
images/pEETxSxYazg.jpg
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|
||||||
|
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|
||||||
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@@ -26,7 +26,7 @@
|
|||||||
/*!
|
/*!
|
||||||
\page creator-project-managing-workspaces.html
|
\page creator-project-managing-workspaces.html
|
||||||
\if defined(qtdesignstudio)
|
\if defined(qtdesignstudio)
|
||||||
\previouspage creator-using-qt-quick-designer.html
|
\previouspage qtquick-curve-editor.html
|
||||||
\nextpage creator-project-managing-sessions.html
|
\nextpage creator-project-managing-sessions.html
|
||||||
\else
|
\else
|
||||||
\previouspage creator-sidebars.html
|
\previouspage creator-sidebars.html
|
||||||
|
@@ -97,6 +97,8 @@
|
|||||||
\li \l{Navigator}
|
\li \l{Navigator}
|
||||||
\li \l{Properties}
|
\li \l{Properties}
|
||||||
\li \l{Transition Editor}
|
\li \l{Transition Editor}
|
||||||
|
\li \l{Timeline}
|
||||||
|
\li \l{Curve Editor}
|
||||||
\endlist
|
\endlist
|
||||||
\li \l {Creating UIs}
|
\li \l {Creating UIs}
|
||||||
\list
|
\list
|
||||||
@@ -121,6 +123,9 @@
|
|||||||
\li \l {Adding Dynamics}
|
\li \l {Adding Dynamics}
|
||||||
\list
|
\list
|
||||||
\li \l{Creating Animations}
|
\li \l{Creating Animations}
|
||||||
|
\list
|
||||||
|
\li \l{Editing Easing Curves}
|
||||||
|
\endlist
|
||||||
\li \l{Adding Connections}
|
\li \l{Adding Connections}
|
||||||
\list
|
\list
|
||||||
\li \l{Connecting Objects to Signals}
|
\li \l{Connecting Objects to Signals}
|
||||||
|
@@ -24,7 +24,7 @@
|
|||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\previouspage studio-timeline.html
|
\previouspage qtquick-editing-easing-curves.html
|
||||||
\page qmldesigner-connections.html
|
\page qmldesigner-connections.html
|
||||||
\nextpage quick-signals.html
|
\nextpage quick-signals.html
|
||||||
|
|
||||||
|
125
doc/qtcreator/src/qtquick/qtquick-curve-editor.qdoc
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@@ -0,0 +1,125 @@
|
|||||||
|
/****************************************************************************
|
||||||
|
**
|
||||||
|
** Copyright (C) 2021 The Qt Company Ltd.
|
||||||
|
** Contact: https://www.qt.io/licensing/
|
||||||
|
**
|
||||||
|
** This file is part of the Qt Creator documentation.
|
||||||
|
**
|
||||||
|
** Commercial License Usage
|
||||||
|
** Licensees holding valid commercial Qt licenses may use this file in
|
||||||
|
** accordance with the commercial license agreement provided with the
|
||||||
|
** Software or, alternatively, in accordance with the terms contained in
|
||||||
|
** a written agreement between you and The Qt Company. For licensing terms
|
||||||
|
** and conditions see https://www.qt.io/terms-conditions. For further
|
||||||
|
** information use the contact form at https://www.qt.io/contact-us.
|
||||||
|
**
|
||||||
|
** GNU Free Documentation License Usage
|
||||||
|
** Alternatively, this file may be used under the terms of the GNU Free
|
||||||
|
** Documentation License version 1.3 as published by the Free Software
|
||||||
|
** Foundation and appearing in the file included in the packaging of
|
||||||
|
** this file. Please review the following information to ensure
|
||||||
|
** the GNU Free Documentation License version 1.3 requirements
|
||||||
|
** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
|
||||||
|
**
|
||||||
|
****************************************************************************/
|
||||||
|
|
||||||
|
/*!
|
||||||
|
\page qtquick-curve-editor.html
|
||||||
|
\previouspage qtquick-timeline-view.html
|
||||||
|
\nextpage creator-project-managing-workspaces.html
|
||||||
|
|
||||||
|
\title Curve Editor
|
||||||
|
|
||||||
|
\uicontrol {Curve Editor} shows the interpolated values of an animated
|
||||||
|
property over the animation range.
|
||||||
|
|
||||||
|
\image studio-curve-editor.png "Curve Editor"
|
||||||
|
|
||||||
|
When you edit an animation curve, you implicitly edit the
|
||||||
|
\l{Editing Easing Curves}{easing curves} that the underlying system uses
|
||||||
|
to define an animation. The animation curve is an extension to visualize
|
||||||
|
both the value of a keyframe and the interpolation between keyframes
|
||||||
|
simultaneously.
|
||||||
|
|
||||||
|
You can use the toolbar buttons to add \uicontrol Linear, \uicontrol Step,
|
||||||
|
or \uicontrol Spline interpolation between two keyframes.
|
||||||
|
|
||||||
|
When you set interpolation to \uicontrol Spline, handles appear in
|
||||||
|
\uicontrol {Curve Editor} that you can use to modify the curve. Select
|
||||||
|
\uicontrol Unify to lock the handle on the left of a keyframe to the one
|
||||||
|
on the right of it so that moving the left handle also moves the right
|
||||||
|
handle.
|
||||||
|
|
||||||
|
If the component that contains the animated property has been locked
|
||||||
|
in \l Navigator, you can select \inlineimage icons/lockon.png
|
||||||
|
to unlock it. You can also lock individual easing curves for editing.
|
||||||
|
|
||||||
|
To lock an animation curve, hover the mouse over the keyframe in the list,
|
||||||
|
and then select \inlineimage icons/lockoff.png
|
||||||
|
.
|
||||||
|
|
||||||
|
To pin an animation curve, hover the mouse over the keyframe in the list,
|
||||||
|
and then select \inlineimage icons/pin.png
|
||||||
|
.
|
||||||
|
|
||||||
|
\section1 Curve Editor Toolbar
|
||||||
|
|
||||||
|
The \uicontrol {Curve Editor} toolbar contains the following buttons and
|
||||||
|
fields.
|
||||||
|
|
||||||
|
\table
|
||||||
|
\header
|
||||||
|
\li Button/Field
|
||||||
|
\li Action
|
||||||
|
\row
|
||||||
|
\li \inlineimage icons/easing-curve-linear-icon.png
|
||||||
|
\li \uicontrol Linear specifies that the interpolation between
|
||||||
|
keyframes is linear.
|
||||||
|
\row
|
||||||
|
\li \inlineimage icons/easing-curve-step-icon.png
|
||||||
|
\li \uicontrol Step uses steps for interpolation between keyframes.
|
||||||
|
\row
|
||||||
|
\li \inlineimage icons/easing-curve-spline-icon.png
|
||||||
|
\li \uicontrol Spline uses bezier spline curves for interpolation
|
||||||
|
between keyframes and displays handles for managing them.
|
||||||
|
\row
|
||||||
|
\li \uicontrol {Set Default}
|
||||||
|
\li Currently not used.
|
||||||
|
\row
|
||||||
|
\li \uicontrol Unify
|
||||||
|
\li For \uicontrol Spline curves, locks the handle on the left of a
|
||||||
|
keyframe to the one on the right.
|
||||||
|
\row
|
||||||
|
\li Start Frame
|
||||||
|
\li Specifies the first frame of the curve.
|
||||||
|
\row
|
||||||
|
\li End Frame
|
||||||
|
\li Specifies the last frame of the curve.
|
||||||
|
\row
|
||||||
|
\li Current Frame
|
||||||
|
\li Displays the frame that the playhead is currently on. Enter a
|
||||||
|
number in the field to move the playhead to the respective frame.
|
||||||
|
\endtable
|
||||||
|
|
||||||
|
\section1 Editing Animation Curves
|
||||||
|
|
||||||
|
To edit animation curves:
|
||||||
|
|
||||||
|
\list 1
|
||||||
|
\li In the \l Timeline view, animate at least one property value by
|
||||||
|
\l{Managing Keyframes}{inserting keyframes} for it.
|
||||||
|
\li Select \uicontrol View > \uicontrol Views >
|
||||||
|
\uicontrol {Curve Editor} to open the animation curve editor.
|
||||||
|
\li Right-click in \uicontrol {Curve Editor}, and select
|
||||||
|
\uicontrol {Insert Keyframe} to add a keyframe.
|
||||||
|
\li Select keyframes to display the easing curves attached to them.
|
||||||
|
To select multiple keyframes, press and hold \key Ctrl.
|
||||||
|
\endlist
|
||||||
|
|
||||||
|
Your changes are automatically saved when you close the view.
|
||||||
|
|
||||||
|
\section1 Deleting Keyframes in Curve Editor
|
||||||
|
|
||||||
|
To delete the selected keyframe, select \uicontrol {Delete All Keyframes}
|
||||||
|
in the context menu.
|
||||||
|
*/
|
@@ -106,16 +106,15 @@
|
|||||||
the changes between states.
|
the changes between states.
|
||||||
\li \l{Animating Transitions Between States}
|
\li \l{Animating Transitions Between States}
|
||||||
\row
|
\row
|
||||||
\li \l{Creating Animations}{Timeline}
|
\li \l Timeline
|
||||||
\li Provides a timeline and keyframe based editor for animating
|
\li Provides a timeline and keyframe based editor for animating
|
||||||
the properties of components.
|
the properties of components.
|
||||||
\li \l{Creating Animations}
|
\li \l{Creating Animations}
|
||||||
\row
|
\row
|
||||||
\li \l{Editing Animation Curves}{Curve Editor}
|
\li \l{Curve Editor}
|
||||||
\li Enables you to view and modify the whole animation curve by
|
\li Enables you to view and modify the whole animation curve by
|
||||||
inserting keyframes to the curve and dragging them and the point
|
inserting keyframes to the curve and dragging them and the point
|
||||||
handlers to modify the curve. You can modify the appearance of
|
handlers to modify the curve.
|
||||||
the curve in the style editor.
|
|
||||||
\li \l {Editing Animation Curves}
|
\li \l {Editing Animation Curves}
|
||||||
\row
|
\row
|
||||||
\li \l{Working in Edit Mode}{Text Editor}
|
\li \l{Working in Edit Mode}{Text Editor}
|
||||||
|
106
doc/qtcreator/src/qtquick/qtquick-easing-curve-editor.qdoc
Normal file
@@ -0,0 +1,106 @@
|
|||||||
|
/****************************************************************************
|
||||||
|
**
|
||||||
|
** Copyright (C) 2021 The Qt Company Ltd.
|
||||||
|
** Contact: https://www.qt.io/licensing/
|
||||||
|
**
|
||||||
|
** This file is part of the Qt Creator documentation.
|
||||||
|
**
|
||||||
|
** Commercial License Usage
|
||||||
|
** Licensees holding valid commercial Qt licenses may use this file in
|
||||||
|
** accordance with the commercial license agreement provided with the
|
||||||
|
** Software or, alternatively, in accordance with the terms contained in
|
||||||
|
** a written agreement between you and The Qt Company. For licensing terms
|
||||||
|
** and conditions see https://www.qt.io/terms-conditions. For further
|
||||||
|
** information use the contact form at https://www.qt.io/contact-us.
|
||||||
|
**
|
||||||
|
** GNU Free Documentation License Usage
|
||||||
|
** Alternatively, this file may be used under the terms of the GNU Free
|
||||||
|
** Documentation License version 1.3 as published by the Free Software
|
||||||
|
** Foundation and appearing in the file included in the packaging of
|
||||||
|
** this file. Please review the following information to ensure
|
||||||
|
** the GNU Free Documentation License version 1.3 requirements
|
||||||
|
** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
|
||||||
|
**
|
||||||
|
****************************************************************************/
|
||||||
|
|
||||||
|
/*!
|
||||||
|
\page qtquick-editing-easing-curves.html
|
||||||
|
\previouspage studio-timeline.html
|
||||||
|
\nextpage qmldesigner-connections.html
|
||||||
|
|
||||||
|
\title Editing Easing Curves
|
||||||
|
|
||||||
|
You can use \uicontrol {Easing Curve Editor} to edit the easing curve
|
||||||
|
between two keyframes.
|
||||||
|
|
||||||
|
\image studio-easing-curve-editor.png "Easing Curve Editor"
|
||||||
|
|
||||||
|
You can use the preset curves or modify them by dragging the curve handles
|
||||||
|
around. You can add points to the curve and drag them and the point handles
|
||||||
|
to modify the curve. When you are happy with the curve, you can save it as
|
||||||
|
a custom curve. For more information about easing curve types, see the
|
||||||
|
technical documentation for \l [QML] {PropertyAnimation}{easing curves}.
|
||||||
|
|
||||||
|
To zoom into and out of the easing curve editor, use the mouse
|
||||||
|
roller. To reset the zoom factor, right-click in the picker and
|
||||||
|
select \uicontrol {Reset Zoom}.
|
||||||
|
|
||||||
|
You can also use the more advanced \l {Curve Editor} that
|
||||||
|
shows the interpolated values of an animated property over
|
||||||
|
the \l{Creating Animations}{animation} range.
|
||||||
|
|
||||||
|
The animation curves present a more readable view of the animation by
|
||||||
|
showing the effective values of the animated properties over the animation
|
||||||
|
range. In order to do so, they need to be converted to and from easing
|
||||||
|
curves. This comes with the following side effects:
|
||||||
|
|
||||||
|
\list
|
||||||
|
\li Interpolation between identical current and previous keyframe values
|
||||||
|
is meaningless regardless of what the easing curve looks like.
|
||||||
|
\li Some easing curves are not trivially mappable to animation curves
|
||||||
|
and are therefore painted in a different color and without handles.
|
||||||
|
\endlist
|
||||||
|
|
||||||
|
\section1 Attaching Easing Curves to Keyframes
|
||||||
|
|
||||||
|
To attach easing curves to keyframes:
|
||||||
|
|
||||||
|
\list 1
|
||||||
|
\li Right-click a keyframe in \l Timeline and select
|
||||||
|
\uicontrol {Easing Curve Editor} in the context menu.
|
||||||
|
\li Select an easing curve in the \uicontrol Presets tab.
|
||||||
|
\li In the \uicontrol {Duration (ms)} field, select the
|
||||||
|
duration of the easing function in milliseconds.
|
||||||
|
\li Select \uicontrol Preview to preview the curve.
|
||||||
|
\li Select \uicontrol OK to attach the easing curve to the
|
||||||
|
keyframe, close \uicontrol {Easing Curve Editor}, and
|
||||||
|
return to \l Timeline.
|
||||||
|
\endlist
|
||||||
|
|
||||||
|
When you attach easing curves to keyframes, the shape of the
|
||||||
|
\l{keyframe_marker}{keyframe marker} on a keyframe track in
|
||||||
|
\l Timeline changes from \inlineimage keyframe_linear_inactive.png
|
||||||
|
to a marker that describes the type of the selected easing curve.
|
||||||
|
|
||||||
|
\section1 Customizing Easing Curves
|
||||||
|
|
||||||
|
To customize easing curves:
|
||||||
|
|
||||||
|
\list 1
|
||||||
|
\li In \uicontrol {Easing Curve Editor}, select an easing curve in
|
||||||
|
the \uicontrol Presets tab.
|
||||||
|
\li Drag the curve handles to modify the curve.
|
||||||
|
\li Right-click in the editor, and select \uicontrol {Add Point} to add
|
||||||
|
points to the curve.
|
||||||
|
\li Drag the points or the point handles to modify the curve. If the
|
||||||
|
curve becomes invalid, it turns red in the editor and the
|
||||||
|
\uicontrol Save button is disabled.
|
||||||
|
\li Select \uicontrol Save to save your changes to the curve.
|
||||||
|
\li In the \uicontrol Name field, enter a name for the custom curve,
|
||||||
|
and then select \uicontrol OK to save the curve in the
|
||||||
|
\uicontrol Custom tab.
|
||||||
|
\endlist
|
||||||
|
|
||||||
|
To paste easing curve definitions to \uicontrol {Easing Curve Editor} as
|
||||||
|
text, select the \uicontrol Text tab.
|
||||||
|
*/
|
281
doc/qtcreator/src/qtquick/qtquick-timeline-view.qdoc
Normal file
@@ -0,0 +1,281 @@
|
|||||||
|
/****************************************************************************
|
||||||
|
**
|
||||||
|
** Copyright (C) 2021 The Qt Company Ltd.
|
||||||
|
** Contact: https://www.qt.io/licensing/
|
||||||
|
**
|
||||||
|
** This file is part of the Qt Creator documentation.
|
||||||
|
**
|
||||||
|
** Commercial License Usage
|
||||||
|
** Licensees holding valid commercial Qt licenses may use this file in
|
||||||
|
** accordance with the commercial license agreement provided with the
|
||||||
|
** Software or, alternatively, in accordance with the terms contained in
|
||||||
|
** a written agreement between you and The Qt Company. For licensing terms
|
||||||
|
** and conditions see https://www.qt.io/terms-conditions. For further
|
||||||
|
** information use the contact form at https://www.qt.io/contact-us.
|
||||||
|
**
|
||||||
|
** GNU Free Documentation License Usage
|
||||||
|
** Alternatively, this file may be used under the terms of the GNU Free
|
||||||
|
** Documentation License version 1.3 as published by the Free Software
|
||||||
|
** Foundation and appearing in the file included in the packaging of
|
||||||
|
** this file. Please review the following information to ensure
|
||||||
|
** the GNU Free Documentation License version 1.3 requirements
|
||||||
|
** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
|
||||||
|
**
|
||||||
|
****************************************************************************/
|
||||||
|
|
||||||
|
/*!
|
||||||
|
\page qtquick-timeline-view.html
|
||||||
|
\previouspage qtquick-transition-editor.html
|
||||||
|
\nextpage qtquick-curve-editor.html
|
||||||
|
|
||||||
|
\title Timeline
|
||||||
|
|
||||||
|
You can use the timeline and keyframe based editor in the
|
||||||
|
\uicontrol Timeline view to animate the properties of
|
||||||
|
\l{glossary_component}{components}. The view is empty until
|
||||||
|
you create a timeline.
|
||||||
|
|
||||||
|
\image studio-timeline-empty.png "Empty Timeline view"
|
||||||
|
|
||||||
|
Select the \inlineimage plus.png
|
||||||
|
(\uicontrol {Add Timeline (A)}) button, or press \key {A} to
|
||||||
|
\l{Creating Timelines}{create a timeline} and specify settings
|
||||||
|
for it in the \uicontrol {Timeline Settings} dialog.
|
||||||
|
|
||||||
|
\image studio-timeline-settings.png "Timeline Settings dialog"
|
||||||
|
|
||||||
|
When you select \uicontrol Close, the \uicontrol Timeline view appears.
|
||||||
|
It now displays a \l{Timeline Toolbar}{toolbar} and a ruler but no
|
||||||
|
keyframe tracks.
|
||||||
|
|
||||||
|
\image studio-timeline-no-tracks.png "Timeline view without keyframe tracks"
|
||||||
|
|
||||||
|
To animate component properties in the \uicontrol Timeline view, you
|
||||||
|
must \l{Setting Keyframe Values}{insert keyframes} for them. In the
|
||||||
|
\l Properties view, select \uicontrol Settings >
|
||||||
|
\uicontrol {Insert Keyframe} for a property that you want to animate.
|
||||||
|
A keyframe track is generated for each component that you insert keyframes
|
||||||
|
for.
|
||||||
|
|
||||||
|
\image studio-timeline-with-empty-tracks.png "Timeline view with a property"
|
||||||
|
|
||||||
|
You can now select \inlineimage local_record_keyframes.png
|
||||||
|
to \l{Setting Keyframe Values}{record changes} in component properties
|
||||||
|
while you \l{Navigating in Timeline}{navigate the timeline}.
|
||||||
|
|
||||||
|
The following video shows how to insert keyframes for component properties
|
||||||
|
and to animate them in \uicontrol Timeline:
|
||||||
|
|
||||||
|
\youtube V3Po15bNErw
|
||||||
|
|
||||||
|
\if defined(qtdesignstudio)
|
||||||
|
To try it yourself, follow the \l{Log In UI - Part 4} tutorial.
|
||||||
|
\endif
|
||||||
|
|
||||||
|
|
||||||
|
For more information about creating timeline animations, see
|
||||||
|
\l{Creating Animations}.
|
||||||
|
|
||||||
|
\section1 Navigating in Timeline
|
||||||
|
|
||||||
|
\image studio-timeline.png "Timeline view"
|
||||||
|
|
||||||
|
You can navigate the timeline in the following ways:
|
||||||
|
|
||||||
|
\list
|
||||||
|
\li Drag the playhead (1) to a frame.
|
||||||
|
\li Click on the ruler (2) to move to a frame.
|
||||||
|
\li Select the \uicontrol {To Start (Home)}, \uicontrol {Previous (,)},
|
||||||
|
\uicontrol {Next (.)}, or \uicontrol {To End (End)} buttons (3), or
|
||||||
|
use the keyboard shortcuts to move to the first, previous, next, or
|
||||||
|
last frame on the timeline.
|
||||||
|
\li Enter the number of a frame in the current keyframe field (4) to
|
||||||
|
move to that frame.
|
||||||
|
\li Select the \uicontrol Previous and \uicontrol Next buttons next to
|
||||||
|
a property name on the timeline (5) to move to the previous or next
|
||||||
|
keyframe for that property.
|
||||||
|
\endlist
|
||||||
|
|
||||||
|
\section1 Zooming in Timeline
|
||||||
|
|
||||||
|
Use the slider on the toolbar to set the zooming level in the
|
||||||
|
\uicontrol Timeline view. Select the \inlineimage zoom_small.png
|
||||||
|
and \inlineimage zoom_big.png
|
||||||
|
buttons to zoom out of or into the view.
|
||||||
|
|
||||||
|
\section1 Setting Keyframe Track Color
|
||||||
|
|
||||||
|
To change the color of a keyframe track, select \uicontrol {Override Color}
|
||||||
|
in the context menu, and then select a color in the \l{Picking Colors}
|
||||||
|
{color picker}. To reset the color, select \uicontrol {Reset Color}.
|
||||||
|
|
||||||
|
\image studio-timeline-keyframe-track-colors.png "Keyframe track colors in Timeline"
|
||||||
|
|
||||||
|
\section1 Timeline Toolbar
|
||||||
|
|
||||||
|
The \uicontrol Timeline toolbar contains the following buttons and fields.
|
||||||
|
|
||||||
|
\table
|
||||||
|
\header
|
||||||
|
\li Button/Field
|
||||||
|
\li Action
|
||||||
|
\li Read More
|
||||||
|
\row
|
||||||
|
\li \inlineimage animation.png
|
||||||
|
\li Opens the \uicontrol {Timeline Settings} dialog for editing
|
||||||
|
timeline settings.
|
||||||
|
\li \l{Creating Timelines}
|
||||||
|
\row
|
||||||
|
\li Timeline ID
|
||||||
|
\li Displays the ID of the current timeline.
|
||||||
|
\li \l{Creating Timelines}
|
||||||
|
\row
|
||||||
|
\li \inlineimage to_first_frame.png
|
||||||
|
\li \uicontrol {To Start (Home)} moves to the first frame on the
|
||||||
|
timeline.
|
||||||
|
\li \l{Navigating in Timeline}
|
||||||
|
\row
|
||||||
|
\li \inlineimage back_one_frame.png
|
||||||
|
\li \uicontrol {Previous (,)} moves to the previous frame on the
|
||||||
|
timeline.
|
||||||
|
\li \l{Navigating in Timeline}
|
||||||
|
\row
|
||||||
|
\li \inlineimage start_playback.png
|
||||||
|
\li \uicontrol {Play (Space)} previews the animation.
|
||||||
|
\li \l{Viewing the Animation}
|
||||||
|
\row
|
||||||
|
\li \inlineimage forward_one_frame.png
|
||||||
|
\li \uicontrol {Next (.)} moves to the next frame on the timeline.
|
||||||
|
\li \l{Navigating in Timeline}
|
||||||
|
\row
|
||||||
|
\li \inlineimage to_last_frame.png
|
||||||
|
\li \uicontrol {To End (End)} moves to the last frame on the timeline.
|
||||||
|
\li \l{Navigating in Timeline}
|
||||||
|
\row
|
||||||
|
\li Current Keyframe
|
||||||
|
\li Displays the frame that the playhead is currently on. Enter a
|
||||||
|
number in the field to move the playhead to the respective frame.
|
||||||
|
\li \l{Navigating in Timeline}
|
||||||
|
\row
|
||||||
|
\li \inlineimage global_record_keyframes.png
|
||||||
|
\li Records changes in keyframe values.
|
||||||
|
\li \l {Setting Keyframe Values}
|
||||||
|
\row
|
||||||
|
\li \inlineimage curve_editor.png
|
||||||
|
\li Opens \uicontrol {Easing Curve Editor} for attaching an easing
|
||||||
|
curve to the selected transition.
|
||||||
|
\li \l{Editing Easing Curves}
|
||||||
|
\row
|
||||||
|
\li Start Frame
|
||||||
|
\li Specifies the first frame of the timeline. Negative values are
|
||||||
|
allowed. The difference between the start frame and the end frame
|
||||||
|
determines the duration of the animation.
|
||||||
|
\li \l{Creating Timelines}
|
||||||
|
\row
|
||||||
|
\li \inlineimage zoom_small.png
|
||||||
|
\li \uicontrol {Zoom Out} (\key Ctrl+-) zooms out of the view.
|
||||||
|
\li \l{Zooming in Timeline}
|
||||||
|
\row
|
||||||
|
\li Slider
|
||||||
|
\li Sets the zooming level.
|
||||||
|
\li \l{Zooming in Timeline}
|
||||||
|
\row
|
||||||
|
\li \inlineimage zoom_big.png
|
||||||
|
\li \uicontrol {Zoom In} (\key Ctrl++) zooms into the view.
|
||||||
|
\li \l{Zooming in Timeline}
|
||||||
|
\row
|
||||||
|
\li End Frame
|
||||||
|
\li Specifies the last frame of the timeline. The difference between
|
||||||
|
the start frame and the end frame determines the duration of the
|
||||||
|
animation, so if the start frame is 0, the end frame equals the
|
||||||
|
duration.
|
||||||
|
\li \l{Creating Timelines}
|
||||||
|
\row
|
||||||
|
\li State Name
|
||||||
|
\li Displays the name of the current state.
|
||||||
|
\li \l{Binding Animations to States}
|
||||||
|
\endtable
|
||||||
|
|
||||||
|
\section1 Keyframe Track Icons
|
||||||
|
|
||||||
|
Each keyframe track can contain the following buttons and markers.
|
||||||
|
|
||||||
|
\table
|
||||||
|
\header
|
||||||
|
\li Button/Icon
|
||||||
|
\li Action
|
||||||
|
\li Read More
|
||||||
|
\row
|
||||||
|
\li \inlineimage previous_keyframe.png
|
||||||
|
\li Jumps to the previous frame on the timeline.
|
||||||
|
\li \l{Setting Keyframe Values}
|
||||||
|
\row
|
||||||
|
\li \inlineimage next_keyframe.png
|
||||||
|
\li Jumps to the next frame on the timeline.
|
||||||
|
\li \l{Setting Keyframe Values}
|
||||||
|
\row
|
||||||
|
\li \inlineimage local_record_keyframes.png
|
||||||
|
\li Records changes in keyframe values for a particular property.
|
||||||
|
\li \l {Setting Keyframe Values}
|
||||||
|
\target keyframe_marker
|
||||||
|
\row
|
||||||
|
\li \inlineimage keyframe.png
|
||||||
|
\li Indicates the type of easing curve attached to the keyframe.
|
||||||
|
When a keyframe track is selected, the keyframe markers on it turn
|
||||||
|
gray, and when a keyframe itself is selected, its marker turns
|
||||||
|
brown:
|
||||||
|
\list
|
||||||
|
\li \inlineimage keyframe_linear_inactive.png
|
||||||
|
- linear easing curve
|
||||||
|
\li \inlineimage keyframe_manualbezier_inactive.png
|
||||||
|
- manually set Bezier curve
|
||||||
|
\li \inlineimage keyframe_autobezier_inactive.png
|
||||||
|
- automatically set Bezier curve
|
||||||
|
\li \inlineimage keyframe_lineartobezier_inactive.png
|
||||||
|
- linear-to-Bezier curve
|
||||||
|
\endlist
|
||||||
|
\li \l {Editing Easing Curves}
|
||||||
|
\endtable
|
||||||
|
|
||||||
|
\section1 Timeline Context Menu
|
||||||
|
|
||||||
|
The following table summarizes the context menu items available for each
|
||||||
|
keyframe track for a component, property, or keyframe marker and provides
|
||||||
|
links to more information about them.
|
||||||
|
|
||||||
|
\table
|
||||||
|
\header
|
||||||
|
\li To Learn About
|
||||||
|
\li Go To
|
||||||
|
\row
|
||||||
|
\li Delete All Keyframes
|
||||||
|
\li \l{Deleting Keyframes}
|
||||||
|
\row
|
||||||
|
\li Add Keyframes at Current Frame
|
||||||
|
\li \l{Setting Keyframe Values}
|
||||||
|
\row
|
||||||
|
\li Copy All Keyframes
|
||||||
|
\li \l{Copying Keyframes}
|
||||||
|
\row
|
||||||
|
\li Paste Keyframes
|
||||||
|
\li \l{Copying Keyframes}
|
||||||
|
\row
|
||||||
|
\li Remove Property
|
||||||
|
\li \l{Setting Keyframe Values}
|
||||||
|
\row
|
||||||
|
\li Delete Keyframe
|
||||||
|
\li \l{Deleting Keyframes}
|
||||||
|
\row
|
||||||
|
\li Edit Easing Curve
|
||||||
|
\li \l{Editing Easing Curves}
|
||||||
|
\row
|
||||||
|
\li Edit Keyframe
|
||||||
|
\li \l{Editing Keyframe Values}
|
||||||
|
\row
|
||||||
|
\li Override Color
|
||||||
|
\li \l{Setting Keyframe Track Color}
|
||||||
|
\row
|
||||||
|
\li Reset Color
|
||||||
|
\li \l{Setting Keyframe Track Color}
|
||||||
|
\endtable
|
||||||
|
*/
|
@@ -1,6 +1,6 @@
|
|||||||
/****************************************************************************
|
/****************************************************************************
|
||||||
**
|
**
|
||||||
** Copyright (C) 2020 The Qt Company Ltd.
|
** Copyright (C) 2021 The Qt Company Ltd.
|
||||||
** Contact: https://www.qt.io/licensing/
|
** Contact: https://www.qt.io/licensing/
|
||||||
**
|
**
|
||||||
** This file is part of the Qt Creator documentation.
|
** This file is part of the Qt Creator documentation.
|
||||||
@@ -30,21 +30,39 @@
|
|||||||
|
|
||||||
\title Creating Animations
|
\title Creating Animations
|
||||||
|
|
||||||
You can use the timeline and keyframe based editor in the
|
Animation is based on \e keyframes. In \QC, keyframes determine the value
|
||||||
\uicontrol Timeline view to animate the properties of UI components.
|
of the property of a \l{glossary_component}{component} at a certain time.
|
||||||
Animating properties enables their values to move through intermediate
|
Animating properties enables their values to move through intermediate
|
||||||
values instead of immediately changing to the target value. For example,
|
values instead of immediately changing to the target value.
|
||||||
to move an item in a scene, you can animate the properties that control
|
|
||||||
the item's position, x and y, so that the item's position changes at
|
|
||||||
keyframes on the way to the target position. Similarly, you could change
|
|
||||||
the color and scale properties of the item at keyframes to make it appear
|
|
||||||
to move closer or farther away.
|
|
||||||
|
|
||||||
Qt Quick allows you to declare various UI states in \l State objects.
|
For example, you can set the y position property of a rectangle to 0 at the
|
||||||
These states are comprised of property changes from a base state, and
|
start of your animation and to 100 at the end of the animation. When the
|
||||||
can be a useful way of organizing your UI logic. Transitions are objects
|
animation is run, the rectangle moves from position 0 to 100 on the y axis.
|
||||||
you can associate with an item to define how its properties will animate
|
In the middle of the animation, the y property has the value of 50 since
|
||||||
when they change due to a state change.
|
keyframes are interpolated linearly by default.
|
||||||
|
|
||||||
|
Sometimes you don't want linear movement but would rather like the rectangle
|
||||||
|
to move faster at the beginning and slower at the end of the animation.
|
||||||
|
To achieve this effect, you could insert a lot keyframes between the start
|
||||||
|
frame and the end frame. To avoid this effort, you can use the
|
||||||
|
\l{Editing Easing Curves}{Easing Curve Editor} to specify \e {easing curves}
|
||||||
|
for nonlinear interpolation between keyframes. The easing curves can make
|
||||||
|
components appear to pick up speed, slow down, or bounce back at the end of
|
||||||
|
the animation.
|
||||||
|
|
||||||
|
While easing curves work well for most simple UI animations, more complex
|
||||||
|
3D animations require several keyframes so it becomes necessary to visualize
|
||||||
|
the value and the interpolation of a keyframe simultaneously. The
|
||||||
|
\l {Curve Editor} visualizes the whole animation of a property at once and
|
||||||
|
shows the effective values of a keyframe together with the interpolation
|
||||||
|
between keyframes. It can also show animations of different properties
|
||||||
|
simultaneously so that you can see the animation for the x position
|
||||||
|
side-by-side with the animation of the y position.
|
||||||
|
|
||||||
|
You can declare various UI states as \l{Adding States}{states}, which
|
||||||
|
are specified as changes from a base state and can be a useful way of
|
||||||
|
organizing your UI logic. You can \l{Binding Animations to States}
|
||||||
|
{bind animations to states} to run an animation when a state is applied.
|
||||||
|
|
||||||
Each component in a scene or a project can have its own timeline and its own
|
Each component in a scene or a project can have its own timeline and its own
|
||||||
set of states. We recommend that you place your timelines inside the
|
set of states. We recommend that you place your timelines inside the
|
||||||
@@ -55,9 +73,10 @@
|
|||||||
timelines to your components will increase the file size and runtime memory
|
timelines to your components will increase the file size and runtime memory
|
||||||
requirements of your UI.
|
requirements of your UI.
|
||||||
|
|
||||||
You can find a video tutorial about creating timelines and adding keyframes
|
The following video shows how to animate component properties using the
|
||||||
\l{https://resources.qt.io/development-topic-ui-design/qtdesignstudio-clustertutorial-parttwo}
|
timeline and keyframe based editor in the \l Timeline view:
|
||||||
{here}.
|
|
||||||
|
\youtube V3Po15bNErw
|
||||||
|
|
||||||
\if defined(qtcreator)
|
\if defined(qtcreator)
|
||||||
To be able to create timelines, you also need the \l {Qt Quick Timeline}
|
To be able to create timelines, you also need the \l {Qt Quick Timeline}
|
||||||
@@ -76,26 +95,28 @@
|
|||||||
To create a timeline to animate a UI component:
|
To create a timeline to animate a UI component:
|
||||||
|
|
||||||
\list 1
|
\list 1
|
||||||
\li In the \uicontrol Navigator, select the item to animate.
|
\li In the \l Timeline view, select the \inlineimage plus.png
|
||||||
\li In the \uicontrol Timeline view, select the \inlineimage plus.png
|
|
||||||
(\uicontrol {Add Timeline (A)}) button, or press \key {A} to
|
(\uicontrol {Add Timeline (A)}) button, or press \key {A} to
|
||||||
specify settings for the timeline and running the animation
|
specify settings for the timeline and running the animation
|
||||||
in the \uicontrol {Timeline Settings} dialog.
|
in the \uicontrol {Timeline Settings} dialog.
|
||||||
\li In the \uicontrol {Timeline ID} field, enter a name that describes
|
\li In the \uicontrol {Timeline ID} field, enter an ID that describes
|
||||||
the animated item.
|
the animated component.
|
||||||
\li In the \uicontrol {End frame} field, set the duration of the
|
\li In the \uicontrol {Start frame} field, set the first frame of the
|
||||||
animation.
|
timeline. Negative values are allowed.
|
||||||
|
\li In the \uicontrol {End frame} field, set the last frame of the
|
||||||
|
timeline.
|
||||||
\li To use bindings to specify the properties, select the
|
\li To use bindings to specify the properties, select the
|
||||||
\uicontrol {Expression binding} radio button and enter the binding
|
\uicontrol {Expression binding} radio button and enter the binding
|
||||||
in the \uicontrol {Expression binding} field. For more information
|
in the \uicontrol {Expression binding} field. For more information
|
||||||
about property binding, see \l{Setting Bindings}.
|
about property binding, see \l{Setting Bindings}.
|
||||||
\li To create a timeline animation, select the \uicontrol Animation
|
\li To create a timeline animation, select the \uicontrol Animation
|
||||||
radio button.
|
radio button.
|
||||||
\li In the \uicontrol timelineAnimation tab, \uicontrol {Animation ID}
|
\li In the \uicontrol {Animation ID} field, enter an ID for the
|
||||||
field, enter a name for the animation.
|
animation.
|
||||||
\li Select the \uicontrol {Running in Base State} check box to use the
|
\li Select the \uicontrol {Running in Base State} check box to run the
|
||||||
settings in this tab when previewing the UI. Deselect the check box
|
animation when the base state is applied. Deselect the check box
|
||||||
to use the default settings.
|
if you want to run the animation when some other state is applied.
|
||||||
|
For more information, see \l{Binding Animations to States}.
|
||||||
\li In the \uicontrol {Start frame} field, set the first frame of the
|
\li In the \uicontrol {Start frame} field, set the first frame of the
|
||||||
animation.
|
animation.
|
||||||
\li In the \uicontrol {End frame} field, set the last frame of the
|
\li In the \uicontrol {End frame} field, set the last frame of the
|
||||||
@@ -111,25 +132,26 @@
|
|||||||
means that you must restart the animation to see it again
|
means that you must restart the animation to see it again
|
||||||
\li Select the \uicontrol {Ping pong} check box to play the animation
|
\li Select the \uicontrol {Ping pong} check box to play the animation
|
||||||
backwards back to the beginning when it reaches the end.
|
backwards back to the beginning when it reaches the end.
|
||||||
\li In the \uicontrol {Transitions to states} field, select the state
|
\li In the \uicontrol Finished field, select the state
|
||||||
to switch to when the animation finishes.
|
to apply when the animation finishes.
|
||||||
\li Select \uicontrol Close to close the dialog and save the settings.
|
\li Select \uicontrol Close to close the dialog and save the settings.
|
||||||
\endlist
|
\endlist
|
||||||
|
|
||||||
To create additional timelines, select the \inlineimage plus.png
|
To create additional timelines, select the \inlineimage plus.png
|
||||||
(\uicontrol {Add Timeline}) button next to the \uicontrol timeline tab.
|
(\uicontrol {Add Timeline}) button next to the
|
||||||
|
\uicontrol {Timeline Settings} tab.
|
||||||
|
|
||||||
To specify settings for running the timeline animations, select the
|
To specify settings for running timeline animations, select the
|
||||||
\inlineimage plus.png
|
\inlineimage plus.png
|
||||||
(\uicontrol {Add Animation}) button next to the
|
(\uicontrol {Add Animation}) button next to the
|
||||||
\uicontrol {Animation Settings} group. For example, you could create
|
\uicontrol {Animation Settings} tab. For example, you could create
|
||||||
settings for running a part of the timeline animation between specified
|
settings for running a part of the timeline animation between specified
|
||||||
frames or for running the animation backwards from the last frame to the
|
frames or for running the animation backwards from the last frame to the
|
||||||
first.
|
first.
|
||||||
|
|
||||||
To modify the settings, select the \inlineimage animation.png
|
To modify the settings, select the \inlineimage animation.png
|
||||||
(\uicontrol {Timeline Settings (S)}) button on the toolbar
|
(\uicontrol {Timeline Settings (S)}) button on the \l{Timeline Toolbar}
|
||||||
(or press \key S) in the \uicontrol Timeline view.
|
{toolbar} (or press \key S) in the \l Timeline view.
|
||||||
|
|
||||||
\section2 Binding Animations to States
|
\section2 Binding Animations to States
|
||||||
|
|
||||||
@@ -141,38 +163,21 @@
|
|||||||
|
|
||||||
\section1 Managing Keyframes
|
\section1 Managing Keyframes
|
||||||
|
|
||||||
To animate components in the \uicontrol Timeline view, move to a frame
|
To animate components in the \l Timeline view, move to a frame
|
||||||
on the timeline and specify changes in the values of a property. \QC
|
on the timeline and specify changes in the values of a property. \QC
|
||||||
automatically adds keyframes between two keyframes, and sets their values
|
automatically adds keyframes between two keyframes and sets their values
|
||||||
evenly to create an appearance of movement or transformation.
|
evenly to create an appearance of movement or transformation.
|
||||||
|
|
||||||
\section2 Navigating the Timeline
|
\image studio-timeline-with-tracks.png "Timeline view"
|
||||||
|
|
||||||
\image studio-timeline.png "Timeline view"
|
|
||||||
|
|
||||||
You can navigate the timeline in the following ways:
|
|
||||||
|
|
||||||
\list
|
|
||||||
\li Drag the playhead (1) to a frame.
|
|
||||||
\li Click on the ruler (2) to move to a frame.
|
|
||||||
\li Select the \uicontrol {To Start (Home)}, \uicontrol {Previous (,)},
|
|
||||||
or \uicontrol {Next (.)} buttons (3), or use the keyboard shortcuts
|
|
||||||
to move to the first, previous, or next frame on the timeline.
|
|
||||||
\li Enter the number of a frame in the current keyframe field (4) to
|
|
||||||
move to that frame.
|
|
||||||
\li Select the \uicontrol Previous and \uicontrol Next buttons next to
|
|
||||||
a property name on the timeline (5) to move to the previous or next
|
|
||||||
keyframe for that property.
|
|
||||||
\endlist
|
|
||||||
|
|
||||||
\section2 Setting Keyframe Values
|
\section2 Setting Keyframe Values
|
||||||
|
|
||||||
You can insert keyframes for all the properties of all the components that
|
You can insert keyframes for all the properties of all the components that
|
||||||
you want to animate first, and then record the changes in their values by
|
you want to animate first, and then record the changes in their values by
|
||||||
selecting the \inlineimage recordfill.png
|
selecting the \inlineimage local_record_keyframes.png
|
||||||
(\uicontrol {Per Property Recording}) button for one property at a time.
|
(\uicontrol {Per Property Recording}) button for one property at a time.
|
||||||
For example, you can hide and show items by turning their visibility off and
|
For example, you can hide and show components by turning their visibility
|
||||||
on or by setting their opacity to 0 or 1.
|
off and on or by setting their opacity to 0 or 1.
|
||||||
|
|
||||||
You can also select the \uicontrol {Auto Key (K)} button (or press \key K)
|
You can also select the \uicontrol {Auto Key (K)} button (or press \key K)
|
||||||
to record changes in property values, but you need to be more careful about
|
to record changes in property values, but you need to be more careful about
|
||||||
@@ -181,17 +186,19 @@
|
|||||||
To record the changes of property values:
|
To record the changes of property values:
|
||||||
|
|
||||||
\list 1
|
\list 1
|
||||||
\li In the \uicontrol Navigator, select the item to animate.
|
\li In the \l Navigator view, select the component to animate.
|
||||||
\li In the \uicontrol Properties view, select \uicontrol Settings >
|
\li In the \l Properties view, select \uicontrol Settings >
|
||||||
\uicontrol {Insert Keyframe} for the property that you want to
|
\uicontrol {Insert Keyframe} for the property that you want to
|
||||||
animate.
|
animate.
|
||||||
\li Select the \uicontrol {Per Property Recording} button to start
|
\li In the \l Timeline view, select the
|
||||||
recording property changes.
|
\uicontrol {Per Property Recording} button
|
||||||
|
to start recording property changes.
|
||||||
\li Check that the playhead is in frame 0 and enter the value of the
|
\li Check that the playhead is in frame 0 and enter the value of the
|
||||||
property in the field next to the property name on the timeline.
|
property in the field next to the property name on the timeline.
|
||||||
Press \key Enter to save the value.
|
Press \key Enter to save the value.
|
||||||
\li Move the playhead to another frame on the timeline and specify
|
\li Move the playhead to another frame on the timeline and specify
|
||||||
the value at that frame.
|
the value at that frame. For more information, see
|
||||||
|
\l{Navigating in Timeline}.
|
||||||
\li When you have specified as many values as you need, select
|
\li When you have specified as many values as you need, select
|
||||||
\uicontrol {Per Property Recording} again to stop recording.
|
\uicontrol {Per Property Recording} again to stop recording.
|
||||||
\endlist
|
\endlist
|
||||||
@@ -199,32 +206,42 @@
|
|||||||
To remove all the changes you recorded for a property, right-click the
|
To remove all the changes you recorded for a property, right-click the
|
||||||
property name on the timeline and select \uicontrol {Remove Property}.
|
property name on the timeline and select \uicontrol {Remove Property}.
|
||||||
|
|
||||||
Keyframes are marked on the timeline by using markers of different colors and
|
To add keyframes to the keyframe track of a component at the current
|
||||||
shapes, depending on whether they are active or inactive or whether you have
|
position of the playhead, select \uicontrol {Add Keyframes at Current Frame}.
|
||||||
applied easing curves to them, for example.
|
|
||||||
|
|
||||||
To edit the value of a keyframe, double-click a keyframe marker or select
|
Keyframes are marked on the timeline by using \l{keyframe_marker}{markers}
|
||||||
\uicontrol {Edit Keyframe} in the context menu. In the \uicontrol Frame
|
of different colors and shapes, depending on whether they are active or
|
||||||
field, you can set the frame and the value:
|
inactive or whether you have applied \l{Editing Easing Curves}
|
||||||
|
{easing curves} to them.
|
||||||
|
|
||||||
|
\section2 Editing Keyframe Values
|
||||||
|
|
||||||
|
To fine-tune the value of a keyframe, double-click a keyframe marker or
|
||||||
|
select \uicontrol {Edit Keyframe} in the context menu.
|
||||||
|
|
||||||
|
The \uicontrol {Edit Keyframe} dialog displays the name of the property
|
||||||
|
you are animating and its current value at the frame specified in the
|
||||||
|
\uicontrol Frame field. You can change both the keyframe and its value.
|
||||||
|
|
||||||
\image studio-edit-keyframe.png "Edit Keyframe dialog"
|
\image studio-edit-keyframe.png "Edit Keyframe dialog"
|
||||||
|
|
||||||
You can copy the keyframes from the keyframe track for an item and
|
\section2 Copying Keyframes
|
||||||
paste them to the keyframe track of another item. To copy all
|
|
||||||
keyframes from one item to another one, select an item, and then
|
You can copy the keyframes from the keyframe track for a component and
|
||||||
select \uicontrol {Copy All Keyframes} in the context menu. Then
|
paste them to the keyframe track of another component. To copy all
|
||||||
select the other item and select \uicontrol {Paste Keyframes} in
|
keyframes from one track to another one, first right-click the component ID
|
||||||
the context menu.
|
and select \uicontrol {Copy All Keyframes} in the context menu.
|
||||||
|
Then right-click the other component ID, and select
|
||||||
|
\uicontrol {Paste Keyframes} in the context menu.
|
||||||
|
|
||||||
|
\section2 Deleting Keyframes
|
||||||
|
|
||||||
To delete the selected keyframe, select \uicontrol {Delete Keyframe} in the
|
To delete the selected keyframe, select \uicontrol {Delete Keyframe} in the
|
||||||
context menu.
|
context menu.
|
||||||
|
|
||||||
To delete all keyframes from the selected item, select
|
To delete all keyframes from the selected component, select
|
||||||
\uicontrol {Delete All Keyframes} in the context menu.
|
\uicontrol {Delete All Keyframes} in the context menu.
|
||||||
|
|
||||||
To add keyframes to the keyframe track of an item at the current position
|
|
||||||
of the playhead select \uicontrol {Add Keyframes at Current Frame}.
|
|
||||||
|
|
||||||
\section1 Viewing the Animation
|
\section1 Viewing the Animation
|
||||||
|
|
||||||
You can view the animation on the canvas by moving the playhead along the
|
You can view the animation on the canvas by moving the playhead along the
|
||||||
@@ -236,109 +253,11 @@
|
|||||||
(\uicontrol {Show Live Preview}) button on the canvas toolbar
|
(\uicontrol {Show Live Preview}) button on the canvas toolbar
|
||||||
or press \key {Alt+P}.
|
or press \key {Alt+P}.
|
||||||
|
|
||||||
\section1 Editing Easing Curves
|
\section1 Animating Rotation
|
||||||
|
|
||||||
\e Easing specifies the rate of a property value over time, so that
|
|
||||||
components can appear to pick up speed, slow down, or bounce back at the
|
|
||||||
end of the animation. By default, the animations you specify on the
|
|
||||||
timeline are \e linear, which means that they move from the beginning to
|
|
||||||
the end at a constant speed. You can use the \uicontrol {Easing Curve Editor}
|
|
||||||
to edit the easing curve between two keyframes. You can also use the more
|
|
||||||
advanced \uicontrol {Curve Editor} to edit the curves for the whole
|
|
||||||
animation.
|
|
||||||
|
|
||||||
\section2 Attaching Easing Curves to Keyframes
|
|
||||||
|
|
||||||
\image studio-easing-curve-editor.png "Easing Curve Editor"
|
|
||||||
|
|
||||||
You can use the preset curves or modify them by dragging the curve handlers
|
|
||||||
around. You can add points to the curve and drag them and the point handlers
|
|
||||||
to modify the curve. When you are happy with the curve, you can save it as a
|
|
||||||
custom curve. For more information about easing curve types, see the
|
|
||||||
documentation for \l [QML] {PropertyAnimation}{easing curves}.
|
|
||||||
|
|
||||||
To zoom into and out of the easing curve editor, use the mouse roller. To
|
|
||||||
reset the zoom factor, right-click in the picker and select
|
|
||||||
\uicontrol {Reset Zoom}.
|
|
||||||
|
|
||||||
To attach easing curves to keyframes:
|
|
||||||
|
|
||||||
\list 1
|
|
||||||
\li Right-click a keyframe on the timeline and select
|
|
||||||
\uicontrol {Easing Curve Editor} in the context menu.
|
|
||||||
\li Select an easing curve in the \uicontrol Presets tab.
|
|
||||||
\li In the \uicontrol {Duration (ms)} field, select the duration of the
|
|
||||||
easing function in milliseconds.
|
|
||||||
\li Select \uicontrol Preview to preview the curve.
|
|
||||||
\li Select \uicontrol OK to attach the easing curve to the keyframe
|
|
||||||
and to close the easing curve editor.
|
|
||||||
\endlist
|
|
||||||
|
|
||||||
When you attach easing curves to keyframes, the shape of the keyframe
|
|
||||||
marker changes from \inlineimage keyframe_linear_inactive.png
|
|
||||||
to \inlineimage keyframe_manualbezier_inactive.png
|
|
||||||
.
|
|
||||||
|
|
||||||
\section2 Customizing Easing Curves
|
|
||||||
|
|
||||||
To customize easing curves:
|
|
||||||
|
|
||||||
\list 1
|
|
||||||
\li In \uicontrol {Easing Curve Editor}, select an easing curve in
|
|
||||||
the \uicontrol Presets tab.
|
|
||||||
\li Drag the curve handlers to modify the curve.
|
|
||||||
\li Right-click in the editor, and select \uicontrol {Add Point} to add
|
|
||||||
points to the curve.
|
|
||||||
\li Drag the points or the point handlers to modify the curve. If the
|
|
||||||
curve becomes invalid, it turns red in the editor and the
|
|
||||||
\uicontrol Save button is disabled.
|
|
||||||
\li Select \uicontrol Save to save your changes to the curve.
|
|
||||||
\li In the \uicontrol Name field, enter a name for the custom curve,
|
|
||||||
and then select \uicontrol OK to save the curve in the
|
|
||||||
\uicontrol Custom tab.
|
|
||||||
\endlist
|
|
||||||
|
|
||||||
To paste easing curve definitions to \uicontrol {Easing Curve Editor} as
|
|
||||||
text, select the \uicontrol Text tab.
|
|
||||||
|
|
||||||
\section1 Editing Animation Curves
|
|
||||||
|
|
||||||
In \uicontrol {Curve Editor}, you can view and modify the whole animation
|
|
||||||
curve. You can insert keyframes to the curve and drag them and the point
|
|
||||||
handlers to modify the curve. You can modify the appearance of the curve
|
|
||||||
in the style editor.
|
|
||||||
|
|
||||||
You can also edit easing curves that you added in
|
|
||||||
\uicontrol {Easing Curve Editor}. If the item that
|
|
||||||
contains the easing curves has been locked in
|
|
||||||
\uicontrol Navigator, you can select \inlineimage icons/lockon.png
|
|
||||||
to unlock it. You can also lock individual easing curves for editing.
|
|
||||||
|
|
||||||
\image studio-curve-editor.png "Curve Editor"
|
|
||||||
|
|
||||||
To edit animation curves:
|
|
||||||
|
|
||||||
\list 1
|
|
||||||
\li In the \uicontrol Timeline view, insert at least one keyframe.
|
|
||||||
\li Select \uicontrol View > \uicontrol Views >
|
|
||||||
\uicontrol {Curve Editor} to open the animation curve editor.
|
|
||||||
\li Right-click in the animation curve editor, and select
|
|
||||||
\uicontrol {Insert Keyframe} to add a keyframe.
|
|
||||||
\li Select keyframes to display the easing curves attached to them.
|
|
||||||
To select multiple keyframes, press and hold \key Ctrl.
|
|
||||||
\li To lock an easing curve, hover the mouse over the keyframe in the
|
|
||||||
list, and then select the lock icon.
|
|
||||||
\li To pin an easing curve, hover the mouse over the keyframe in the
|
|
||||||
list, and then select the pin icon.
|
|
||||||
\endlist
|
|
||||||
|
|
||||||
Your changes are automatically saved when you close the view.
|
|
||||||
|
|
||||||
\section1 Rotating Items
|
|
||||||
|
|
||||||
To animate components that rotate around a central point, you can use the
|
To animate components that rotate around a central point, you can use the
|
||||||
\l {basic-item}{Item} QML type as a parent for the rotating component. Then
|
\l {basic-item}{Item} component as a parent for the rotating component. Then
|
||||||
create a timeline for the Item and set the rotation property for the start
|
create a timeline for the Item, and set the rotation property for the start
|
||||||
and end keyframes.
|
and end keyframes.
|
||||||
|
|
||||||
\if defined(qtdesignstudio)
|
\if defined(qtdesignstudio)
|
||||||
|
@@ -63,6 +63,8 @@
|
|||||||
\li \l{Navigator}
|
\li \l{Navigator}
|
||||||
\li \l{Properties}
|
\li \l{Properties}
|
||||||
\li \l{Transition Editor}
|
\li \l{Transition Editor}
|
||||||
|
\li \l{Timeline}
|
||||||
|
\li \l{Curve Editor}
|
||||||
\endlist
|
\endlist
|
||||||
\li \l{Managing Workspaces}
|
\li \l{Managing Workspaces}
|
||||||
\li \l{Managing Sessions}
|
\li \l{Managing Sessions}
|
||||||
@@ -110,6 +112,9 @@
|
|||||||
\li \l {Adding Dynamics}
|
\li \l {Adding Dynamics}
|
||||||
\list
|
\list
|
||||||
\li \l{Creating Animations}
|
\li \l{Creating Animations}
|
||||||
|
\list
|
||||||
|
\li \l{Editing Easing Curves}
|
||||||
|
\endlist
|
||||||
\li \l{Adding Connections}
|
\li \l{Adding Connections}
|
||||||
\list
|
\list
|
||||||
\li\l{Connecting Objects to Signals}
|
\li\l{Connecting Objects to Signals}
|
||||||
|