Utils: Don't check fileAccess before adding Devices

While a device is being added it may not yet have a fileAccess.

Change-Id: Ifa37911e4ba95c15b7462e6d63ae1929a99901a3
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
Reviewed-by: Jarek Kobus <jaroslaw.kobus@qt.io>
Reviewed-by: Marcus Tillmanns <marcus.tillmanns@qt.io>
This commit is contained in:
Marcus Tillmanns
2023-02-07 14:23:38 +01:00
parent 78ae704d77
commit 86750c5772

View File

@@ -36,8 +36,7 @@ FilePaths FSEngine::registeredDeviceRoots()
void FSEngine::addDevice(const FilePath &deviceRoot) void FSEngine::addDevice(const FilePath &deviceRoot)
{ {
if (deviceRoot.hasFileAccess()) deviceRoots().append(deviceRoot);
deviceRoots().append(deviceRoot);
} }
void FSEngine::removeDevice(const FilePath &deviceRoot) void FSEngine::removeDevice(const FilePath &deviceRoot)