QmlDesigner: Fixup compile fix

Use explicit type for local variable to have a consistent
approach. Amends 6469f99.

Change-Id: I6b7612e1f646e497699e278e4538f9cb4ae37c64
Reviewed-by: Samuel Ghinet <samuel.ghinet@qt.io>
Reviewed-by: David Schulz <david.schulz@qt.io>
This commit is contained in:
Christian Stenger
2022-06-02 13:33:39 +02:00
parent beb28f8199
commit 87b0f2a354

View File

@@ -1147,12 +1147,12 @@ CreateSceneCommand NodeInstanceView::createCreateSceneCommand()
if (stateNode.isValid() && stateNode.metaInfo().isSubclassOf("QtQuick.State", 1, 0)) if (stateNode.isValid() && stateNode.metaInfo().isSubclassOf("QtQuick.State", 1, 0))
stateInstanceId = stateNode.internalId(); stateInstanceId = stateNode.internalId();
auto value QVariant value
#ifndef QMLDESIGNER_TEST #ifndef QMLDESIGNER_TEST
= QmlDesigner::DesignerSettings::getValue( = QmlDesigner::DesignerSettings::getValue(
QmlDesigner::DesignerSettingsKey::EDIT3DVIEW_BACKGROUND_COLOR); QmlDesigner::DesignerSettingsKey::EDIT3DVIEW_BACKGROUND_COLOR);
#else #else
= QColor(); = {};
#endif #endif
QList<QColor> edit3dBackgroundColor; QList<QColor> edit3dBackgroundColor;
if (value.isValid()) if (value.isValid())