QmlDesigner: Make active3dScene internal (not saveable)

Task-number: QDS-2699
Change-Id: I7c8e8245c7f4631a7f3cac121ed9a88e3395f579
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
This commit is contained in:
Mahmoud Badri
2020-09-01 16:00:00 +03:00
parent c46ca844fc
commit 88e5a6200b
2 changed files with 2 additions and 4 deletions

View File

@@ -112,7 +112,7 @@ void Edit3DView::updateActiveScene3D(const QVariantMap &sceneState)
if (sceneState.contains(sceneKey)) {
qint32 newActiveScene = sceneState[sceneKey].value<qint32>();
edit3DWidget()->canvas()->updateActiveScene(newActiveScene);
rootModelNode().setAuxiliaryData("active3dScene", newActiveScene);
rootModelNode().setAuxiliaryData("active3dScene@Internal", newActiveScene);
}
if (sceneState.contains(selectKey))