Debugger: Remove an unused member of DebuggerRunControlPrivate

Change-Id: Ib294822b5bc24fd327993a092cb0fddc8db66b01
Reviewed-by: hjk <hjk121@nokiamail.com>
This commit is contained in:
hjk
2014-05-27 17:32:15 +02:00
parent f7c7dc0d52
commit 89674e495a

View File

@@ -106,20 +106,16 @@ static const char *engineTypeName(DebuggerEngineType et)
class DebuggerRunControlPrivate
{
public:
explicit DebuggerRunControlPrivate(DebuggerRunControl *parent,
RunConfiguration *runConfiguration);
explicit DebuggerRunControlPrivate(RunConfiguration *runConfiguration);
public:
DebuggerRunControl *q;
DebuggerEngine *m_engine;
const QPointer<RunConfiguration> m_myRunConfiguration;
bool m_running;
};
DebuggerRunControlPrivate::DebuggerRunControlPrivate(DebuggerRunControl *parent,
RunConfiguration *runConfiguration)
: q(parent)
, m_engine(0)
DebuggerRunControlPrivate::DebuggerRunControlPrivate(RunConfiguration *runConfiguration)
: m_engine(0)
, m_myRunConfiguration(runConfiguration)
, m_running(false)
{
@@ -130,7 +126,7 @@ DebuggerRunControlPrivate::DebuggerRunControlPrivate(DebuggerRunControl *parent,
DebuggerRunControl::DebuggerRunControl(RunConfiguration *runConfiguration,
const DebuggerStartParameters &sp)
: RunControl(runConfiguration, DebugRunMode),
d(new DebuggerRunControlPrivate(this, runConfiguration))
d(new DebuggerRunControlPrivate(runConfiguration))
{
connect(this, SIGNAL(finished()), SLOT(handleFinished()));
// Create the engine. Could arguably be moved to the factory, but