Project: Use Utils::FileName as return type for projectFilePath()

Change-Id: If304d5e95cd9ac714100abaae35d60e3e1050eb2
Reviewed-by: Daniel Teske <daniel.teske@digia.com>
This commit is contained in:
Tobias Hunger
2014-05-02 12:22:58 +02:00
parent faab380cc1
commit 8d5e4b32a8
30 changed files with 69 additions and 70 deletions

View File

@@ -49,7 +49,7 @@ QmakeProjectConfigWidget::QmakeProjectConfigWidget(QmakeBuildConfiguration *bc)
m_ignoreChange(false)
{
m_defaultShadowBuildDir
= QmakeProject::shadowBuildDirectory(bc->target()->project()->projectFilePath(),
= QmakeProject::shadowBuildDirectory(bc->target()->project()->projectFilePath().toString(),
bc->target()->kit(),
Utils::FileUtils::qmakeFriendlyName(bc->displayName()));
@@ -193,7 +193,7 @@ void QmakeProjectConfigWidget::updateProblemLabel()
{
m_ui->shadowBuildDirEdit->triggerChanged();
ProjectExplorer::Kit *k = m_buildConfiguration->target()->kit();
const QString proFileName = m_buildConfiguration->target()->project()->projectFilePath();
const QString proFileName = m_buildConfiguration->target()->project()->projectFilePath().toString();
// Check for Qt version:
QtSupport::BaseQtVersion *version = QtSupport::QtKitInformation::qtVersion(k);