forked from qt-creator/qt-creator
Add Advanced Docking System library
This library is a fork of the following repository https://github.com/githubuser0xFFFF/Qt-Advanced-Docking-System Development started from the following commit 1de42a9766134eecd2611c2b4e209d3e0ede74d2 Incorporate all commits until 3ffbbfb6d01ff211d8349027221a19b1419296b5 - Rename variables and files to follow the Qt style guide - General code cleanup (remove goto, fix typos, add overrides, remove explicit slots specifier, replace string-based with functor-based connections, replace dynamic_cast with qobject_cast) - Replace most preprocessor instructions Q_OS_LINUX/Q_OS_MACOS with Utils::HostOsInfo - Remove all QT_VERSION preprocessor instructions below 5.11 - Change loading and storage of workspaces. Store workspaces in separate file instead of a list in the Settings.ini - Add workspace dialog, model and view for managing workspaces - Rename XML tags and use enum/bool instead of ascii art/numbers as attribute values. Use base64 instead of hex for storing geometry info - Remove internal style sheets - Add more build systems (qmake, qbs) - Adapt copyright header - Remove unix specific build rules - Replace ADS_PRINT with QLoggingCategory - Replace Java-style with STL-style iterators Change-Id: Icf8c2fbaccec9680df83c6e2100e3446a090a437 Reviewed-by: Alessandro Portale <alessandro.portale@qt.io>
This commit is contained in:
committed by
Henning Gründl
parent
61932b5d4b
commit
8f686e985c
249
src/libs/advanceddockingsystem/floatingdockcontainer.h
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249
src/libs/advanceddockingsystem/floatingdockcontainer.h
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/****************************************************************************
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**
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** Copyright (C) 2020 Uwe Kindler
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or (at your option) any later version.
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** The licenses are as published by the Free Software Foundation
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** and appearing in the file LICENSE.LGPLv21 included in the packaging
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** of this file. Please review the following information to ensure
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** the GNU Lesser General Public License version 2.1 requirements
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** will be met: https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 or (at your option) any later version
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** approved by the KDE Free Qt Foundation. The licenses are as published by
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** the Free Software Foundation and appearing in the file LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#pragma once
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#include "ads_globals.h"
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#include <QDockWidget>
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#include <QRubberBand>
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#ifdef Q_OS_LINUX
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using FloatingWidgetBaseType = QDockWidget;
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#else
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using FloatingWidgetBaseType = QWidget;
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#endif
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namespace ADS {
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struct FloatingDockContainerPrivate;
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class DockManager;
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struct DockManagerPrivate;
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class DockAreaWidget;
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class DockContainerWidget;
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class DockWidget;
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class DockManager;
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class DockAreaTabBar;
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class DockWidgetTab;
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struct DockWidgetTabPrivate;
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class DockAreaTitleBar;
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struct DockAreaTitleBarPrivate;
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class FloatingWidgetTitleBar;
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class DockingStateReader;
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/**
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* Pure virtual interface for floating widgets.
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* This interface is used for opaque and non-opaque undocking. If opaque
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* undocking is used, the a real FloatingDockContainer widget will be created
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*/
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class AbstractFloatingWidget
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{
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public:
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virtual ~AbstractFloatingWidget() = 0;
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/**
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* Starts floating.
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* This function should get called typically from a mouse press event
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* handler
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*/
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virtual void startFloating(const QPoint &dragStartMousePos,
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const QSize &size,
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eDragState dragState,
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QWidget *mouseEventHandler)
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= 0;
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/**
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* Moves the widget to a new position relative to the position given when
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* startFloating() was called.
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* This function should be called from a mouse mouve event handler to
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* move the floating widget on mouse move events.
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*/
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virtual void moveFloating() = 0;
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/**
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* Tells the widget that to finish dragging if the mouse is released.
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* This function should be called from a mouse release event handler
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* to finish the dragging
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*/
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virtual void finishDragging() = 0;
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};
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/**
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* This implements a floating widget that is a dock container that accepts
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* docking of dock widgets like the main window and that can be docked into
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* another dock container.
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* Every floating window of the docking system is a FloatingDockContainer.
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*/
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class ADS_EXPORT FloatingDockContainer : public FloatingWidgetBaseType,
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public AbstractFloatingWidget
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{
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Q_OBJECT
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private:
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FloatingDockContainerPrivate *d; ///< private data (pimpl)
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friend struct FloatingDockContainerPrivate;
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friend class DockManager;
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friend struct DockManagerPrivate;
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friend class DockAreaTabBar;
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friend struct DockWidgetTabPrivate;
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friend class DockWidgetTab;
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friend class DockAreaTitleBar;
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friend struct DockAreaTitleBarPrivate;
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friend class DockWidget;
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friend class DockAreaWidget;
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friend class FloatingWidgetTitleBar;
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void onDockAreasAddedOrRemoved();
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void onDockAreaCurrentChanged(int Index);
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protected:
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/**
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* Starts floating at the given global position.
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* Use moveToGlobalPos() to move the widget to a new position
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* depending on the start position given in Pos parameter
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*/
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virtual void startFloating(const QPoint &dragStartMousePos,
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const QSize &size,
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eDragState dragState,
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QWidget *mouseEventHandler) override;
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/**
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* Call this function to start dragging the floating widget
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*/
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void startDragging(const QPoint &dragStartMousePos,
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const QSize &size,
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QWidget *mouseEventHandler)
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{
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startFloating(dragStartMousePos, size, DraggingFloatingWidget, mouseEventHandler);
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}
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/**
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* Call this function if you explicitly want to signal that dragging has
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* finished
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*/
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virtual void finishDragging() override;
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/**
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* Call this function if you just want to initialize the position
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* and size of the floating widget
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*/
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void initFloatingGeometry(const QPoint &dragStartMousePos, const QSize &size)
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{
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startFloating(dragStartMousePos, size, DraggingInactive, nullptr);
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}
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/**
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* Moves the widget to a new position relative to the position given when
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* startFloating() was called
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*/
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void moveFloating() override;
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/**
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* Restores the state from given stream.
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* If Testing is true, the function only parses the data from the given
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* stream but does not restore anything. You can use this check for
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* faulty files before you start restoring the state
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*/
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bool restoreState(DockingStateReader &stream, bool testing);
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/**
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* Call this function to update the window title
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*/
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void updateWindowTitle();
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protected: // reimplements QWidget
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virtual void changeEvent(QEvent *event) override;
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virtual void moveEvent(QMoveEvent *event) override;
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virtual bool event(QEvent *event) override;
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virtual void closeEvent(QCloseEvent *event) override;
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virtual void hideEvent(QHideEvent *event) override;
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virtual void showEvent(QShowEvent *event) override;
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public:
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using Super = QWidget;
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/**
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* Create empty floating widget - required for restore state
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*/
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FloatingDockContainer(DockManager *dockManager);
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/**
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* Create floating widget with the given dock area
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*/
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FloatingDockContainer(DockAreaWidget *dockArea);
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/**
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* Create floating widget with the given dock widget
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*/
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FloatingDockContainer(DockWidget *dockWidget);
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/**
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* Virtual Destructor
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*/
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virtual ~FloatingDockContainer() override;
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/**
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* Access function for the internal dock container
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*/
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DockContainerWidget *dockContainer() const;
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/**
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* This function returns true, if it can be closed.
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* It can be closed, if all dock widgets in all dock areas can be closed
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*/
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bool isClosable() const;
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/**
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* This function returns true, if this floating widget has only one single
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* visible dock widget in a single visible dock area.
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* The single dock widget is a real top level floating widget because no
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* other widgets are docked.
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*/
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bool hasTopLevelDockWidget() const;
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/**
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* This function returns the first dock widget in the first dock area.
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* If the function hasSingleDockWidget() returns true, then this function
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* returns this single dock widget.
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*/
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DockWidget *topLevelDockWidget() const;
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/**
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* This function returns a list of all dock widget in this floating widget.
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* This is a simple convenience function that simply calls the dockWidgets()
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* function of the internal container widget.
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*/
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QList<DockWidget *> dockWidgets() const;
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}; // class FloatingDockContainer
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} // namespace ADS
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