forked from qt-creator/qt-creator
QmlDesigner: Fix content folder location when adding assets
Task-number: QDS-5953 Change-Id: Iaa566d2ad9d528f27288c54c1cf0ff97a850dec6 Reviewed-by: <github-actions-qt-creator@cristianadam.eu> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
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@@ -1044,15 +1044,16 @@ static QString getAssetDefaultDirectory(const QString &assetDir, const QString &
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{
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{
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QString adjustedDefaultDirectory = defaultDirectory;
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QString adjustedDefaultDirectory = defaultDirectory;
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Utils::FilePath assetPath = projectFilePath();
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Utils::FilePath contentPath = projectFilePath();
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if (assetPath.pathAppended("content").exists())
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assetPath= assetPath.pathAppended("content");
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assetPath = assetPath.pathAppended(assetDir);
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if (contentPath.pathAppended("content").exists())
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contentPath = contentPath.pathAppended("content");
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Utils::FilePath assetPath = contentPath.pathAppended(assetDir);
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if (!assetPath.exists()) {
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if (!assetPath.exists()) {
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// Create the default asset type directory if it doesn't exist
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// Create the default asset type directory if it doesn't exist
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QDir dir(projectFilePath().toString());
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QDir dir(contentPath.toString());
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dir.mkpath(assetDir);
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dir.mkpath(assetDir);
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}
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}
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