From 930ddd2f52cd4e475ada57800fe40a2721a161ca Mon Sep 17 00:00:00 2001 From: Miikka Heikkinen Date: Fri, 26 Apr 2024 14:44:47 +0300 Subject: [PATCH] QmlDesigner: Fix typo in approachObject Fixes: QDS-12616 Change-Id: Ib73c10dfc2806df2f98083019d67a78a6bb44a0f Reviewed-by: Mahmoud Badri (cherry picked from commit 97b646e30a7c580e40a85a8300e20b77193cdd51) Reviewed-by: Tim Jenssen Reviewed-by: Thomas Hartmann --- src/tools/qml2puppet/mockfiles/qt6/EditCameraController.qml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/tools/qml2puppet/mockfiles/qt6/EditCameraController.qml b/src/tools/qml2puppet/mockfiles/qt6/EditCameraController.qml index 255d93e5295..ba689c3f37c 100644 --- a/src/tools/qml2puppet/mockfiles/qt6/EditCameraController.qml +++ b/src/tools/qml2puppet/mockfiles/qt6/EditCameraController.qml @@ -112,7 +112,7 @@ Item { if (resolvedResult) { var newLookAtAndZoom = _generalHelper.approachNode(camera, _defaultCameraLookAtDistance, - resolvedResult, view3D); + resolvedResult, view3d); _lookAtPoint = newLookAtAndZoom.toVector3d(); _zoomFactor = newLookAtAndZoom.w; storeCameraState(0);