forked from qt-creator/qt-creator
Remove dead code "< QT_VERSION_CHECK(5, 14, 0)"
Qt Creator required Qt 5.14 or higher. Let's removed the #idef-ed code for building against lower Qt versions. Add a comment in porting.h where we still need such code for sdktool. Change-Id: Ib330275208eec4a2f285b4b9f480530c171f538a Reviewed-by: Eike Ziller <eike.ziller@qt.io>
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@@ -80,11 +80,7 @@ void NavigatorGraphicsView::wheelEvent(QWheelEvent *event)
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else
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emit zoomOut();
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#if QT_VERSION < QT_VERSION_CHECK(5, 14, 0)
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emit moveMainViewTo(mapToScene(event->pos()));
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#else
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emit moveMainViewTo(mapToScene(event->position().toPoint()));
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#endif
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} else
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QGraphicsView::wheelEvent(event);
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}
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@@ -225,11 +225,7 @@ void layout(const QList<QGraphicsItem*> &items)
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firstItem = initialItem->outputTransitions().constFirst()->connectedItem(initialItem);
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int index = childItems.indexOf(firstItem);
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if (index > 0)
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#if QT_VERSION < QT_VERSION_CHECK(5, 13, 0)
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childItems.swap(index, 0);
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#else
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childItems.swapItemsAt(index, 0);
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#endif
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}
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// Search final-item
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@@ -306,19 +306,11 @@ void TransitionItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
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QPointF intersPoint;
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QLineF line2(p, p + QPointF(SELECTION_DISTANCE, SELECTION_DISTANCE));
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line2.setAngle(line.angle() + 90);
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#if QT_VERSION < QT_VERSION_CHECK(5, 14, 0)
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if (line.intersect(line2, &intersPoint) == QLineF::BoundedIntersection)
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#else
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if (line.intersects(line2, &intersPoint) == QLineF::BoundedIntersection)
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#endif
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if (line.intersects(line2, &intersPoint) == QLineF::BoundedIntersection) {
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sel = true;
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else {
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} else {
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line2.setAngle(line.angle() - 90);
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#if QT_VERSION < QT_VERSION_CHECK(5, 14, 0)
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sel = line.intersect(line2, &intersPoint) == QLineF::BoundedIntersection;
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#else
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sel = line.intersects(line2, &intersPoint) == QLineF::BoundedIntersection;
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#endif
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}
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if (sel)
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@@ -805,11 +797,7 @@ QPointF TransitionItem::findIntersectionPoint(ConnectableItem *item, const QLine
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for (int i = 1; i < itemPolygon.count(); ++i) {
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p2 = itemPolygon.at(i) + item->scenePos();
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checkLine = QLineF(p1, p2);
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#if QT_VERSION < QT_VERSION_CHECK(5, 14, 0)
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if (checkLine.intersect(line, &intersectPoint) == QLineF::BoundedIntersection)
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#else
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if (checkLine.intersects(line, &intersectPoint) == QLineF::BoundedIntersection)
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#endif
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return intersectPoint;
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p1 = p2;
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}
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@@ -1096,19 +1084,11 @@ bool TransitionItem::containsScenePoint(const QPointF &p) const
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QPointF intersPoint;
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QLineF line2(pp, pp + QPointF(SELECTION_DISTANCE, SELECTION_DISTANCE));
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line2.setAngle(line.angle() + 90);
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#if QT_VERSION < QT_VERSION_CHECK(5, 14, 0)
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if (line.intersect(line2, &intersPoint) == QLineF::BoundedIntersection) {
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#else
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if (line.intersects(line2, &intersPoint) == QLineF::BoundedIntersection) {
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#endif
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return true;
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} else {
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line2.setAngle(line.angle() - 90);
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#if QT_VERSION < QT_VERSION_CHECK(5, 14, 0)
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if (line.intersect(line2, &intersPoint) == QLineF::BoundedIntersection)
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#else
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if (line.intersects(line2, &intersPoint) == QLineF::BoundedIntersection)
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#endif
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return true;
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}
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}
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