From 942a59a3a8ac31591885fd27f26a16a59769a78f Mon Sep 17 00:00:00 2001 From: Leena Miettinen Date: Wed, 29 Apr 2015 14:46:16 +0200 Subject: [PATCH] Android: Fix UI text Open GL should be OpenGL. Change-Id: I1d73f3feded69aedb4127024579c9fe7d13de88e Reviewed-by: Daniel Teske --- src/plugins/android/androiddevicedialog.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/plugins/android/androiddevicedialog.cpp b/src/plugins/android/androiddevicedialog.cpp index f4916d5219e..53e31040501 100644 --- a/src/plugins/android/androiddevicedialog.cpp +++ b/src/plugins/android/androiddevicedialog.cpp @@ -183,7 +183,7 @@ public: } else { AndroidConfig::OpenGl openGl = AndroidConfigurations::currentConfig().getOpenGLEnabled(device.serialNumber); if (openGl == AndroidConfig::OpenGl::Enabled) { - drawTopRight(tr("Open GL enabled"), fm); + drawTopRight(tr("OpenGL enabled"), fm); } else if (openGl == AndroidConfig::OpenGl::Disabled) { QFont font = painter->font(); font.setBold(true);