forked from qt-creator/qt-creator
QmlDesigner: Add Qt5InformationNodeInstanceServer::modifyProperties()
This method allows to modify properties in the data model from the puppet. For performance reasons, properties should be modified in bulks. Each bulk will be one step on the undo stack. Change-Id: I7dbef02781706c8638981512ca0ec45d24c54545 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io> Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
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@@ -1190,6 +1190,31 @@ ValuesChangedCommand NodeInstanceServer::createValuesChangedCommand(const QVecto
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return ValuesChangedCommand(valueVector);
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}
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ValuesModifiedCommand NodeInstanceServer::createValuesModifiedCommand(
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const QVector<InstancePropertyValueTriple> &propertyList) const
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{
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QVector<PropertyValueContainer> valueVector;
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for (const InstancePropertyValueTriple &property : propertyList) {
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const PropertyName propertyName = property.propertyName;
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const ServerNodeInstance instance = property.instance;
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const QVariant propertyValue = property.propertyValue;
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if (instance.isValid()) {
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if (QMetaType::isRegistered(propertyValue.userType())
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&& supportedVariantType(propertyValue.type())) {
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valueVector.append(PropertyValueContainer(instance.instanceId(),
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propertyName,
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propertyValue,
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PropertyName()));
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}
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}
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}
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return ValuesModifiedCommand(valueVector);
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}
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QByteArray NodeInstanceServer::importCode() const
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{
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return m_importCode;
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@@ -60,6 +60,7 @@ namespace QmlDesigner {
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class NodeInstanceClientInterface;
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class ValuesChangedCommand;
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class ValuesModifiedCommand;
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class PixmapChangedCommand;
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class InformationChangedCommand;
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class ChildrenChangedCommand;
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@@ -82,6 +83,11 @@ public:
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using IdPropertyPair = QPair<qint32, QString>;
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using InstancePropertyPair= QPair<ServerNodeInstance, PropertyName>;
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using DummyPair = QPair<QString, QPointer<QObject> >;
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using InstancePropertyValueTriple = struct {
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ServerNodeInstance instance;
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PropertyName propertyName;
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QVariant propertyValue;
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};
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explicit NodeInstanceServer(NodeInstanceClientInterface *nodeInstanceClient);
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@@ -168,6 +174,7 @@ protected:
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ValuesChangedCommand createValuesChangedCommand(const QList<ServerNodeInstance> &instanceList) const;
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ValuesChangedCommand createValuesChangedCommand(const QVector<InstancePropertyPair> &propertyList) const;
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ValuesModifiedCommand createValuesModifiedCommand(const QVector<InstancePropertyValueTriple> &propertyList) const;
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PixmapChangedCommand createPixmapChangedCommand(const QList<ServerNodeInstance> &instanceList) const;
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InformationChangedCommand createAllInformationChangedCommand(const QList<ServerNodeInstance> &instanceList, bool initial = false) const;
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ChildrenChangedCommand createChildrenChangedCommand(const ServerNodeInstance &parentInstance, const QList<ServerNodeInstance> &instanceList) const;
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@@ -165,6 +165,15 @@ void Qt5InformationNodeInstanceServer::selectInstance(const ServerNodeInstance &
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nodeInstanceClient()->selectionChanged(createChangeSelectionCommand({instance}));
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}
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/* This method allows changing property values from the puppet
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* For performance reasons (and the undo stack) properties should always be modifed in 'bulks'.
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*/
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void Qt5InformationNodeInstanceServer::modifyProperties(
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const QVector<NodeInstanceServer::InstancePropertyValueTriple> &properties)
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{
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nodeInstanceClient()->valuesModified(createValuesModifiedCommand(properties));
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}
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QObject *Qt5InformationNodeInstanceServer::findRootNodeOf3DViewport(
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const QList<ServerNodeInstance> &instanceList) const
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{
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@@ -51,6 +51,7 @@ protected:
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bool isDirtyRecursiveForNonInstanceItems(QQuickItem *item) const;
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bool isDirtyRecursiveForParentInstances(QQuickItem *item) const;
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void selectInstance(const ServerNodeInstance &instance);
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void modifyProperties(const QVector<InstancePropertyValueTriple> &properties);
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private:
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void setup3DEditView(const QList<ServerNodeInstance> &instanceList);
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