forked from qt-creator/qt-creator
SSH: Use plain pointers to SshConnection objects.
It used to be shared pointers so that existing connection objects could easily be passed around in order not to open a new connection to the same server. Since the introduction of the SshConnectionManager, this is no longer necessary. Change-Id: I13fd3eceaf35d562e6260e9969abbffb01edd6b5 Reviewed-by: Tobias Hunger <tobias.hunger@nokia.com>
This commit is contained in:
@@ -62,12 +62,23 @@ public:
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moveToThread(QCoreApplication::instance()->thread());
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}
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QSharedPointer<SshConnection> acquireConnection(const SshConnectionParameters &sshParams)
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~SshConnectionManagerPrivate()
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{
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foreach (SshConnection * const connection, m_unacquiredConnections) {
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disconnect(connection, 0, this, 0);
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delete connection;
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}
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QSSH_ASSERT(m_acquiredConnections.isEmpty());
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QSSH_ASSERT(m_deprecatedConnections.isEmpty());
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}
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SshConnection *acquireConnection(const SshConnectionParameters &sshParams)
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{
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QMutexLocker locker(&m_listMutex);
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// Check in-use connections:
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foreach (SshConnection::Ptr connection, m_acquiredConnections) {
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foreach (SshConnection * const connection, m_acquiredConnections) {
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if (connection->connectionParameters() != sshParams)
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continue;
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@@ -82,7 +93,7 @@ public:
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}
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// Checked cached open connections:
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foreach (SshConnection::Ptr connection, m_unacquiredConnections) {
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foreach (SshConnection * const connection, m_unacquiredConnections) {
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if (connection->state() != SshConnection::Connected
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|| connection->connectionParameters() != sshParams)
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continue;
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@@ -90,7 +101,7 @@ public:
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if (connection->thread() != QThread::currentThread()) {
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QMetaObject::invokeMethod(this, "switchToCallerThread",
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Qt::BlockingQueuedConnection,
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Q_ARG(SshConnection *, connection.data()),
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Q_ARG(SshConnection *, connection),
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Q_ARG(QObject *, QThread::currentThread()));
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}
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@@ -100,35 +111,50 @@ public:
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}
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// create a new connection:
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SshConnection::Ptr connection = SshConnection::create(sshParams);
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connect(connection.data(), SIGNAL(disconnected()), this, SLOT(cleanup()));
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SshConnection * const connection = new SshConnection(sshParams);
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connect(connection, SIGNAL(disconnected()), this, SLOT(cleanup()));
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m_acquiredConnections.append(connection);
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return connection;
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}
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void releaseConnection(const SshConnection::Ptr &connection)
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void releaseConnection(SshConnection *connection)
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{
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QMutexLocker locker(&m_listMutex);
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m_acquiredConnections.removeOne(connection);
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if (!m_acquiredConnections.contains(connection)) {
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// no longer in use:
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connection->moveToThread(QCoreApplication::instance()->thread());
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if (m_deprecatedConnections.contains(connection))
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m_deprecatedConnections.removeAll(connection);
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else if (connection->state() == SshConnection::Connected) {
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// Make sure to only keep one connection open
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bool haveConnection = false;
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foreach (SshConnection::Ptr conn, m_unacquiredConnections) {
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if (conn->connectionParameters() == connection->connectionParameters()) {
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haveConnection = true;
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break;
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}
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const bool wasAquired = m_acquiredConnections.removeOne(connection);
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QSSH_ASSERT_AND_RETURN(wasAquired);
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if (m_acquiredConnections.contains(connection))
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return;
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bool doDelete = false;
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connection->moveToThread(QCoreApplication::instance()->thread());
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if (m_deprecatedConnections.removeOne(connection)
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|| connection->state() != SshConnection::Connected) {
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doDelete = true;
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} else {
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QSSH_ASSERT_AND_RETURN(!m_unacquiredConnections.contains(connection));
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// It can happen that two or more connections with the same parameters were acquired
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// if the clients were running in different threads. Only keep one of them in
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// such a case.
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bool haveConnection = false;
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foreach (SshConnection * const conn, m_unacquiredConnections) {
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if (conn->connectionParameters() == connection->connectionParameters()) {
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haveConnection = true;
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break;
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}
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if (!haveConnection)
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m_unacquiredConnections.append(connection);
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}
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if (!haveConnection)
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m_unacquiredConnections.append(connection);
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else
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doDelete = true;
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}
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if (doDelete) {
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disconnect(connection, 0, this, 0);
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m_deprecatedConnections.removeAll(connection);
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delete connection;
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}
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}
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@@ -136,25 +162,22 @@ public:
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{
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QMutexLocker locker(&m_listMutex);
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SshConnection::Ptr toReset;
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foreach (SshConnection::Ptr connection, m_unacquiredConnections) {
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for (int i = 0; i < m_unacquiredConnections.count(); ++i) {
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SshConnection * const connection = m_unacquiredConnections.at(i);
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if (connection->connectionParameters() == sshParams) {
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toReset = connection;
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disconnect(connection, 0, this, 0);
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delete connection;
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m_unacquiredConnections.removeAt(i);
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break;
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}
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}
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if (toReset.isNull()) {
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foreach (SshConnection::Ptr connection, m_acquiredConnections) {
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if (connection->connectionParameters() == sshParams) {
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toReset = connection;
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break;
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}
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foreach (SshConnection * const connection, m_acquiredConnections) {
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if (connection->connectionParameters() == sshParams) {
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if (!m_deprecatedConnections.contains(connection))
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m_deprecatedConnections.append(connection);
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}
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}
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if (!toReset.isNull() && !m_deprecatedConnections.contains(toReset))
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m_deprecatedConnections.append(toReset);
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}
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private:
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@@ -172,9 +195,9 @@ private slots:
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if (!currentConnection)
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return;
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for (int i = m_unacquiredConnections.count() - 1; i >= 0; --i) {
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if (m_unacquiredConnections.at(i) == currentConnection)
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m_unacquiredConnections.removeAt(i);
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if (m_unacquiredConnections.removeOne(currentConnection)) {
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disconnect(currentConnection, 0, this, 0);
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currentConnection->deleteLater();
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}
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}
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@@ -182,9 +205,12 @@ private:
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// We expect the number of concurrently open connections to be small.
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// If that turns out to not be the case, we can still use a data
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// structure with faster access.
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QList<SshConnection::Ptr> m_unacquiredConnections;
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QList<SshConnection::Ptr> m_acquiredConnections;
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QList<SshConnection::Ptr> m_deprecatedConnections;
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QList<SshConnection *> m_unacquiredConnections;
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// Can contain the same connection more than once; this acts as a reference count.
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QList<SshConnection *> m_acquiredConnections;
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QList<SshConnection *> m_deprecatedConnections;
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QMutex m_listMutex;
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};
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@@ -207,12 +233,12 @@ SshConnectionManager::~SshConnectionManager()
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{
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}
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SshConnection::Ptr SshConnectionManager::acquireConnection(const SshConnectionParameters &sshParams)
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SshConnection *SshConnectionManager::acquireConnection(const SshConnectionParameters &sshParams)
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{
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return d->acquireConnection(sshParams);
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}
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void SshConnectionManager::releaseConnection(const SshConnection::Ptr &connection)
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void SshConnectionManager::releaseConnection(SshConnection *connection)
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{
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d->releaseConnection(connection);
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}
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