forked from qt-creator/qt-creator
SSH: Use plain pointers to SshConnection objects.
It used to be shared pointers so that existing connection objects could easily be passed around in order not to open a new connection to the same server. Since the introduction of the SshConnectionManager, this is no longer necessary. Change-Id: I13fd3eceaf35d562e6260e9969abbffb01edd6b5 Reviewed-by: Tobias Hunger <tobias.hunger@nokia.com>
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@@ -54,7 +54,7 @@ public:
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SshRemoteProcessRunnerPrivate() : m_state(Inactive) {}
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SshRemoteProcess::Ptr m_process;
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SshConnection::Ptr m_connection;
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SshConnection *m_connection;
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bool m_runInTerminal;
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SshPseudoTerminal m_terminal;
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QByteArray m_command;
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@@ -112,13 +112,13 @@ void SshRemoteProcessRunner::runInternal(const QByteArray &command,
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d->m_exitCode = -1;
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d->m_command = command;
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d->m_connection = SshConnectionManager::instance().acquireConnection(sshParams);
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connect(d->m_connection.data(), SIGNAL(error(QSsh::SshError)),
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connect(d->m_connection, SIGNAL(error(QSsh::SshError)),
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SLOT(handleConnectionError(QSsh::SshError)));
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connect(d->m_connection.data(), SIGNAL(disconnected()), SLOT(handleDisconnected()));
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connect(d->m_connection, SIGNAL(disconnected()), SLOT(handleDisconnected()));
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if (d->m_connection->state() == SshConnection::Connected) {
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handleConnected();
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} else {
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connect(d->m_connection.data(), SIGNAL(connected()), SLOT(handleConnected()));
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connect(d->m_connection, SIGNAL(connected()), SLOT(handleConnected()));
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if (d->m_connection->state() == SshConnection::Unconnected)
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d->m_connection->connectToHost();
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}
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@@ -208,9 +208,9 @@ void SshRemoteProcessRunner::setState(int newState)
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d->m_process.clear();
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}
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if (d->m_connection) {
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disconnect(d->m_connection.data(), 0, this, 0);
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disconnect(d->m_connection, 0, this, 0);
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SshConnectionManager::instance().releaseConnection(d->m_connection);
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d->m_connection.clear();
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d->m_connection = 0;
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}
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}
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}
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