forked from qt-creator/qt-creator
Wizards: changes the structure of Wizards
This patch introduces platforms as a top level topic when choosing a wizard. Also I changed the categories and priorities. Details: 1. I did change the way the dialog/view is structured in newdialog.cpp 2. I added platformName() and supportsPlatform() to BaseQtVersion. I needed two functions because the Simulator does not provide a platform and therefore has no platformName but supports two platforms. I still have to turn the platform names into proper constants. 3. I changed the categories and priorities to get the layout that was discussed. (I had to touch quite alot of files but this is mostly trivial) 4. I added a combobox that allows filtering for platforms. 5. I added flags() to IWizard to indicate that a wizard is platform independent. Change-Id: I86c7ad628a431ad06505c76580885c6e6c3ddc23 Reviewed-by: Alessandro Portale <alessandro.portale@nokia.com>
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Alessandro Portale
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@@ -61,9 +61,6 @@ const char SHOW_QT_QUICK_HELPER[] = "QmlJSEditor.ShowQtQuickHelper";
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const char TASK_CATEGORY_QML[] = "Task.Category.Qml";
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const char TASK_CATEGORY_QML_ANALYSIS[] = "Task.Category.QmlAnalysis";
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const char WIZARD_CATEGORY_QML[] = "S.Qml";
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const char WIZARD_TR_CATEGORY_QML[] = QT_TRANSLATE_NOOP("QmlJsEditor", "QML");
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const char QML_SNIPPETS_GROUP_ID[] = "QML";
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} // namespace Constants
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