forked from qt-creator/qt-creator
valgrind: code cosmetics
Change-Id: I695c7d40aeb0b0b1e6f8cc0856e5fa5d9d1ce2d1 Reviewed-on: http://codereview.qt.nokia.com/1600 Reviewed-by: hjk <qthjk@ovi.com>
This commit is contained in:
258
src/plugins/valgrind/valgrindrunner.cpp
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258
src/plugins/valgrind/valgrindrunner.cpp
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/**************************************************************************
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**
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** This file is part of Qt Creator
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**
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** Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).
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**
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** Author: Milian Wolff, KDAB (milian.wolff@kdab.com)
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**
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** Contact: Nokia Corporation (info@qt.nokia.com)
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**
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**
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** GNU Lesser General Public License Usage
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**
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this file.
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** Please review the following information to ensure the GNU Lesser General
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** Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** Other Usage
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**
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at info@qt.nokia.com.
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**
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**************************************************************************/
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#include "valgrindrunner.h"
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#include "valgrindprocess.h"
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#include <utils/qtcassert.h>
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#include <utils/environment.h>
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#include <utils/ssh/sshconnection.h>
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#include <utils/ssh/sshremoteprocess.h>
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#include <QtCore/QEventLoop>
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namespace Valgrind {
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class ValgrindRunner::Private
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{
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public:
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explicit Private(ValgrindRunner *qq)
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: q(qq),
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process(0),
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channelMode(QProcess::SeparateChannels),
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finished(false)
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{
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}
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void run(ValgrindProcess *process);
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ValgrindRunner *q;
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ValgrindProcess *process;
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Utils::Environment environment;
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QProcess::ProcessChannelMode channelMode;
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bool finished;
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QString valgrindExecutable;
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QStringList valgrindArguments;
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QString debuggeeExecutable;
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QString debuggeeArguments;
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QString workingdir;
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};
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void ValgrindRunner::Private::run(ValgrindProcess *_process)
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{
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if (process && process->isRunning()) {
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process->close();
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process->disconnect(q);
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process->deleteLater();
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}
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QTC_ASSERT(_process, return);
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process = _process;
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if (environment.size() > 0)
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process->setEnvironment(environment);
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process->setWorkingDirectory(workingdir);
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process->setProcessChannelMode(channelMode);
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// consider appending our options last so they override any interfering user-supplied options
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// -q as suggested by valgrind manual
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QStringList valgrindArgs = valgrindArguments;
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valgrindArgs << QString("--tool=%1").arg(q->tool());
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#ifdef Q_OS_MAC
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// May be slower to start but without it we get no filenames for symbols.
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valgrindArgs << QLatin1String("--dsymutil=yes");
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#endif
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QObject::connect(process, SIGNAL(processOutput(QByteArray,Utils::OutputFormat)),
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q, SIGNAL(processOutputReceived(QByteArray,Utils::OutputFormat)));
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QObject::connect(process, SIGNAL(started()),
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q, SLOT(processStarted()));
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QObject::connect(process, SIGNAL(finished(int, QProcess::ExitStatus)),
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q, SLOT(processFinished(int, QProcess::ExitStatus)));
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QObject::connect(process, SIGNAL(error(QProcess::ProcessError)),
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q, SLOT(processError(QProcess::ProcessError)));
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process->run(valgrindExecutable, valgrindArgs, debuggeeExecutable, debuggeeArguments);
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}
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ValgrindRunner::ValgrindRunner(QObject *parent)
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: QObject(parent),
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d(new Private(this))
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{
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}
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ValgrindRunner::~ValgrindRunner()
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{
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if (d->process && d->process->isRunning()) {
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// make sure we don't delete the thread while it's still running
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waitForFinished();
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}
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delete d;
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d = 0;
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}
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void ValgrindRunner::setValgrindExecutable(const QString &executable)
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{
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d->valgrindExecutable = executable;
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}
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QString ValgrindRunner::valgrindExecutable() const
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{
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return d->valgrindExecutable;
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}
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void ValgrindRunner::setValgrindArguments(const QStringList &toolArguments)
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{
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d->valgrindArguments = toolArguments;
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}
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QStringList ValgrindRunner::valgrindArguments() const
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{
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return d->valgrindArguments;
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}
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QString ValgrindRunner::debuggeeExecutable() const
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{
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return d->debuggeeExecutable;
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}
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void ValgrindRunner::setDebuggeeExecutable(const QString &executable)
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{
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d->debuggeeExecutable = executable;
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}
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QString ValgrindRunner::debuggeeArguments() const
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{
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return d->debuggeeArguments;
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}
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void ValgrindRunner::setDebuggeeArguments(const QString &arguments)
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{
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d->debuggeeArguments = arguments;
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}
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void ValgrindRunner::setWorkingDirectory(const QString &path)
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{
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d->workingdir = path;
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}
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QString ValgrindRunner::workingDirectory() const
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{
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return d->workingdir;
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}
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void ValgrindRunner::setEnvironment(const Utils::Environment &environment)
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{
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d->environment = environment;
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}
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void ValgrindRunner::setProcessChannelMode(QProcess::ProcessChannelMode mode)
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{
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d->channelMode = mode;
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}
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void ValgrindRunner::waitForFinished() const
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{
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if (d->finished || !d->process)
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return;
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QEventLoop loop;
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connect(this, SIGNAL(finished()), &loop, SLOT(quit()));
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loop.exec();
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}
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void ValgrindRunner::start()
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{
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d->run(new LocalValgrindProcess(this));
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}
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void ValgrindRunner::startRemotely(const Utils::SshConnectionParameters &sshParams)
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{
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d->run(new RemoteValgrindProcess(sshParams, this));
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}
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void ValgrindRunner::processError(QProcess::ProcessError e)
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{
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if (d->finished)
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return;
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d->finished = true;
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// make sure we don't wait for the connection anymore
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emit processErrorReceived(errorString(), e);
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emit finished();
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}
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void ValgrindRunner::processFinished(int ret, QProcess::ExitStatus status)
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{
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if (d->finished)
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return;
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d->finished = true;
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// make sure we don't wait for the connection anymore
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emit finished();
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if (ret != 0 || status == QProcess::CrashExit)
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emit processErrorReceived(errorString(), d->process->error());
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}
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void ValgrindRunner::processStarted()
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{
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emit started();
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}
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QString ValgrindRunner::errorString() const
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{
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if (d->process)
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return d->process->errorString();
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else
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return QString();
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}
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void ValgrindRunner::stop()
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{
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if (d->process)
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d->process->close();
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}
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ValgrindProcess *ValgrindRunner::valgrindProcess() const
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{
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return d->process;
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}
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} // namespace Valgrind
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