debuygger: make snapshots using true parallel engines

This commit is contained in:
hjk
2010-07-13 15:57:34 +02:00
parent 574862ac9f
commit 99fdaf06a2
15 changed files with 278 additions and 227 deletions

View File

@@ -0,0 +1,61 @@
/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** Commercial Usage
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** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
**
** GNU Lesser General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**************************************************************************/
#include "sessionengine.h"
#include "snapshothandler.h"
#include "breakhandler.h"
#include "watchhandler.h"
namespace Debugger {
namespace Internal {
// This class contains data serving as a template for debugger engines
// started during a session.
SessionEngine::SessionEngine()
: DebuggerEngine(DebuggerStartParameters()),
m_snapshotHandler(new SnapshotHandler(this))
{
}
void SessionEngine::loadSessionData()
{
breakHandler()->loadSessionData();
watchHandler()->loadSessionData();
}
void SessionEngine::saveSessionData()
{
watchHandler()->saveSessionData();
breakHandler()->saveSessionData();
}
} // namespace Internal
} // namespace Debugger