WinRt: Use current plugin setup naming pattern

Change-Id: I13eddd9c92b41bfdc4964eecde64f9dd8f3cc147
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
This commit is contained in:
hjk
2019-03-20 13:21:53 +01:00
parent ee801a0eb5
commit 9dac076650
2 changed files with 4 additions and 12 deletions

View File

@@ -43,7 +43,7 @@ using namespace ProjectExplorer;
namespace WinRt {
namespace Internal {
class WinRtPluginRunData
class WinRtPluginPrivate
{
public:
WinRtRunConfigurationFactory runConfigFactory;
@@ -58,14 +58,9 @@ public:
WinRtDeviceFactory emulatorDeviceFactory{Constants::WINRT_DEVICE_TYPE_EMULATOR};
};
WinRtPlugin::WinRtPlugin()
{
setObjectName(QLatin1String("WinRtPlugin"));
}
WinRtPlugin::~WinRtPlugin()
{
delete m_runData;
delete d;
}
bool WinRtPlugin::initialize(const QStringList &arguments, QString *errorMessage)
@@ -73,7 +68,7 @@ bool WinRtPlugin::initialize(const QStringList &arguments, QString *errorMessage
Q_UNUSED(arguments)
Q_UNUSED(errorMessage)
m_runData = new WinRtPluginRunData;
d = new WinRtPluginPrivate;
auto runConstraint = [](RunConfiguration *runConfig) {
IDevice::ConstPtr device = DeviceKitAspect::device(runConfig->target()->kit());

View File

@@ -30,22 +30,19 @@
namespace WinRt {
namespace Internal {
class WinRtPluginRunData;
class WinRtPlugin : public ExtensionSystem::IPlugin
{
Q_OBJECT
Q_PLUGIN_METADATA(IID "org.qt-project.Qt.QtCreatorPlugin" FILE "WinRt.json")
public:
WinRtPlugin();
~WinRtPlugin() final;
private:
bool initialize(const QStringList &arguments, QString *errorMessage) final;
void extensionsInitialized() final {}
WinRtPluginRunData *m_runData = nullptr;
class WinRtPluginPrivate *d = nullptr;
};
} // namespace Internal