debugger: refactor startup logic

This commit is contained in:
hjk
2010-07-08 18:10:50 +02:00
parent f2c7d33fa6
commit 9e7a456457
32 changed files with 341 additions and 239 deletions

View File

@@ -223,7 +223,7 @@ void QmlEngine::exitDebugger()
const int serverPort = 3768;
void QmlEngine::startEngine()
void QmlEngine::setupEngine()
{
#if 0
QTC_ASSERT(state() == EngineStarting, qDebug() << state());
@@ -255,7 +255,7 @@ void QmlEngine::startEngine()
return;
}
#endif
notifyEngineStarted();
notifyEngineStartOk();
//m_frameRate = new CanvasFrameRate(0);
//m_frameRate->show();
}
@@ -300,7 +300,7 @@ void QmlEngine::setupConnection()
}
#endif
notifyEngineStarted();
notifyEngineStartOk();
qDebug() << "CONNECTION SUCCESSFUL";
setState(InferiorRunningRequested);
setState(InferiorRunning);
@@ -320,10 +320,6 @@ void QmlEngine::continueInferior()
setState(InferiorRunning);
}
void QmlEngine::runInferior()
{
}
void QmlEngine::interruptInferior()
{
qDebug() << "INTERRUPT";
@@ -1263,7 +1259,7 @@ void QmlEngine::debuggerStateChanged(int newState)
break;
}
case Debugger::AdapterStartFailed:
case Debugger::InferiorStartFailed:
case Debugger::InferiorSetupFailed:
emit statusMessage(QString(tr("Debugging failed: could not start C++ debugger.")));
break;
case Debugger::InferiorRunningRequested: