forked from qt-creator/qt-creator
QmlDesigner: Adapt to C++ 17 [[maybe_unused]]
It has the advantage to to move the attribute to the declaration instead of using a workaround. Change-Id: I08b712f146a0625d0367657c31d6c1e5f7caec41 Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
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@@ -656,10 +656,8 @@ WidgetInfo MaterialEditorView::widgetInfo()
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}
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void MaterialEditorView::selectedNodesChanged(const QList<ModelNode> &selectedNodeList,
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const QList<ModelNode> &lastSelectedNodeList)
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[[maybe_unused]] const QList<ModelNode> &lastSelectedNodeList)
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{
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Q_UNUSED(lastSelectedNodeList)
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m_selectedModels.clear();
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for (const ModelNode &node : selectedNodeList) {
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@@ -717,11 +715,9 @@ void MaterialEditorView::modelNodePreviewPixmapChanged(const ModelNode &node, co
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m_qmlBackEnd->updateMaterialPreview(pixmap);
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}
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void MaterialEditorView::importsChanged(const QList<Import> &addedImports, const QList<Import> &removedImports)
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void MaterialEditorView::importsChanged([[maybe_unused]] const QList<Import> &addedImports,
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[[maybe_unused]] const QList<Import> &removedImports)
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{
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Q_UNUSED(addedImports)
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Q_UNUSED(removedImports)
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m_hasQuick3DImport = model()->hasImport("QtQuick3D");
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m_qmlBackEnd->contextObject()->setHasQuick3DImport(m_hasQuick3DImport);
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@@ -779,11 +775,11 @@ void MaterialEditorView::duplicateMaterial(const ModelNode &material)
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});
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}
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void MaterialEditorView::customNotification(const AbstractView *view, const QString &identifier,
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const QList<ModelNode> &nodeList, const QList<QVariant> &data)
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void MaterialEditorView::customNotification([[maybe_unused]] const AbstractView *view,
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const QString &identifier,
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const QList<ModelNode> &nodeList,
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const QList<QVariant> &data)
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{
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Q_UNUSED(view)
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if (identifier == "selected_material_changed") {
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m_selectedMaterial = nodeList.first();
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QTimer::singleShot(0, this, &MaterialEditorView::resetView);
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