forked from qt-creator/qt-creator
debugger: merge DebuggerActions into DebuggerPluginPrivate
Realistically, the days of a stand-alone debugger are over...
This commit is contained in:
@@ -866,41 +866,6 @@ public:
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Q_DECLARE_METATYPE(Debugger::Internal::ContextData)
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///////////////////////////////////////////////////////////////////////
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//
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// Debugger Actions
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//
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///////////////////////////////////////////////////////////////////////
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namespace Debugger {
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namespace Internal {
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struct DebuggerActions
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{
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QAction *continueAction;
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QAction *exitAction; // on the application output button if "Stop" is possible
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QAction *interruptAction; // on the fat debug button if "Pause" is possible
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QAction *undisturbableAction; // on the fat debug button if nothing can be done
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QAction *resetAction; // FIXME: Should not be needed in a stable release
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QAction *stepAction;
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QAction *stepOutAction;
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QAction *runToLineAction; // Debug menu
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QAction *runToSelectedFunctionAction;
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QAction *jumpToLineAction; // in the Debug menu
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QAction *returnFromFunctionAction;
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QAction *nextAction;
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//QAction *snapshotAction;
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QAction *watchAction1; // in the Debug menu
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QAction *watchAction2; // in the text editor context menu
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QAction *breakAction;
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QAction *sepAction;
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QAction *reverseDirectionAction;
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QAction *frameUpAction;
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QAction *frameDownAction;
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};
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static DebuggerPluginPrivate *theDebuggerCore = 0;
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///////////////////////////////////////////////////////////////////////
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//
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@@ -908,6 +873,11 @@ static DebuggerPluginPrivate *theDebuggerCore = 0;
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//
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///////////////////////////////////////////////////////////////////////
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namespace Debugger {
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namespace Internal {
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static DebuggerPluginPrivate *theDebuggerCore = 0;
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class DebuggerPluginPrivate : public DebuggerCore
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{
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Q_OBJECT
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@@ -1315,6 +1285,25 @@ public:
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QAction *m_attachCoreAction;
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QAction *m_attachTcfAction;
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QAction *m_detachAction;
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QAction *m_continueAction;
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QAction *m_exitAction; // On application output button if "Stop" is possible
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QAction *m_interruptAction; // On the fat debug button if "Pause" is possible
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QAction *m_undisturbableAction; // On the fat debug button if nothing can be done
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QAction *m_resetAction;
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QAction *m_stepAction;
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QAction *m_stepOutAction;
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QAction *m_runToLineAction; // In the debug menu
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QAction *m_runToSelectedFunctionAction;
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QAction *m_jumpToLineAction; // In the Debug menu.
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QAction *m_returnFromFunctionAction;
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QAction *m_nextAction;
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QAction *m_watchAction1; // In the Debug menu.
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QAction *m_watchAction2; // In the text editor context menu.
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QAction *m_breakAction;
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QAction *m_reverseDirectionAction;
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QAction *m_frameUpAction;
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QAction *m_frameDownAction;
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QToolButton *m_reverseToolButton;
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QIcon m_startIcon;
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@@ -1326,8 +1315,6 @@ public:
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QLabel *m_statusLabel;
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QComboBox *m_threadBox;
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DebuggerActions m_actions;
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BreakWindow *m_breakWindow;
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BreakHandler *m_breakHandler;
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//ConsoleWindow *m_consoleWindow;
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@@ -1482,9 +1469,9 @@ void DebuggerPluginPrivate::onCurrentProjectChanged(Project *project)
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// No corresponding debugger found. So we are ready to start one.
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ICore *core = ICore::instance();
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ActionManager *am = core->actionManager();
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m_actions.interruptAction->setEnabled(false);
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m_actions.continueAction->setEnabled(false);
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m_actions.exitAction->setEnabled(false);
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m_interruptAction->setEnabled(false);
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m_continueAction->setEnabled(false);
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m_exitAction->setEnabled(false);
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m_debugAction->setEnabled(true);
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m_visibleDebugAction->setAction(am->command(Constants::DEBUG)->action());
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}
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@@ -1716,8 +1703,8 @@ void DebuggerPluginPrivate::enableReverseDebuggingTriggered(const QVariant &valu
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{
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QTC_ASSERT(m_reverseToolButton, return);
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m_reverseToolButton->setVisible(value.toBool());
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m_actions.reverseDirectionAction->setChecked(false);
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m_actions.reverseDirectionAction->setEnabled(value.toBool());
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m_reverseDirectionAction->setChecked(false);
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m_reverseDirectionAction->setEnabled(value.toBool());
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}
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void DebuggerPluginPrivate::attachRemoteTcf()
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@@ -2032,8 +2019,8 @@ void DebuggerPluginPrivate::fontSettingsChanged
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void DebuggerPluginPrivate::cleanupViews()
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{
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m_actions.reverseDirectionAction->setChecked(false);
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m_actions.reverseDirectionAction->setEnabled(false);
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m_reverseDirectionAction->setChecked(false);
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m_reverseDirectionAction->setEnabled(false);
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hideDebuggerToolTip();
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if (!boolSetting(CloseBuffersOnExit))
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@@ -2085,8 +2072,8 @@ void DebuggerPluginPrivate::setInitialState()
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m_watchersWindow->setVisible(false);
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m_returnWindow->setVisible(false);
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setBusyCursor(false);
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m_actions.reverseDirectionAction->setChecked(false);
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m_actions.reverseDirectionAction->setEnabled(false);
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m_reverseDirectionAction->setChecked(false);
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m_reverseDirectionAction->setEnabled(false);
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hideDebuggerToolTip();
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m_startExternalAction->setEnabled(true);
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@@ -2099,22 +2086,22 @@ void DebuggerPluginPrivate::setInitialState()
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m_startRemoteAction->setEnabled(true);
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m_detachAction->setEnabled(false);
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m_actions.watchAction1->setEnabled(true);
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m_actions.watchAction2->setEnabled(true);
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m_actions.breakAction->setEnabled(true);
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//m_actions.snapshotAction->setEnabled(false);
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m_watchAction1->setEnabled(true);
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m_watchAction2->setEnabled(true);
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m_breakAction->setEnabled(true);
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//m_snapshotAction->setEnabled(false);
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action(OperateByInstruction)->setEnabled(false);
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m_actions.exitAction->setEnabled(false);
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m_actions.resetAction->setEnabled(false);
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m_exitAction->setEnabled(false);
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m_resetAction->setEnabled(false);
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m_actions.stepAction->setEnabled(false);
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m_actions.stepOutAction->setEnabled(false);
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m_actions.runToLineAction->setEnabled(false);
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m_actions.runToSelectedFunctionAction->setEnabled(true);
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m_actions.returnFromFunctionAction->setEnabled(false);
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m_actions.jumpToLineAction->setEnabled(false);
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m_actions.nextAction->setEnabled(false);
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m_stepAction->setEnabled(false);
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m_stepOutAction->setEnabled(false);
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m_runToLineAction->setEnabled(false);
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m_runToSelectedFunctionAction->setEnabled(true);
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m_returnFromFunctionAction->setEnabled(false);
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m_jumpToLineAction->setEnabled(false);
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m_nextAction->setEnabled(false);
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action(AutoDerefPointers)->setEnabled(true);
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action(ExpandStack)->setEnabled(false);
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@@ -2158,30 +2145,30 @@ void DebuggerPluginPrivate::updateState(DebuggerEngine *engine)
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if (state == DebuggerNotReady) {
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QTC_ASSERT(false, /* We use the Core m_debugAction here */);
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// F5 starts debugging. It is "startable".
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m_actions.interruptAction->setEnabled(false);
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m_actions.continueAction->setEnabled(false);
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m_actions.exitAction->setEnabled(false);
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m_interruptAction->setEnabled(false);
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m_continueAction->setEnabled(false);
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m_exitAction->setEnabled(false);
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m_debugAction->setEnabled(true);
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m_visibleDebugAction->setAction(am->command(Constants::DEBUG)->action());
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} else if (state == InferiorStopOk) {
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// F5 continues, Shift-F5 kills. It is "continuable".
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m_actions.interruptAction->setEnabled(false);
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m_actions.continueAction->setEnabled(true);
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m_actions.exitAction->setEnabled(true);
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m_interruptAction->setEnabled(false);
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m_continueAction->setEnabled(true);
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m_exitAction->setEnabled(true);
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m_debugAction->setEnabled(false);
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m_visibleDebugAction->setAction(am->command(Constants::CONTINUE)->action());
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} else if (state == InferiorRunOk) {
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// Shift-F5 interrupts. It is also "interruptible".
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m_actions.interruptAction->setEnabled(true);
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m_actions.continueAction->setEnabled(false);
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m_actions.exitAction->setEnabled(false);
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m_interruptAction->setEnabled(true);
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m_continueAction->setEnabled(false);
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m_exitAction->setEnabled(false);
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m_debugAction->setEnabled(false);
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m_visibleDebugAction->setAction(am->command(Constants::INTERRUPT)->action());
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} else if (state == DebuggerFinished) {
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// We don't want to do anything anymore.
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m_actions.interruptAction->setEnabled(false);
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m_actions.continueAction->setEnabled(false);
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m_actions.exitAction->setEnabled(false);
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m_interruptAction->setEnabled(false);
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m_continueAction->setEnabled(false);
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m_exitAction->setEnabled(false);
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m_debugAction->setEnabled(true);
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m_visibleDebugAction->setAction(am->command(Constants::DEBUG)->action());
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m_codeModelSnapshot = CPlusPlus::Snapshot();
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@@ -2189,18 +2176,18 @@ void DebuggerPluginPrivate::updateState(DebuggerEngine *engine)
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cleanupViews();
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} else if (state == InferiorUnrunnable) {
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// We don't want to do anything anymore.
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m_actions.interruptAction->setEnabled(false);
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m_actions.continueAction->setEnabled(false);
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m_actions.exitAction->setEnabled(true);
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m_interruptAction->setEnabled(false);
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m_continueAction->setEnabled(false);
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m_exitAction->setEnabled(true);
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m_debugAction->setEnabled(false);
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m_visibleDebugAction->setAction(am->command(Constants::DEBUG)->action());
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} else {
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// Everything else is "undisturbable".
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m_actions.interruptAction->setEnabled(false);
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m_actions.continueAction->setEnabled(false);
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m_actions.exitAction->setEnabled(false);
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m_interruptAction->setEnabled(false);
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m_continueAction->setEnabled(false);
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m_exitAction->setEnabled(false);
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m_debugAction->setEnabled(false);
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m_visibleDebugAction->setAction(m_actions.undisturbableAction);
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m_visibleDebugAction->setAction(m_undisturbableAction);
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}
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m_startExternalAction->setEnabled(true);
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@@ -2223,29 +2210,28 @@ void DebuggerPluginPrivate::updateState(DebuggerEngine *engine)
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const uint caps = engine->debuggerCapabilities();
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const bool canReverse = (caps & ReverseSteppingCapability)
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&& boolSetting(EnableReverseDebugging);
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m_actions.reverseDirectionAction->setEnabled(canReverse);
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m_reverseDirectionAction->setEnabled(canReverse);
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m_actions.watchAction1->setEnabled(true);
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m_actions.watchAction2->setEnabled(true);
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m_actions.breakAction->setEnabled(true);
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//m_actions.snapshotAction->setEnabled(stopped && (caps & SnapshotCapability));
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m_watchAction1->setEnabled(true);
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m_watchAction2->setEnabled(true);
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m_breakAction->setEnabled(true);
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action(OperateByInstruction)->setEnabled(stopped || isCore);
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m_actions.resetAction->setEnabled(state != DebuggerNotReady
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m_resetAction->setEnabled(state != DebuggerNotReady
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&& state != DebuggerFinished);
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m_actions.stepAction->setEnabled(stopped);
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m_actions.stepOutAction->setEnabled(stopped);
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m_actions.runToLineAction->setEnabled(stopped);
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m_actions.runToSelectedFunctionAction->setEnabled(stopped);
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m_actions.returnFromFunctionAction->
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m_stepAction->setEnabled(stopped);
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m_stepOutAction->setEnabled(stopped);
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m_runToLineAction->setEnabled(stopped);
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m_runToSelectedFunctionAction->setEnabled(stopped);
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m_returnFromFunctionAction->
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setEnabled(stopped && (caps & ReturnFromFunctionCapability));
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const bool canJump = stopped && (caps & JumpToLineCapability);
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m_actions.jumpToLineAction->setEnabled(canJump);
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m_jumpToLineAction->setEnabled(canJump);
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m_actions.nextAction->setEnabled(stopped);
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m_nextAction->setEnabled(stopped);
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const bool canDeref = actionsEnabled && (caps & AutoDerefPointersCapability);
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action(AutoDerefPointers)->setEnabled(canDeref);
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@@ -2331,8 +2317,8 @@ void DebuggerPluginPrivate::activatePreviousMode()
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void DebuggerPluginPrivate::activateDebugMode()
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{
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m_actions.reverseDirectionAction->setChecked(false);
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m_actions.reverseDirectionAction->setEnabled(false);
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m_reverseDirectionAction->setChecked(false);
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m_reverseDirectionAction->setEnabled(false);
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ModeManager *modeManager = ModeManager::instance();
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m_previousMode = modeManager->currentMode()->id();
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modeManager->activateMode(_(MODE_DEBUG));
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@@ -2576,7 +2562,7 @@ DebuggerLanguages DebuggerPluginPrivate::activeLanguages() const
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bool DebuggerPluginPrivate::isReverseDebugging() const
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{
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return m_actions.reverseDirectionAction->isChecked();
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return m_reverseDirectionAction->isChecked();
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}
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QMessageBox *showMessageBox(int icon, const QString &title,
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@@ -2665,68 +2651,68 @@ void DebuggerPluginPrivate::extensionsInitialized()
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QAction *act = 0;
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act = m_actions.continueAction = new QAction(tr("Continue"), this);
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act = m_continueAction = new QAction(tr("Continue"), this);
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act->setIcon(m_continueIcon);
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connect(act, SIGNAL(triggered()), SLOT(handleExecContinue()));
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act = m_actions.exitAction = new QAction(tr("Exit Debugger"), this);
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act = m_exitAction = new QAction(tr("Exit Debugger"), this);
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act->setIcon(m_exitIcon);
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connect(act, SIGNAL(triggered()), SLOT(handleExecExit()));
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act = m_actions.interruptAction = new QAction(tr("Interrupt"), this);
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act = m_interruptAction = new QAction(tr("Interrupt"), this);
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act->setIcon(m_interruptIcon);
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connect(act, SIGNAL(triggered()), SLOT(handleExecInterrupt()));
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// A "disabled pause" seems to be a good choice.
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act = m_actions.undisturbableAction = new QAction(tr("Debugger is Busy"), this);
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act = m_undisturbableAction = new QAction(tr("Debugger is Busy"), this);
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act->setIcon(m_interruptIcon);
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act->setEnabled(false);
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act = m_actions.resetAction = new QAction(tr("Abort Debugging"), this);
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act = m_resetAction = new QAction(tr("Abort Debugging"), this);
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act->setToolTip(tr("Aborts debugging and "
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"resets the debugger to the initial state."));
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connect(act, SIGNAL(triggered()), SLOT(handleExecReset()));
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act = m_actions.nextAction = new QAction(tr("Step Over"), this);
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act = m_nextAction = new QAction(tr("Step Over"), this);
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act->setIcon(QIcon(__(":/debugger/images/debugger_stepover_small.png")));
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connect(act, SIGNAL(triggered()), SLOT(handleExecNext()));
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act = m_actions.stepAction = new QAction(tr("Step Into"), this);
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act = m_stepAction = new QAction(tr("Step Into"), this);
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act->setIcon(QIcon(__(":/debugger/images/debugger_stepinto_small.png")));
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connect(act, SIGNAL(triggered()), SLOT(handleExecStep()));
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act = m_actions.stepOutAction = new QAction(tr("Step Out"), this);
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act = m_stepOutAction = new QAction(tr("Step Out"), this);
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act->setIcon(QIcon(__(":/debugger/images/debugger_stepout_small.png")));
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connect(act, SIGNAL(triggered()), SLOT(handleExecStepOut()));
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act = m_actions.runToLineAction = new QAction(tr("Run to Line"), this);
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act = m_runToLineAction = new QAction(tr("Run to Line"), this);
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connect(act, SIGNAL(triggered()), SLOT(handleExecRunToLine()));
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act = m_actions.runToSelectedFunctionAction =
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act = m_runToSelectedFunctionAction =
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new QAction(tr("Run to Selected Function"), this);
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connect(act, SIGNAL(triggered()), SLOT(handleExecRunToSelectedFunction()));
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act = m_actions.returnFromFunctionAction =
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act = m_returnFromFunctionAction =
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new QAction(tr("Immediately Return From Inner Function"), this);
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connect(act, SIGNAL(triggered()), SLOT(handleExecReturn()));
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act = m_actions.jumpToLineAction = new QAction(tr("Jump to Line"), this);
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act = m_jumpToLineAction = new QAction(tr("Jump to Line"), this);
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connect(act, SIGNAL(triggered()), SLOT(handleExecJumpToLine()));
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act = m_actions.breakAction = new QAction(tr("Toggle Breakpoint"), this);
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act = m_breakAction = new QAction(tr("Toggle Breakpoint"), this);
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act = m_actions.watchAction1 = new QAction(tr("Add to Watch Window"), this);
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act = m_watchAction1 = new QAction(tr("Add to Watch Window"), this);
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connect(act, SIGNAL(triggered()), SLOT(handleAddToWatchWindow()));
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act = m_actions.watchAction2 = new QAction(tr("Add to Watch Window"), this);
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act = m_watchAction2 = new QAction(tr("Add to Watch Window"), this);
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connect(act, SIGNAL(triggered()), SLOT(handleAddToWatchWindow()));
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//m_actions.snapshotAction = new QAction(tr("Create Snapshot"), this);
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//m_actions.snapshotAction->setProperty(Role, RequestCreateSnapshotRole);
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//m_actions.snapshotAction->setIcon(
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//m_snapshotAction = new QAction(tr("Create Snapshot"), this);
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//m_snapshotAction->setProperty(Role, RequestCreateSnapshotRole);
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//m_snapshotAction->setIcon(
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// QIcon(__(":/debugger/images/debugger_snapshot_small.png")));
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act = m_actions.reverseDirectionAction =
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act = m_reverseDirectionAction =
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new QAction(tr("Reverse Direction"), this);
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act->setCheckable(true);
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act->setChecked(false);
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@@ -2734,10 +2720,10 @@ void DebuggerPluginPrivate::extensionsInitialized()
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act->setIcon(QIcon(__(":/debugger/images/debugger_reversemode_16.png")));
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act->setIconVisibleInMenu(false);
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act = m_actions.frameDownAction = new QAction(tr("Move to Called Frame"), this);
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act = m_frameDownAction = new QAction(tr("Move to Called Frame"), this);
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connect(act, SIGNAL(triggered()), SLOT(handleFrameDown()));
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act = m_actions.frameUpAction = new QAction(tr("Move to Calling Frame"), this);
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act = m_frameUpAction = new QAction(tr("Move to Calling Frame"), this);
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connect(act, SIGNAL(triggered()), SLOT(handleFrameUp()));
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connect(action(OperateByInstruction), SIGNAL(triggered(bool)),
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@@ -2897,24 +2883,24 @@ void DebuggerPluginPrivate::extensionsInitialized()
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cmd->setAttribute(Command::CA_Hide);
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debugMenu->addAction(cmd, CC::G_DEFAULT_ONE);
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cmd = am->registerAction(m_actions.interruptAction,
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cmd = am->registerAction(m_interruptAction,
|
||||
Constants::INTERRUPT, globalcontext);
|
||||
cmd->setDefaultText(tr("Interrupt Debugger"));
|
||||
cmd->setDefaultKeySequence(QKeySequence(Constants::STOP_KEY));
|
||||
debugMenu->addAction(cmd, CC::G_DEFAULT_ONE);
|
||||
|
||||
cmd = am->registerAction(m_actions.continueAction,
|
||||
cmd = am->registerAction(m_continueAction,
|
||||
Constants::CONTINUE, globalcontext);
|
||||
cmd->setDefaultKeySequence(QKeySequence(Constants::DEBUG_KEY));
|
||||
debugMenu->addAction(cmd, CC::G_DEFAULT_ONE);
|
||||
|
||||
cmd = am->registerAction(m_actions.exitAction,
|
||||
cmd = am->registerAction(m_exitAction,
|
||||
Constants::STOP, globalcontext);
|
||||
cmd->setDefaultKeySequence(QKeySequence(Constants::STOP_KEY));
|
||||
cmd->setDefaultText(tr("Stop Debugger"));
|
||||
debugMenu->addAction(cmd, CC::G_DEFAULT_ONE);
|
||||
|
||||
cmd = am->registerAction(m_actions.resetAction,
|
||||
cmd = am->registerAction(m_resetAction,
|
||||
Constants::RESET, globalcontext);
|
||||
//cmd->setDefaultKeySequence(QKeySequence(Constants::RESET_KEY));
|
||||
cmd->setDefaultText(tr("Reset Debugger"));
|
||||
@@ -2925,31 +2911,31 @@ void DebuggerPluginPrivate::extensionsInitialized()
|
||||
cmd = am->registerAction(sep, _("Debugger.Sep.Step"), globalcontext);
|
||||
debugMenu->addAction(cmd);
|
||||
|
||||
cmd = am->registerAction(m_actions.nextAction,
|
||||
cmd = am->registerAction(m_nextAction,
|
||||
Constants::NEXT, cppDebuggercontext);
|
||||
cmd->setDefaultKeySequence(QKeySequence(Constants::NEXT_KEY));
|
||||
cmd->setAttribute(Command::CA_Hide);
|
||||
debugMenu->addAction(cmd);
|
||||
|
||||
cmd = am->registerAction(m_actions.stepAction,
|
||||
cmd = am->registerAction(m_stepAction,
|
||||
Constants::STEP, cppDebuggercontext);
|
||||
cmd->setDefaultKeySequence(QKeySequence(Constants::STEP_KEY));
|
||||
cmd->setAttribute(Command::CA_Hide);
|
||||
debugMenu->addAction(cmd);
|
||||
|
||||
cmd = am->registerAction(m_actions.stepOutAction,
|
||||
cmd = am->registerAction(m_stepOutAction,
|
||||
Constants::STEPOUT, cppDebuggercontext);
|
||||
cmd->setDefaultKeySequence(QKeySequence(Constants::STEPOUT_KEY));
|
||||
cmd->setAttribute(Command::CA_Hide);
|
||||
debugMenu->addAction(cmd);
|
||||
|
||||
cmd = am->registerAction(m_actions.runToLineAction,
|
||||
cmd = am->registerAction(m_runToLineAction,
|
||||
Constants::RUN_TO_LINE1, cppDebuggercontext);
|
||||
cmd->setDefaultKeySequence(QKeySequence(Constants::RUN_TO_LINE_KEY));
|
||||
cmd->setAttribute(Command::CA_Hide);
|
||||
debugMenu->addAction(cmd);
|
||||
|
||||
cmd = am->registerAction(m_actions.runToSelectedFunctionAction,
|
||||
cmd = am->registerAction(m_runToSelectedFunctionAction,
|
||||
Constants::RUN_TO_SELECTED_FUNCTION, cppDebuggercontext);
|
||||
cmd->setDefaultKeySequence(QKeySequence(
|
||||
Constants::RUN_TO_SELECTED_FUNCTION_KEY));
|
||||
@@ -2958,17 +2944,17 @@ void DebuggerPluginPrivate::extensionsInitialized()
|
||||
// and text up-to-date is a lot of hassle.
|
||||
// debugMenu->addAction(cmd);
|
||||
|
||||
cmd = am->registerAction(m_actions.jumpToLineAction,
|
||||
cmd = am->registerAction(m_jumpToLineAction,
|
||||
Constants::JUMP_TO_LINE1, cppDebuggercontext);
|
||||
cmd->setAttribute(Command::CA_Hide);
|
||||
debugMenu->addAction(cmd);
|
||||
|
||||
cmd = am->registerAction(m_actions.returnFromFunctionAction,
|
||||
cmd = am->registerAction(m_returnFromFunctionAction,
|
||||
Constants::RETURN_FROM_FUNCTION, cppDebuggercontext);
|
||||
cmd->setAttribute(Command::CA_Hide);
|
||||
debugMenu->addAction(cmd);
|
||||
|
||||
cmd = am->registerAction(m_actions.reverseDirectionAction,
|
||||
cmd = am->registerAction(m_reverseDirectionAction,
|
||||
Constants::REVERSE, cppDebuggercontext);
|
||||
cmd->setDefaultKeySequence(QKeySequence(Constants::REVERSE_KEY));
|
||||
cmd->setAttribute(Command::CA_Hide);
|
||||
@@ -2979,15 +2965,15 @@ void DebuggerPluginPrivate::extensionsInitialized()
|
||||
cmd = am->registerAction(sep, _("Debugger.Sep.Break"), globalcontext);
|
||||
debugMenu->addAction(cmd);
|
||||
|
||||
//cmd = am->registerAction(m_actions.snapshotAction,
|
||||
//cmd = am->registerAction(m_snapshotAction,
|
||||
// Constants::SNAPSHOT, cppDebuggercontext);
|
||||
//cmd->setDefaultKeySequence(QKeySequence(Constants::SNAPSHOT_KEY));
|
||||
//cmd->setAttribute(Command::CA_Hide);
|
||||
//debugMenu->addAction(cmd);
|
||||
|
||||
cmd = am->registerAction(m_actions.frameDownAction,
|
||||
cmd = am->registerAction(m_frameDownAction,
|
||||
Constants::FRAME_DOWN, cppDebuggercontext);
|
||||
cmd = am->registerAction(m_actions.frameUpAction,
|
||||
cmd = am->registerAction(m_frameUpAction,
|
||||
Constants::FRAME_UP, cppDebuggercontext);
|
||||
|
||||
cmd = am->registerAction(action(OperateByInstruction),
|
||||
@@ -2995,11 +2981,11 @@ void DebuggerPluginPrivate::extensionsInitialized()
|
||||
cmd->setAttribute(Command::CA_Hide);
|
||||
debugMenu->addAction(cmd);
|
||||
|
||||
cmd = am->registerAction(m_actions.breakAction,
|
||||
cmd = am->registerAction(m_breakAction,
|
||||
Constants::TOGGLE_BREAK, globalcontext);
|
||||
cmd->setDefaultKeySequence(QKeySequence(Constants::TOGGLE_BREAK_KEY));
|
||||
debugMenu->addAction(cmd);
|
||||
connect(m_actions.breakAction, SIGNAL(triggered()),
|
||||
connect(m_breakAction, SIGNAL(triggered()),
|
||||
SLOT(toggleBreakpoint()));
|
||||
|
||||
sep = new QAction(this);
|
||||
@@ -3007,7 +2993,7 @@ void DebuggerPluginPrivate::extensionsInitialized()
|
||||
cmd = am->registerAction(sep, _("Debugger.Sep.Watch"), globalcontext);
|
||||
debugMenu->addAction(cmd);
|
||||
|
||||
cmd = am->registerAction(m_actions.watchAction1,
|
||||
cmd = am->registerAction(m_watchAction1,
|
||||
Constants::ADD_TO_WATCH1, cppeditorcontext);
|
||||
cmd->action()->setEnabled(true);
|
||||
//cmd->setDefaultKeySequence(QKeySequence(tr("Ctrl+D,Ctrl+W")));
|
||||
@@ -3022,7 +3008,7 @@ void DebuggerPluginPrivate::extensionsInitialized()
|
||||
editorContextMenu->addAction(cmd);
|
||||
cmd->setAttribute(Command::CA_Hide);
|
||||
|
||||
cmd = am->registerAction(m_actions.watchAction2,
|
||||
cmd = am->registerAction(m_watchAction2,
|
||||
Constants::ADD_TO_WATCH2, cppDebuggercontext);
|
||||
cmd->action()->setEnabled(true);
|
||||
editorContextMenu->addAction(cmd);
|
||||
|
||||
Reference in New Issue
Block a user