forked from qt-creator/qt-creator
Utils: Make FilePath::refersToExe(...) return the found item
... and use in on the CMake side. Change-Id: Ib215ebc4f87beb67b6a302d0c42e7b955a2fa5b7 Reviewed-by: Cristian Adam <cristian.adam@qt.io>
This commit is contained in:
@@ -250,12 +250,14 @@ QByteArray DeviceFileAccess::fileId(const FilePath &filePath) const
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return {};
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}
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bool DeviceFileAccess::refersToExecutableFile(
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std::optional<FilePath> DeviceFileAccess::refersToExecutableFile(
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const FilePath &filePath,
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FilePath::MatchScope matchScope) const
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{
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Q_UNUSED(matchScope)
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return isExecutableFile(filePath);
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if (isExecutableFile(filePath))
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return filePath;
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return {};
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}
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void DeviceFileAccess::asyncFileContents(
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@@ -301,38 +303,42 @@ bool DesktopDeviceFileAccess::isExecutableFile(const FilePath &filePath) const
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return fi.isExecutable() && !fi.isDir();
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}
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static bool isWindowsExecutableHelper(const FilePath &filePath, const QStringView suffix)
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static std::optional<FilePath> isWindowsExecutableHelper
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(const FilePath &filePath, const QStringView suffix)
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{
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const QFileInfo fi(filePath.path().append(suffix));
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return fi.isExecutable() && !fi.isDir();
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if (!fi.isExecutable() || fi.isDir())
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return {};
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return filePath.withNewPath(FileUtils::normalizedPathName(fi.filePath()));
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}
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bool DesktopDeviceFileAccess::refersToExecutableFile(
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std::optional<FilePath> DesktopDeviceFileAccess::refersToExecutableFile(
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const FilePath &filePath,
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FilePath::MatchScope matchScope) const
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{
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if (isExecutableFile(filePath))
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return true;
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return filePath;
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if (HostOsInfo::isWindowsHost()) {
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if (matchScope == FilePath::WithExeSuffix || matchScope == FilePath::WithExeOrBatSuffix) {
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if (isWindowsExecutableHelper(filePath, u".exe"))
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return true;
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if (auto res = isWindowsExecutableHelper(filePath, u".exe"))
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return res;
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}
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if (matchScope == FilePath::WithBatSuffix || matchScope == FilePath::WithExeOrBatSuffix) {
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if (isWindowsExecutableHelper(filePath, u".bat"))
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return true;
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if (auto res = isWindowsExecutableHelper(filePath, u".bat"))
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return res;
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}
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if (matchScope == FilePath::WithAnySuffix) {
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// That's usually .COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH,
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static const QStringList exts = qtcEnvironmentVariable("PATHEXT").split(';');
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static const QStringList exts = qtcEnvironmentVariable("PATHEXT").toLower().split(';');
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for (const QString &ext : exts) {
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if (isWindowsExecutableHelper(filePath, ext))
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return true;
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if (auto res = isWindowsExecutableHelper(filePath, ext))
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return res;
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}
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}
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}
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return false;
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return {};
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}
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bool DesktopDeviceFileAccess::isReadableFile(const FilePath &filePath) const
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@@ -47,7 +47,7 @@ protected:
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virtual qint64 bytesAvailable(const FilePath &filePath) const;
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virtual QByteArray fileId(const FilePath &filePath) const;
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virtual bool refersToExecutableFile(
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virtual std::optional<FilePath> refersToExecutableFile(
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const FilePath &filePath,
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FilePath::MatchScope matchScope) const;
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@@ -118,7 +118,7 @@ protected:
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qint64 bytesAvailable(const FilePath &filePath) const override;
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QByteArray fileId(const FilePath &filePath) const override;
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bool refersToExecutableFile(
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std::optional<FilePath> refersToExecutableFile(
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const FilePath &filePath,
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FilePath::MatchScope matchScope) const override;
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@@ -419,7 +419,7 @@ bool FilePath::isExecutableFile() const
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///
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/// This is equivalent to \c isExecutableFile() in general.
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/// On Windows, it will check appending various suffixes, too.
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bool FilePath::refersToExecutableFile(MatchScope matchScope) const
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std::optional<FilePath> FilePath::refersToExecutableFile(MatchScope matchScope) const
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{
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return fileAccess()->refersToExecutableFile(*this, matchScope);
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}
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@@ -184,7 +184,7 @@ public:
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enum MatchScope { ExactMatchOnly, WithExeSuffix, WithBatSuffix,
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WithExeOrBatSuffix, WithAnySuffix };
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bool refersToExecutableFile(MatchScope considerScript) const;
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std::optional<FilePath> refersToExecutableFile(MatchScope considerScript) const;
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// makes sure that capitalization of directories is canonical
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// on Windows and macOS. This is rarely needed.
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@@ -70,8 +70,8 @@ static std::vector<std::unique_ptr<CMakeTool>> autoDetectCMakeTools()
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if (base.isEmpty())
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continue;
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const FilePath suspect = base / "cmake";
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if (suspect.refersToExecutableFile(FilePath::WithAnySuffix))
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suspects << suspect;
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if (std::optional<FilePath> foundExe = suspect.refersToExecutableFile(FilePath::WithAnySuffix))
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suspects << *foundExe;
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}
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std::vector<std::unique_ptr<CMakeTool>> found;
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