EffectMaker: Fix popup geometry

Effect Maker preview and node combo box popups will now stay within
the screen boundaries of the screen the parent combo box belongs to.

Fixes: QDS-10512
Change-Id: Ibbfb706499c4b17e27ff5ae471fef8bb9f7384cb
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
This commit is contained in:
Miikka Heikkinen
2023-11-17 13:19:00 +02:00
parent 5316586a0a
commit a2b195580b
4 changed files with 86 additions and 34 deletions

View File

@@ -23,18 +23,48 @@ StudioControls.ComboBox {
required property Item mainRoot
readonly property int popupHeight: Math.min(800, row.height + 2)
function calculateWindowGeometry() {
var globalPos = EffectMakerBackend.rootView.globalPos(mainRoot.mapFromItem(root, 0, 0))
var screenRect = EffectMakerBackend.rootView.screenRect();
window.width = row.width + 2 // 2: scrollView left and right 1px margins
var newX = globalPos.x + root.width - window.width
if (newX < screenRect.x)
newX = globalPos.x
var newY = Math.min(screenRect.y + screenRect.height,
Math.max(screenRect.y, globalPos.y + root.height - 1))
// Check if we have more space above or below the control, and put control on that side,
// unless we have enough room for maximum size popup under the control
var newHeight
var screenY = newY - screenRect.y
if (screenRect.height - screenY > screenY || screenRect.height - screenY > root.popupHeight) {
newHeight = Math.min(root.popupHeight, screenRect.height - screenY)
} else {
newHeight = Math.min(root.popupHeight, screenY - root.height)
newY = newY - newHeight - root.height + 1
}
window.height = newHeight
window.x = newX
window.y = newY
}
Connections {
target: root.popup
function onAboutToShow() {
var a = mainRoot.mapToGlobal(0, 0)
var b = root.mapToItem(mainRoot, 0, 0)
window.x = a.x + b.x + root.width - window.width
window.y = a.y + b.y + root.height - 1
root.calculateWindowGeometry()
window.show()
window.requestActivate()
// Geometry can get corrupted by first show after screen change, so recalc it
root.calculateWindowGeometry()
}
function onAboutToHide() {
@@ -45,8 +75,6 @@ StudioControls.ComboBox {
Window {
id: window
width: row.width + 2 // 2: scrollView left and right 1px margins
height: Math.min(800, Math.min(row.height + 2, Screen.height - y - 40)) // 40: some bottom margin to cover OS bottom toolbar
flags: Qt.Dialog | Qt.FramelessWindowHint | Qt.WindowStaysOnTopHint
onActiveFocusItemChanged: {
@@ -67,16 +95,6 @@ StudioControls.ComboBox {
Row {
id: row
onWidthChanged: {
// Needed to update on first window showing, as row.width only gets
// correct value after the window is shown, so first showing is off
var a = mainRoot.mapToGlobal(0, 0)
var b = root.mapToItem(mainRoot, 0, 0)
window.x = a.x + b.x + root.width - row.width
}
padding: 10
spacing: 10

View File

@@ -30,18 +30,48 @@ StudioControls.ComboBox {
"images/preview4.png"]
property string selectedImage: images[0]
readonly property int popupHeight: Math.min(800, col.height + 2)
function calculateWindowGeometry() {
var globalPos = EffectMakerBackend.rootView.globalPos(mainRoot.mapFromItem(root, 0, 0))
var screenRect = EffectMakerBackend.rootView.screenRect();
window.width = col.width + 2 // 2: scrollView left and right 1px margins
var newX = globalPos.x + root.width - window.width
if (newX < screenRect.x)
newX = globalPos.x
var newY = Math.min(screenRect.y + screenRect.height,
Math.max(screenRect.y, globalPos.y + root.height - 1))
// Check if we have more space above or below the control, and put control on that side,
// unless we have enough room for maximum size popup under the control
var newHeight
var screenY = newY - screenRect.y
if (screenRect.height - screenY > screenY || screenRect.height - screenY > root.popupHeight) {
newHeight = Math.min(root.popupHeight, screenRect.height - screenY)
} else {
newHeight = Math.min(root.popupHeight, screenY - root.height)
newY = newY - newHeight - root.height + 1
}
window.height = newHeight
window.x = newX
window.y = newY
}
Connections {
target: root.popup
function onAboutToShow() {
var a = mainRoot.mapToGlobal(0, 0)
var b = root.mapToItem(mainRoot, 0, 0)
window.x = a.x + b.x + root.width - window.width
window.y = a.y + b.y + root.height - 1
root.calculateWindowGeometry()
window.show()
window.requestActivate()
// Geometry can get corrupted by first show after screen change, so recalc it
root.calculateWindowGeometry()
}
function onAboutToHide() {
@@ -65,8 +95,6 @@ StudioControls.ComboBox {
Window {
id: window
width: col.width + 2 // 2: scrollView left and right 1px margins
height: Math.min(800, Math.min(col.height + 2, Screen.height - y - 40)) // 40: some bottom margin to cover OS bottom toolbar
flags: Qt.Dialog | Qt.FramelessWindowHint | Qt.WindowStaysOnTopHint
onActiveFocusItemChanged: {
@@ -88,16 +116,6 @@ StudioControls.ComboBox {
Column {
id: col
onWidthChanged: {
// Needed to update on first window showing, as row.width only gets
// correct value after the window is shown, so first showing is off
var a = mainRoot.mapToGlobal(0, 0)
var b = root.mapToItem(mainRoot, 0, 0)
window.x = a.x + b.x + root.width - col.width
}
padding: 10
spacing: 10

View File

@@ -119,6 +119,20 @@ void EffectMakerWidget::focusSection(int section)
Q_UNUSED(section)
}
QRect EffectMakerWidget::screenRect() const
{
if (m_quickWidget && m_quickWidget->screen())
return m_quickWidget->screen()->availableGeometry();
return {};
}
QPoint EffectMakerWidget::globalPos(const QPoint &point) const
{
if (m_quickWidget)
return m_quickWidget->mapToGlobal(point);
return point;
}
QSize EffectMakerWidget::sizeHint() const
{
return {420, 420};

View File

@@ -41,6 +41,8 @@ public:
Q_INVOKABLE void addEffectNode(const QString &nodeQenPath);
Q_INVOKABLE void focusSection(int section);
Q_INVOKABLE QRect screenRect() const;
Q_INVOKABLE QPoint globalPos(const QPoint &point) const;
QSize sizeHint() const override;