diff --git a/doc/qtdesignstudio/src/mcus/qtdesignstudio-creating-uis-for-mcus.qdoc b/doc/qtdesignstudio/src/mcus/qtdesignstudio-creating-uis-for-mcus.qdoc index dbcb90269ba..2a02f879ee8 100644 --- a/doc/qtdesignstudio/src/mcus/qtdesignstudio-creating-uis-for-mcus.qdoc +++ b/doc/qtdesignstudio/src/mcus/qtdesignstudio-creating-uis-for-mcus.qdoc @@ -9,12 +9,12 @@ \title Creating UIs for MCUs As a technical artist or a designer, you can use specialized UI design tools, - such as Adobe Photoshop, Sketch, Figma, Blender, or Maya, to create the - original UI design files for your MCU application. After the initial design - work, export your design from the design tools, and import your 2D and 3D UI - design assets into \QDS, which can convert them into code for developers. - For more information on managing the original assets created with - specialized UI design tools, see \l {Asset Creation with Other Tools}. + such as Adobe Photoshop, Sketch, or Figma, to create the original UI design + files for your MCU application. After the initial design work, export your + design from the design tools, and import your 2D UI design assets into \QDS, + which can convert them into code for developers. For more information on + managing the original assets created with specialized UI design tools, see + \l {Asset Creation with Other Tools}. Once your UI design assets are in \QDS, use it to \l {Wireframing} {wireframe} your MCU application, to visualize its structure. To modify the look and feel