forked from qt-creator/qt-creator
Utils: Introduce a FilePath::refersToExecutableFile
... to avoid the need in user code to care for .exe and .bat suffixes. Change-Id: Ic249f14273f72c663912482555f98be1af923823 Reviewed-by: <github-actions-qt-creator@cristianadam.eu> Reviewed-by: Marcus Tillmanns <marcus.tillmanns@qt.io> Reviewed-by: Christian Stenger <christian.stenger@qt.io>
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@@ -4,9 +4,10 @@
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#include "devicefileaccess.h"
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#include "algorithm.h"
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#include "qtcassert.h"
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#include "hostosinfo.h"
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#include "commandline.h"
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#include "environment.h"
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#include "hostosinfo.h"
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#include "qtcassert.h"
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#include <QCoreApplication>
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#include <QOperatingSystemVersion>
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@@ -244,11 +245,19 @@ qint64 DeviceFileAccess::bytesAvailable(const FilePath &filePath) const
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QByteArray DeviceFileAccess::fileId(const FilePath &filePath) const
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{
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Q_UNUSED(filePath);
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Q_UNUSED(filePath)
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QTC_CHECK(false);
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return {};
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}
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bool DeviceFileAccess::refersToExecutableFile(
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const FilePath &filePath,
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FilePath::MatchScope matchScope) const
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{
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Q_UNUSED(matchScope)
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return isExecutableFile(filePath);
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}
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void DeviceFileAccess::asyncFileContents(
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const FilePath &filePath,
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const Continuation<std::optional<QByteArray>> &cont,
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@@ -292,6 +301,40 @@ bool DesktopDeviceFileAccess::isExecutableFile(const FilePath &filePath) const
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return fi.isExecutable() && !fi.isDir();
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}
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static bool isWindowsExecutableHelper(const FilePath &filePath, const QStringView suffix)
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{
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const QFileInfo fi(filePath.path().append(suffix));
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return fi.isExecutable() && !fi.isDir();
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}
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bool DesktopDeviceFileAccess::refersToExecutableFile(
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const FilePath &filePath,
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FilePath::MatchScope matchScope) const
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{
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if (isExecutableFile(filePath))
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return true;
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if (HostOsInfo::isWindowsHost()) {
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if (matchScope == FilePath::WithExeSuffix || matchScope == FilePath::WithExeOrBatSuffix) {
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if (isWindowsExecutableHelper(filePath, u".exe"))
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return true;
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}
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if (matchScope == FilePath::WithBatSuffix || matchScope == FilePath::WithExeOrBatSuffix) {
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if (isWindowsExecutableHelper(filePath, u".bat"))
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return true;
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}
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if (matchScope == FilePath::WithAnySuffix) {
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// That's usually .COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH,
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static const QStringList exts = qtcEnvironmentVariable("PATHEXT").split(';');
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for (const QString &ext : exts) {
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if (isWindowsExecutableHelper(filePath, ext))
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return true;
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}
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}
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}
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return false;
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}
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bool DesktopDeviceFileAccess::isReadableFile(const FilePath &filePath) const
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{
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const QFileInfo fi(filePath.path());
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@@ -47,6 +47,10 @@ protected:
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virtual qint64 bytesAvailable(const FilePath &filePath) const;
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virtual QByteArray fileId(const FilePath &filePath) const;
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virtual bool refersToExecutableFile(
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const FilePath &filePath,
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FilePath::MatchScope matchScope) const;
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virtual void iterateDirectory(
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const FilePath &filePath,
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const FilePath::IterateDirCallback &callBack,
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@@ -114,6 +118,10 @@ protected:
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qint64 bytesAvailable(const FilePath &filePath) const override;
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QByteArray fileId(const FilePath &filePath) const override;
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bool refersToExecutableFile(
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const FilePath &filePath,
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FilePath::MatchScope matchScope) const override;
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void iterateDirectory(
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const FilePath &filePath,
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const FilePath::IterateDirCallback &callBack,
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@@ -396,6 +396,16 @@ bool FilePath::isExecutableFile() const
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return fileAccess()->isExecutableFile(*this);
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}
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/// \returns a bool indicating on whether a process with this FilePath's
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/// .nativePath() is likely to start.
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///
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/// This is equivalent to \c isExecutableFile() in general.
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/// On Windows, it will check appending various suffixes, too.
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bool FilePath::refersToExecutableFile(MatchScope matchScope) const
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{
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return fileAccess()->refersToExecutableFile(*this, matchScope);
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}
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bool FilePath::isReadableFile() const
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{
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return fileAccess()->isReadableFile(*this);
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@@ -179,6 +179,10 @@ public:
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[[nodiscard]] FilePath searchInPath(const FilePaths &additionalDirs = {},
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PathAmending = AppendToPath) const;
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enum MatchScope { ExactMatchOnly, WithExeSuffix, WithBatSuffix,
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WithExeOrBatSuffix, WithAnySuffix };
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bool refersToExecutableFile(MatchScope considerScript) const;
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// makes sure that capitalization of directories is canonical
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// on Windows and macOS. This is rarely needed.
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[[nodiscard]] FilePath normalizedPathName() const;
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