forked from qt-creator/qt-creator
QmlDesigner: Implement adding an image to the content library
Also some cleanups in same files. Fixes: QDS-12506 Change-Id: I0c211206b6b7c29857a30f18d6077c2ddd76849c Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io> Reviewed-by: Qt CI Patch Build Bot <ci_patchbuild_bot@qt.io>
This commit is contained in:
@@ -94,7 +94,7 @@ Item {
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anchors.fill: parent
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acceptedButtons: Qt.RightButton
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onClicked: {
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if (assetsModel.haveFiles) {
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if (assetsModel.hasFiles) {
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function onFolderCreated(path) {
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assetsView.addCreatedFolder(path)
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}
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@@ -182,13 +182,13 @@ Item {
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leftPadding: 10
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color: StudioTheme.Values.themeTextColor
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font.pixelSize: StudioTheme.Values.baseFont
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visible: !assetsModel.haveFiles && !root.__searchBoxEmpty
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visible: !assetsModel.hasFiles && !root.__searchBoxEmpty
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}
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Item { // placeholder when the assets library is empty
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width: parent.width
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height: parent.height - toolbar.height - column.spacing
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visible: !assetsModel.haveFiles && root.__searchBoxEmpty
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visible: !assetsModel.hasFiles && root.__searchBoxEmpty
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clip: true
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MouseArea { // right clicking the empty area of the view
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@@ -83,7 +83,7 @@ StudioControls.Menu {
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root.__selectedAssetPathsList = selectedAssetPathsList
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root.__fileIndex = fileIndex
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root.__dirIndex = dirModelIndex
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root.__dirPath = AssetsLibraryBackend.assetsModel.filePath(dirModelIndex)
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root.__dirPath = root.assetsModel.filePath(dirModelIndex)
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root.__isDirectory = false
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root.popup()
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}
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@@ -124,9 +124,9 @@ StudioControls.Menu {
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id: addTexturesItem
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text: qsTr("Add Texture")
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enabled: rootView.hasMaterialLibrary
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visible: root.__fileIndex && AssetsLibraryBackend.assetsModel.allFilePathsAreTextures(root.__selectedAssetPathsList)
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visible: root.__fileIndex && root.assetsModel.allFilePathsAreTextures(root.__selectedAssetPathsList)
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height: addTexturesItem.visible ? addTexturesItem.implicitHeight : 0
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onTriggered: AssetsLibraryBackend.rootView.addTextures(root.__selectedAssetPathsList)
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onTriggered: root.rootView.addTextures(root.__selectedAssetPathsList)
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}
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StudioControls.MenuItem {
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@@ -134,7 +134,7 @@ StudioControls.Menu {
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text: qsTr("Add Light Probe")
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enabled: rootView.hasMaterialLibrary && rootView.hasSceneEnv
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visible: root.__fileIndex && root.__selectedAssetPathsList.length === 1
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&& AssetsLibraryBackend.assetsModel.allFilePathsAreTextures(root.__selectedAssetPathsList)
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&& root.assetsModel.allFilePathsAreTextures(root.__selectedAssetPathsList)
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height: addLightProbes.visible ? addLightProbes.implicitHeight : 0
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onTriggered: rootView.addLightProbe(root.__selectedAssetPathsList[0])
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}
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@@ -145,7 +145,7 @@ StudioControls.Menu {
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visible: root.__fileIndex
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height: deleteFileItem.visible ? deleteFileItem.implicitHeight : 0
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onTriggered: {
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let deleted = AssetsLibraryBackend.assetsModel.requestDeleteFiles(root.__selectedAssetPathsList)
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let deleted = root.assetsModel.requestDeleteFiles(root.__selectedAssetPathsList)
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if (!deleted)
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confirmDeleteFiles.open()
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}
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@@ -182,7 +182,7 @@ StudioControls.Menu {
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StudioControls.MenuItem {
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text: qsTr("New Folder")
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visible: AssetsLibraryBackend.assetsModel.haveFiles
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visible: root.assetsModel.hasFiles
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height: visible ? implicitHeight : 0
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NewFolderDialog {
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@@ -209,11 +209,11 @@ StudioControls.Menu {
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}
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onTriggered: {
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if (!AssetsLibraryBackend.assetsModel.hasChildren(root.__dirIndex)) {
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if (!root.assetsModel.hasChildren(root.__dirIndex)) {
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// NOTE: the folder may still not be empty -- it doesn't have files visible to the
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// user, but that doesn't mean that there are no other files (e.g. files of unknown
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// types) on disk in this directory.
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AssetsLibraryBackend.assetsModel.deleteFolderRecursively(root.__dirIndex)
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root.assetsModel.deleteFolderRecursively(root.__dirIndex)
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} else {
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confirmDeleteFolderDialog.open()
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}
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@@ -222,7 +222,7 @@ StudioControls.Menu {
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StudioControls.MenuItem {
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text: qsTr("New Effect")
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visible: rootView.canCreateEffects()
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visible: root.rootView.canCreateEffects()
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height: visible ? implicitHeight : 0
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NewEffectDialog {
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@@ -235,15 +235,22 @@ StudioControls.Menu {
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}
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StudioControls.MenuItem {
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text: rootView.showInGraphicalShellMsg()
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text: root.rootView.showInGraphicalShellMsg()
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enabled: root.__showInGraphicalShellEnabled
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onTriggered: {
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if (!root.__fileIndex || root.__selectedAssetPathsList.length > 1)
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rootView.showInGraphicalShell(root.__dirPath)
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root.rootView.showInGraphicalShell(root.__dirPath)
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else
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rootView.showInGraphicalShell(root.__selectedAssetPathsList[0])
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root.rootView.showInGraphicalShell(root.__selectedAssetPathsList[0])
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}
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}
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StudioControls.MenuItem {
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text: qsTr("Add to Content Library")
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visible: root.rootView.userBundleEnabled() && root.__fileIndex && root.assetsModel.allFilePathsAreTextures(root.__selectedAssetPathsList)
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height: visible ? implicitHeight : 0
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onTriggered: root.rootView.addAssetsToContentLibrary(root.__selectedAssetPathsList)
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}
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}
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@@ -70,9 +70,9 @@ TreeView {
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model: assetsModel
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onRowsChanged: {
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if (root.rows > root.rootPathRow + 1 && !assetsModel.haveFiles ||
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root.rows <= root.rootPathRow + 1 && assetsModel.haveFiles) {
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assetsModel.syncHaveFiles()
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if (root.rows > root.rootPathRow + 1 && !assetsModel.hasFiles ||
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root.rows <= root.rootPathRow + 1 && assetsModel.hasFiles) {
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assetsModel.syncHasFiles()
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}
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root.updateRows()
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@@ -366,7 +366,7 @@ TreeView {
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function moveSelection(amount)
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{
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if (!assetsModel.haveFiles || !amount)
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if (!assetsModel.hasFiles || !amount)
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return
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let index = root.currentFilePath ? assetsModel.indexForPath(root.currentFilePath)
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@@ -2,9 +2,8 @@
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
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#include "assetslibraryiconprovider.h"
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#include "asset.h"
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#include "modelnodeoperations.h"
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#include <modelnodeoperations.h>
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#include <theme.h>
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#include <utils/hdrimage.h>
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#include <utils/ktximage.h>
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@@ -3,12 +3,11 @@
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#pragma once
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#include <asset.h>
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#include <synchronousimagecache.h>
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#include <QQuickImageProvider>
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#include "asset.h"
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namespace QmlDesigner {
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struct Thumbnail
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@@ -1,21 +1,19 @@
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// Copyright (C) 2022 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
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#include <QCheckBox>
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#include <QFileInfo>
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#include <QFileSystemModel>
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#include <QMessageBox>
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#include <QSortFilterProxyModel>
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#include "asset.h"
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#include "assetslibrarymodel.h"
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#include <asset.h>
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#include <modelnodeoperations.h>
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#include <qmldesignerplugin.h>
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#include <coreplugin/icore.h>
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#include <utils/algorithm.h>
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#include <utils/qtcassert.h>
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#include <utils/filesystemwatcher.h>
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#include <QFileInfo>
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#include <QFileSystemModel>
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#include <QMessageBox>
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namespace QmlDesigner {
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@@ -38,7 +36,7 @@ void AssetsLibraryModel::createBackendModel()
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QObject::connect(m_sourceFsModel, &QFileSystemModel::directoryLoaded, this,
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[this]([[maybe_unused]] const QString &dir) {
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syncHaveFiles();
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syncHasFiles();
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});
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m_fileWatcher = new Utils::FileSystemWatcher(parent());
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@@ -207,7 +205,7 @@ bool AssetsLibraryModel::filterAcceptsRow(int sourceRow, const QModelIndex &sour
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}
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}
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bool AssetsLibraryModel::checkHaveFiles(const QModelIndex &parentIdx) const
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bool AssetsLibraryModel::checkHasFiles(const QModelIndex &parentIdx) const
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{
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if (!parentIdx.isValid())
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return false;
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@@ -218,30 +216,30 @@ bool AssetsLibraryModel::checkHaveFiles(const QModelIndex &parentIdx) const
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if (!isDirectory(newIdx))
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return true;
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if (checkHaveFiles(newIdx))
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if (checkHasFiles(newIdx))
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return true;
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}
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return false;
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}
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void AssetsLibraryModel::setHaveFiles(bool value)
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void AssetsLibraryModel::setHasFiles(bool value)
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{
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if (m_haveFiles != value) {
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m_haveFiles = value;
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emit haveFilesChanged();
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if (m_hasFiles != value) {
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m_hasFiles = value;
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emit hasFilesChanged();
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}
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}
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bool AssetsLibraryModel::checkHaveFiles() const
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bool AssetsLibraryModel::checkHasFiles() const
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{
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auto rootIdx = indexForPath(m_rootPath);
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return checkHaveFiles(rootIdx);
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return checkHasFiles(rootIdx);
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}
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void AssetsLibraryModel::syncHaveFiles()
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void AssetsLibraryModel::syncHasFiles()
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{
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setHaveFiles(checkHaveFiles());
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setHasFiles(checkHasFiles());
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}
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QString AssetsLibraryModel::getUniqueName(const QString &oldName) {
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@@ -3,12 +3,13 @@
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#pragma once
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#include <QFileInfo>
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#include <QFileSystemModel>
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#include <QSortFilterProxyModel>
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#include <utils/filesystemwatcher.h>
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#include <utils/qtcassert.h>
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namespace Utils {
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class FileSystemWatcher;
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}
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QT_FORWARD_DECLARE_CLASS(QFileSystemModel)
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namespace QmlDesigner {
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@@ -22,7 +23,7 @@ public:
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void setRootPath(const QString &newPath);
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void setSearchText(const QString &searchText);
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Q_PROPERTY(bool haveFiles READ haveFiles NOTIFY haveFilesChanged);
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Q_PROPERTY(bool hasFiles READ hasFiles NOTIFY hasFilesChanged)
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Q_INVOKABLE QString rootPath() const;
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Q_INVOKABLE QString filePath(const QModelIndex &index) const;
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@@ -35,7 +36,7 @@ public:
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Q_INVOKABLE QModelIndex parentDirIndex(const QString &path) const;
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Q_INVOKABLE QModelIndex parentDirIndex(const QModelIndex &index) const;
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Q_INVOKABLE QString parentDirPath(const QString &path) const;
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Q_INVOKABLE void syncHaveFiles();
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Q_INVOKABLE void syncHasFiles();
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Q_INVOKABLE QList<QModelIndex> parentIndices(const QModelIndex &index) const;
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Q_INVOKABLE bool indexIsValid(const QModelIndex &index) const;
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@@ -55,30 +56,30 @@ public:
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return std::min(result, 1);
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}
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bool haveFiles() const { return m_haveFiles; }
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bool hasFiles() const { return m_hasFiles; }
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QString getUniqueName(const QString &oldName);
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signals:
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void directoryLoaded(const QString &path);
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void rootPathChanged();
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void haveFilesChanged();
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void hasFilesChanged();
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void fileChanged(const QString &path);
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void effectsDeleted(const QStringList &effectNames);
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private:
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void setHaveFiles(bool value);
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void setHasFiles(bool value);
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bool filterAcceptsRow(int sourceRow, const QModelIndex &sourceParent) const override;
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void resetModel();
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void createBackendModel();
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void destroyBackendModel();
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bool checkHaveFiles(const QModelIndex &parentIdx) const;
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bool checkHaveFiles() const;
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bool checkHasFiles(const QModelIndex &parentIdx) const;
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bool checkHasFiles() const;
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QString m_searchText;
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QString m_rootPath;
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QFileSystemModel *m_sourceFsModel = nullptr;
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bool m_haveFiles = false;
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bool m_hasFiles = false;
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Utils::FileSystemWatcher *m_fileWatcher = nullptr;
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};
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@@ -3,20 +3,22 @@
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#include "assetslibrarywidget.h"
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#include "asset.h"
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#include "assetslibraryiconprovider.h"
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#include "assetslibrarymodel.h"
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#include "assetslibraryview.h"
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#include "designeractionmanager.h"
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#include "import.h"
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#include "modelnodeoperations.h"
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#include "nodemetainfo.h"
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#include "qmldesignerconstants.h"
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#include "qmldesignerplugin.h"
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#include "theme.h"
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#include <utils3d.h>
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#include <asset.h>
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#include <designeractionmanager.h>
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#include <designerpaths.h>
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#include <hdrimage.h>
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#include <import.h>
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#include <modelnodeoperations.h>
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#include <nodemetainfo.h>
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#include <qmldesignerconstants.h>
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#include <qmldesignerplugin.h>
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#include <studioquickwidget.h>
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#include <theme.h>
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#include <utils3d.h>
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#include <coreplugin/fileutils.h>
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#include <coreplugin/icore.h>
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@@ -376,7 +378,7 @@ QList<QToolButton *> AssetsLibraryWidget::createToolBarWidgets()
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void AssetsLibraryWidget::handleSearchFilterChanged(const QString &filterText)
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{
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if (filterText == m_filterText || (!m_assetsModel->haveFiles()
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if (filterText == m_filterText || (!m_assetsModel->hasFiles()
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&& filterText.contains(m_filterText, Qt::CaseInsensitive)))
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return;
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@@ -645,4 +647,15 @@ void AssetsLibraryWidget::addResources(const QStringList &files, bool showDialog
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}
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}
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bool AssetsLibraryWidget::userBundleEnabled() const
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{
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// TODO: this method is to be removed after user bundle implementation is complete
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return Core::ICore::settings()->value("QML/Designer/UseExperimentalFeatures45", false).toBool();
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}
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void AssetsLibraryWidget::addAssetsToContentLibrary(const QStringList &assetPaths)
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{
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m_assetsView->emitCustomNotification("add_assets_to_content_lib", {}, {assetPaths});
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}
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} // namespace QmlDesigner
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|
@@ -98,6 +98,8 @@ public:
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Q_INVOKABLE void showInGraphicalShell(const QString &path);
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Q_INVOKABLE QString showInGraphicalShellMsg() const;
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Q_INVOKABLE bool userBundleEnabled() const;
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Q_INVOKABLE void addAssetsToContentLibrary(const QStringList &assetPaths);
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signals:
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void itemActivated(const QString &itemName);
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|
@@ -94,7 +94,30 @@ void ContentLibraryUserModel::addMaterial(const QString &name, const QString &qm
|
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m_userMaterials.append(libMat);
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int matSectionIdx = 0;
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emit dataChanged(index(matSectionIdx, 0), index(matSectionIdx, 0));
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emit dataChanged(index(matSectionIdx), index(matSectionIdx));
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}
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void ContentLibraryUserModel::addTextures(const QStringList &paths)
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{
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QDir bundleDir{Paths::bundlesPathSetting() + "/User/textures"};
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bundleDir.mkpath(".");
|
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bundleDir.mkdir("icons");
|
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|
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for (const QString &path : paths) {
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QFileInfo fileInfo(path);
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QString suffix = '.' + fileInfo.suffix();
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auto iconFileInfo = QFileInfo(fileInfo.path().append("/icons/").append(fileInfo.baseName() + ".png"));
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QPair<QSize, qint64> info = ImageUtils::imageInfo(path);
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QString dirPath = fileInfo.path();
|
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QSize imgDims = info.first;
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qint64 imgFileSize = info.second;
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auto tex = new ContentLibraryTexture(this, iconFileInfo, dirPath, suffix, imgDims, imgFileSize);
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m_userTextures.append(tex);
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}
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||||
|
||||
int texSectionIdx = 1;
|
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emit dataChanged(index(texSectionIdx), index(texSectionIdx));
|
||||
}
|
||||
|
||||
// returns unique library material's name and qml component
|
||||
@@ -273,10 +296,10 @@ void ContentLibraryUserModel::loadTextureBundle()
|
||||
|
||||
const QFileInfoList fileInfos = bundleDir.entryInfoList(QDir::Files);
|
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for (const QFileInfo &fileInfo : fileInfos) {
|
||||
auto iconFileInfo = QFileInfo(fileInfo.path().append("/icons/").append(fileInfo.fileName()));
|
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QString suffix = '.' + fileInfo.suffix();
|
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auto iconFileInfo = QFileInfo(fileInfo.path().append("/icons/").append(fileInfo.baseName() + ".png"));
|
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QPair<QSize, qint64> info = ImageUtils::imageInfo(fileInfo.path());
|
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QString dirPath = fileInfo.path();
|
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QString suffix = '.' + fileInfo.suffix();
|
||||
QSize imgDims = info.first;
|
||||
qint64 imgFileSize = info.second;
|
||||
|
||||
|
@@ -62,6 +62,7 @@ public:
|
||||
void updateIsEmpty();
|
||||
|
||||
void addMaterial(const QString &name, const QString &qml, const QUrl &icon, const QStringList &files);
|
||||
void addTextures(const QStringList &paths);
|
||||
|
||||
void setBundleObj(const QJsonObject &newBundleObj);
|
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QJsonObject &bundleJsonObjectRef();
|
||||
|
@@ -397,6 +397,8 @@ void ContentLibraryView::customNotification(const AbstractView *view,
|
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QTC_ASSERT(nodeList.size() == 1 && data.size() == 1, return);
|
||||
|
||||
addLibMaterial(nodeList.first(), data.first().value<QPixmap>());
|
||||
} else if (identifier == "add_assets_to_content_lib") {
|
||||
addLibAssets(data.first().toStringList());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -655,6 +657,33 @@ QPair<QString, QSet<QString>> ContentLibraryView::modelNodeToQmlString(const Mod
|
||||
return {qml, assets};
|
||||
}
|
||||
|
||||
void ContentLibraryView::addLibAssets(const QStringList &paths)
|
||||
{
|
||||
auto bundlePath = Utils::FilePath::fromString(Paths::bundlesPathSetting() + "/User/textures");
|
||||
QStringList pathsInBundle;
|
||||
|
||||
for (const QString &path : paths) {
|
||||
Asset asset(path);
|
||||
auto assetPath = Utils::FilePath::fromString(path);
|
||||
|
||||
// save icon
|
||||
QString iconSavePath = bundlePath.pathAppended("icons/" + assetPath.baseName() + ".png").toString();
|
||||
QPixmap icon = asset.pixmap({120, 120});
|
||||
bool iconSaved = icon.save(iconSavePath);
|
||||
if (!iconSaved)
|
||||
qWarning() << __FUNCTION__ << "icon save failed";
|
||||
|
||||
// save asset
|
||||
auto result = assetPath.copyFile(bundlePath.pathAppended(asset.fileName()));
|
||||
if (!result)
|
||||
qWarning() << __FUNCTION__ << result.error();
|
||||
|
||||
pathsInBundle.append(bundlePath.pathAppended(asset.fileName()).toString());
|
||||
}
|
||||
|
||||
m_widget->userModel()->addTextures(pathsInBundle);
|
||||
}
|
||||
|
||||
ModelNode ContentLibraryView::getBundleMaterialDefaultInstance(const TypeName &type)
|
||||
{
|
||||
ModelNode matLib = Utils3D::materialLibraryNode(this);
|
||||
|
@@ -55,6 +55,7 @@ private:
|
||||
void updateBundleEffectsImportedState();
|
||||
void updateBundlesQuick3DVersion();
|
||||
void addLibMaterial(const ModelNode &mat, const QPixmap &icon);
|
||||
void addLibAssets(const QStringList &paths);
|
||||
QStringList writeLibMaterialQml(const ModelNode &mat, const QString &qml);
|
||||
QPair<QString, QSet<QString>> modelNodeToQmlString(const ModelNode &node, QStringList &depListIds,
|
||||
int depth = 0);
|
||||
|
@@ -3,7 +3,10 @@
|
||||
|
||||
#include "asset.h"
|
||||
|
||||
#include "hdrimage.h"
|
||||
|
||||
#include <QImageReader>
|
||||
#include <QPixmap>
|
||||
|
||||
namespace QmlDesigner {
|
||||
|
||||
@@ -106,6 +109,19 @@ bool Asset::isSupported(const QString &path)
|
||||
return supportedSuffixes().contains(path);
|
||||
}
|
||||
|
||||
QPixmap Asset::pixmap(const QSize &size) const
|
||||
{
|
||||
if (!isImage() && !isHdrFile())
|
||||
return {};
|
||||
|
||||
QPixmap icon = isHdrFile() ? HdrImage{m_filePath}.toPixmap() : QPixmap{m_filePath};
|
||||
|
||||
if (size.isValid())
|
||||
icon = icon.scaled(size, Qt::KeepAspectRatio);
|
||||
|
||||
return icon;
|
||||
}
|
||||
|
||||
Asset::Type Asset::type() const
|
||||
{
|
||||
return m_type;
|
||||
|
@@ -3,8 +3,11 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QSize>
|
||||
#include <QString>
|
||||
|
||||
QT_FORWARD_DECLARE_CLASS(QPixmap)
|
||||
|
||||
namespace QmlDesigner {
|
||||
|
||||
class Asset
|
||||
@@ -39,6 +42,7 @@ public:
|
||||
const QString id() const;
|
||||
const QString fileName() const;
|
||||
bool hasSuffix() const;
|
||||
QPixmap pixmap(const QSize &size = {}) const;
|
||||
|
||||
Type type() const;
|
||||
bool isImage() const;
|
||||
|
Reference in New Issue
Block a user