forked from qt-creator/qt-creator
Doc: Create a Prototyping chapter
Restructure existing information and fix navigation links. Fixes: QDS-4470 Change-Id: I4a1118a4620527b461b99bf05b8b06d947018c80 Reviewed-by: Johanna Vanhatapio <johanna.vanhatapio@qt.io>
This commit is contained in:
@@ -26,7 +26,7 @@
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/*!
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\page creator-telemetry.html
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\if defined(qtdesignstudio)
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\previouspage creator-editor-external.html
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\previouspage creator-quick-ui-forms.html
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\else
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\previouspage creator-task-lists.html
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\endif
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@@ -30,9 +30,9 @@
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// **********************************************************************
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/*!
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||||
\previouspage creator-ui-best-practices.html
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\previouspage adding-plugins.html
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\page creator-usability.html
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\nextpage studio-qtquick-best-practices.html
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\nextpage creator-coding.html
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\title Optimizing Applications for Mobile Devices
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@@ -46,7 +46,7 @@
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\list
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\li \l {Previewing}
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\li \l {Validating with Target Hardware}
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You can use the QML live preview to preview a QML file or an
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entire Qt Quick application on the desktop, as well as on
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@@ -155,61 +155,49 @@
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\li \l{Scalable Layouts}
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\li \l{Using Custom Fonts}
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\li \l{Annotating Designs}
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\li \l{Loading Placeholder Data}
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\li \l{UI Files}
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\endlist
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\li \l {Adding Dynamics}
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\li \l{Prototyping}
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\list
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\li \l{Creating Animations}
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\li \l{Creating UI Logic}
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\li \l{Simulating Complex Experiences}
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\list
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\li \l{Editing Easing Curves}
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\li \l{Loading Placeholder Data}
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\li \l{Using QML Modules with Plugins}
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\endlist
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\li \l {Dynamic Behaviors}
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\list
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\li \l{Adding Connections}
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\list
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\li \l{Connecting Components to Signals}
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\li \l{Adding Bindings Between Properties}
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\li \l{Specifying Dynamic Properties}
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\li \l{Managing C++ Backend Objects}
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||||
\endlist
|
||||
\li \l {Adding States}
|
||||
\endlist
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||||
\li \l{Adding Connections}
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\list
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\li \l{Connecting Components to Signals}
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\li \l{Adding Bindings Between Properties}
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\li \l{Specifying Dynamic Properties}
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\li \l{Managing C++ Backend Objects}
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\endlist
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||||
\li \l {Adding States}
|
||||
\endlist
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||||
\li \l{Editing 3D Scenes}
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\list
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||||
\li \l {Exporting 3D Assets}
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\list
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\li \l{Exporting from Blender}{Blender}
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||||
\li \l{Exporting from Maya}{Maya}
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\endlist
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\li \l{Importing 3D Assets}
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\li \l{Adding 3D Views}
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\li \l{Using 3D Components}
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\list
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\li \l{Setting Group Properties}
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\li \l{Adding 3D Models}
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\li \l{Using Materials and Shaders}
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\li \l{Attaching Textures to Materials}
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\li \l{Using 3D Materials}
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\li \l{Applying 3D Effects}
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\li \l{Using Custom Shaders}
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\li \l{Creating Custom Effects and Materials}
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\li \l{Using Lights}
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\li \l{Using Scene Camera}
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\li \l{Setting Scene Environment}
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\endlist
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\endlist
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\li \l{Exporting Components}
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\endlist
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\li \l{Motion Design}
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\list
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\li \l{Introduction to Animation Techniques}
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\li \l{Creating Animations}
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\li \l{Editing Easing Curves}
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\endlist
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||||
\li \l {Browsing ISO 7000 Icons}
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\li \l {Using QML Modules with Plugins}
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||||
\li \l {Converting UI Projects to Applications}
|
||||
\li \l {Exporting Components}
|
||||
\endlist
|
||||
\li \l{Developing Widget Based Applications}
|
||||
\list
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||||
\li \l{Adding Qt Designer Plugins}
|
||||
\endlist
|
||||
\li \l {Best Practices}
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||||
\list
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||||
\li \l{Optimizing Applications for Mobile Devices}
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||||
\endlist
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||||
\li \l{Optimizing Applications for Mobile Devices}
|
||||
\endlist
|
||||
\li \l{Coding}
|
||||
\list
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||||
@@ -247,7 +235,7 @@
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\endlist
|
||||
\li \l{Building and Running}
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\list
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||||
\li \l{Previewing}
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||||
\li \l{Validating with Target Hardware}
|
||||
\list
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||||
\li \l{Previewing on Desktop}
|
||||
\li \l{Previewing on Devices}
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||||
|
@@ -96,7 +96,7 @@
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\row
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\li \b {\l{Building and Running}}
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||||
\list
|
||||
\li \l{Previewing}
|
||||
\li \l{Validating with Target Hardware}
|
||||
\li \l{Building for Multiple Platforms}
|
||||
\li \l{Running on Multiple Platforms}
|
||||
\li \l{Deploying to Devices}
|
||||
|
@@ -49,17 +49,26 @@
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\li \l {Wireframing}
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|
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Qt Quick enables you to build UIs around the behavior of
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\e components and how they connect with one another. You
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||||
create components using Qt Quick and QML types that are
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available in the Design mode, manage their relationships,
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and specify their properties.
|
||||
Plan your UI properly. Know what elements, such as screens,
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components, and states, you need. Create a descriptive wireframe
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||||
and acquire a detailed UI specification before you start to make
|
||||
the process of creating the UI more efficient.
|
||||
|
||||
\li \l {Adding Dynamics}
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||||
\li \l {Prototyping}
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||||
|
||||
You can animate the properties of UI components and create
|
||||
connections between them to enable them to communicate with
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each other.
|
||||
After your UI wireframe has been approved, you can turn it into
|
||||
an interactive prototype to ensure that you and the developers
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share a common vision about the UI appearance and functionality.
|
||||
|
||||
\li \l{Motion Design}
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||||
|
||||
After the wireframing and prototyping phases, you can use the
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||||
supported motion design techniques to fine-tune your UI for
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production. You can use different animation techniques for
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||||
different purposes. \QC supports common motion design techniques,
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such as timeline and keyframe based animation and easing curves,
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as well as screen-to-screen or state-to-state application flows
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||||
and data-driven UI logic animation.
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||||
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||||
\endlist
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||||
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||||
|
@@ -24,7 +24,7 @@
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****************************************************************************/
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/*!
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||||
\previouspage quick-property-bindings.html
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\previouspage quick-dynamic-properties.html
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\page quick-connections-backend.html
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\nextpage quick-states.html
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|
@@ -26,7 +26,7 @@
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/*!
|
||||
\page qtquick-iso-icon-browser.html
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||||
\previouspage studio-3d-scene-environment.html
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||||
\nextpage creator-qml-modules-with-plugins.html
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||||
\nextpage quick-converting-ui-projects.html
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||||
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\title Browsing ISO 7000 Icons
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||||
|
||||
|
@@ -39,9 +39,10 @@
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||||
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\image qmldesigner-states-when-condition.png
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|
||||
If you add animation to the states, you can \l{Previewing}{preview}
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||||
or \l{Running on Multiple Platforms}{run} the application to test
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||||
the animation.
|
||||
If you add animation to the states, you can
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||||
\l{Validating with Target Hardware}{preview}
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||||
or \l{Running on Multiple Platforms}{run}
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||||
the application to test the animation.
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||||
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||||
//! [scxml state machines]
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||||
*/
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||||
|
@@ -27,7 +27,7 @@
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||||
\previouspage creator-live-preview-devices.html
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||||
\page qt-design-viewer.html
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||||
\if defined(qtdesignstudio)
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||||
\nextpage studio-advanced.html
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||||
\nextpage studio-exporting-and-importing.html
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||||
\else
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||||
\nextpage creator-building-targets.html
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||||
\endif
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||||
|
@@ -1,6 +1,6 @@
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/****************************************************************************
|
||||
**
|
||||
** Copyright (C) 2020 The Qt Company Ltd.
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||||
** Copyright (C) 2021 The Qt Company Ltd.
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||||
** Contact: https://www.qt.io/licensing/
|
||||
**
|
||||
** This file is part of the Qt Design Studio documentation.
|
||||
@@ -25,16 +25,19 @@
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||||
/*!
|
||||
\page studio-simulation-overview.html
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||||
\previouspage creator-editor-options-text.html
|
||||
\previouspage qtquick-creating-ui-logic.html
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||||
\nextpage qtquick-placeholder-data.html
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||||
|
||||
\title Simulating Data Input
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||||
\title Simulating Complex Experiences
|
||||
|
||||
|
||||
\QDS enables you to connect UIs to different forms of data from various
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||||
sources, such as QML-based data models, JavaScript files, and backend
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||||
services. You can also connect your UI to Simulink to load live data from a
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||||
services.
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||||
\if definded(qtdesignstudio)
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||||
You can also connect your UI to Simulink to load live data from a
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||||
Simulink simulation.
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||||
\endif
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||||
|
||||
\list
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||||
\li \l{Loading Placeholder Data}
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||||
@@ -43,6 +46,7 @@
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||||
you can test grid, list, or path views, even though you don't
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||||
have access to real data.
|
||||
|
||||
\if defined(qtdesignstudio)
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||||
\li \l{Simulating Application Logic}
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||||
|
||||
You can use JavaScript to generate mock data for your UI.
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||||
@@ -52,6 +56,7 @@
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||||
Use the Simulink connector to connect a Simulink Simulation Model to
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||||
your UI. Simulink is a MATLAB-based graphical programming environment
|
||||
for modeling, simulating, and analyzing multi-domain dynamic systems.
|
||||
\endif
|
||||
|
||||
\li \l{Using QML Modules with Plugins}
|
||||
|
@@ -25,22 +25,16 @@
|
||||
|
||||
/*!
|
||||
\page qtquick-adding-dynamics.html
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||||
\previouspage creator-quick-ui-forms.html
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||||
\nextpage studio-timeline.html
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||||
\previouspage creator-qml-modules-with-plugins.html
|
||||
\nextpage qmldesigner-connections.html
|
||||
|
||||
\title Adding Dynamics
|
||||
\title Dynamic Behaviors
|
||||
|
||||
You can animate the properties of UI components and create connections
|
||||
between them to enable them to communicate with each other.
|
||||
Create connections between components to enable them to communicate with
|
||||
each other. The connections can be triggered by signals that are emitted
|
||||
when the values of other components or the UI state change.
|
||||
|
||||
\list
|
||||
\li \l {Creating Animations}
|
||||
|
||||
You can use a timeline and keyframe based editor in the
|
||||
\uicontrol Timeline view to animate the properties of UI
|
||||
components. Animating properties enables their values to
|
||||
move through intermediate values at specified keyframes
|
||||
instead of immediately changing to the target value.
|
||||
\li \l {Adding Connections}
|
||||
|
||||
You can create connections between the UI components and
|
||||
|
@@ -202,7 +202,7 @@
|
||||
decreased from the backend, it moves the needle animation from one
|
||||
end of the timeline to the other.
|
||||
|
||||
For more information, see \l{Simulating Data Input}.
|
||||
For more information, see \l{Simulating Complex Experiences}.
|
||||
|
||||
\section2 Programmatic Animation
|
||||
|
||||
|
@@ -27,10 +27,11 @@
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||||
\page qtquick-annotations.html
|
||||
\if defined(qtdesignstudio)
|
||||
\previouspage qtquick-positioning.html
|
||||
\nextpage qtquick-prototyping.html
|
||||
\else
|
||||
\previouspage qtquick-fonts.html
|
||||
\nextpage qtquick-ui-forms.html
|
||||
\endif
|
||||
\nextpage qtquick-placeholder-data.html
|
||||
|
||||
\title Annotating Designs
|
||||
|
||||
|
@@ -90,10 +90,10 @@
|
||||
instead of duplicating them, so the components do not need to be
|
||||
processed as completely new component types. This reduces loading
|
||||
and compilation time as well as the size of the binary.
|
||||
\li Any content that is data-driven should be
|
||||
\l {Using UI Files}{exported as a public property} of the
|
||||
relevant component. For example, a speedometer should have an \c int
|
||||
or \c real property for speed to which the UI is bound.
|
||||
\li Any content that is data-driven should be exported as a public
|
||||
property (alias property) of the relevant component. For example,
|
||||
a speedometer should have an \c int or \c real property for speed
|
||||
to which the UI is bound.
|
||||
\li Separate UI from the application logic. Designers should work with
|
||||
the \l{UI Files}{UI files} (.ui.qml), while developers should work
|
||||
on the corresponding implementation files (.qml) to define their
|
||||
|
@@ -24,8 +24,8 @@
|
||||
****************************************************************************/
|
||||
|
||||
/*!
|
||||
\previouspage qtquick-editing-easing-curves.html
|
||||
\page qmldesigner-connections.html
|
||||
\previouspage qtquick-adding-dynamics.html
|
||||
\nextpage quick-signals.html
|
||||
|
||||
\title Adding Connections
|
||||
|
@@ -188,7 +188,7 @@
|
||||
or the entire UI. The changes you make to the UI are instantly
|
||||
visible to you in the preview.
|
||||
\li \key Alt+P (\key Opt+P on \macos)
|
||||
\li \l{Previewing}
|
||||
\li \l{Validating with Target Hardware}
|
||||
\row
|
||||
\li Preview size
|
||||
\li Displays the size of the preview dialog as a percentage. You can
|
||||
|
@@ -25,13 +25,8 @@
|
||||
|
||||
/*!
|
||||
\page creator-exporting-qml.html
|
||||
\if defined(qtdesignstudio)
|
||||
\previouspage studio-importing-3d.html
|
||||
\nextpage quick-uis.html
|
||||
\else
|
||||
\previouspage quick-converting-ui-projects.html
|
||||
\nextpage creator-using-qt-designer.html
|
||||
\endif
|
||||
\nextpage qtquick-motion-design.html
|
||||
|
||||
\title Exporting Components
|
||||
|
||||
|
@@ -24,9 +24,14 @@
|
||||
****************************************************************************/
|
||||
|
||||
/*!
|
||||
\previouspage qtquick-positioning.html
|
||||
\page qtquick-fonts.html
|
||||
\if defined{qtdesignstudio}
|
||||
\previouspage studio-importing-2d.html
|
||||
\nextpage studio-importing-3d.html
|
||||
\else
|
||||
\previouspage qtquick-positioning.html
|
||||
\nextpage qtquick-annotations.html
|
||||
\endif
|
||||
|
||||
\title Using Custom Fonts
|
||||
|
||||
|
@@ -26,11 +26,12 @@
|
||||
/*!
|
||||
\page quick-converting-ui-projects.html
|
||||
\if defined(qtdesignstudio)
|
||||
\previouspage studio-importing-3d.html
|
||||
\previouspage creator-vcs-git.html
|
||||
\nextpage creator-editor-external.html
|
||||
\else
|
||||
\previouspage creator-qml-modules-with-plugins.html
|
||||
\previouspage qtquick-iso-icon-browser.html
|
||||
\nextpage creator-using-qt-designer.html
|
||||
\endif
|
||||
\nextpage creator-exporting-qml.html
|
||||
|
||||
\title Converting UI Projects to Applications
|
||||
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/****************************************************************************
|
||||
**
|
||||
** Copyright (C) 2019 The Qt Company Ltd.
|
||||
** Copyright (C) 2021 The Qt Company Ltd.
|
||||
** Contact: https://www.qt.io/licensing/
|
||||
**
|
||||
** This file is part of the Qt Design Studio documentation.
|
||||
@@ -24,17 +24,13 @@
|
||||
****************************************************************************/
|
||||
|
||||
/*!
|
||||
\if defined(qtdesignstudio)
|
||||
\previouspage studio-3d-camera.html
|
||||
\else
|
||||
\previouspage creator-building-running.html
|
||||
\endif
|
||||
\page creator-live-preview.html
|
||||
\previouspage quick-states.html
|
||||
\nextpage creator-live-preview-desktop.html
|
||||
|
||||
\title Previewing
|
||||
\title Validating with Target Hardware
|
||||
|
||||
You can use the QML live preview to preview a QML file or the entire
|
||||
You can use the live preview feature to preview a UI file or the entire
|
||||
UI on the desktop, as well as on Android and embedded Linux
|
||||
devices. The changes you make to the UI are instantly visible
|
||||
to you in the preview.
|
||||
|
@@ -33,11 +33,10 @@
|
||||
\page creator-qml-modules-with-plugins.html
|
||||
\if defined(qtdesignstudio)
|
||||
\previouspage studio-simulink.html
|
||||
\nextpage studio-debugging.html
|
||||
\else
|
||||
\previouspage qtquick-iso-icon-browser.html
|
||||
\nextpage quick-converting-ui-projects.html
|
||||
\previouspage qtquick-placeholder-data.html
|
||||
\endif
|
||||
\nextpage qtquick-adding-dynamics.html
|
||||
|
||||
\title Using QML Modules with Plugins
|
||||
|
||||
|
@@ -25,6 +25,7 @@
|
||||
|
||||
/*!
|
||||
\page qtquick-motion-design.html
|
||||
\previouspage creator-exporting-qml.html
|
||||
\nextpage quick-animation-overview.html
|
||||
|
||||
\title Motion Design
|
||||
@@ -39,6 +40,14 @@
|
||||
|
||||
Learn more about which animation techniques are supported by \QDS
|
||||
and the use cases they are most suitable for.
|
||||
|
||||
\li \l {Creating Animations}
|
||||
|
||||
You can use a timeline and keyframe based editor in the
|
||||
\uicontrol Timeline view to animate the properties of UI
|
||||
components. Animating properties enables their values to
|
||||
move through intermediate values at specified keyframes
|
||||
instead of immediately changing to the target value.
|
||||
\li Production Quality (TODO)
|
||||
|
||||
After the wireframing and prototyping phases, you can use the
|
||||
|
@@ -25,12 +25,12 @@
|
||||
|
||||
/*!
|
||||
\page qtquick-placeholder-data.html
|
||||
\if defined(qtdesignstudio)
|
||||
|
||||
\previouspage studio-simulation-overview.html
|
||||
\if defined(qtdesignstudio)
|
||||
\nextpage studio-javascript.html
|
||||
\else
|
||||
\previouspage qtquick-annotations.html
|
||||
\nextpage creator-quick-ui-forms.html
|
||||
\nextpage creator-qml-modules-with-plugins.html
|
||||
\endif
|
||||
|
||||
\title Loading Placeholder Data
|
||||
|
109
doc/qtcreator/src/qtquick/qtquick-prototyping.qdoc
Normal file
109
doc/qtcreator/src/qtquick/qtquick-prototyping.qdoc
Normal file
@@ -0,0 +1,109 @@
|
||||
/****************************************************************************
|
||||
**
|
||||
** Copyright (C) 2021 The Qt Company Ltd.
|
||||
** Contact: https://www.qt.io/licensing/
|
||||
**
|
||||
** This file is part of the Qt Design Studio documentation.
|
||||
**
|
||||
** Commercial License Usage
|
||||
** Licensees holding valid commercial Qt licenses may use this file in
|
||||
** accordance with the commercial license agreement provided with the
|
||||
** Software or, alternatively, in accordance with the terms contained in
|
||||
** a written agreement between you and The Qt Company. For licensing terms
|
||||
** and conditions see https://www.qt.io/terms-conditions. For further
|
||||
** information use the contact form at https://www.qt.io/contact-us.
|
||||
**
|
||||
** GNU Free Documentation License Usage
|
||||
** Alternatively, this file may be used under the terms of the GNU Free
|
||||
** Documentation License version 1.3 as published by the Free Software
|
||||
** Foundation and appearing in the file included in the packaging of
|
||||
** this file. Please review the following information to ensure
|
||||
** the GNU Free Documentation License version 1.3 requirements
|
||||
** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
|
||||
**
|
||||
****************************************************************************/
|
||||
|
||||
/*!
|
||||
\page qtquick-prototyping.html
|
||||
\if defined(qtdesignstudio)
|
||||
\previouspage qtquick-annotations.html
|
||||
\else
|
||||
\previouspage creator-quick-ui-forms.html
|
||||
\endif
|
||||
\nextpage qtquick-creating-ui-logic.html
|
||||
|
||||
\title Prototyping
|
||||
|
||||
\table
|
||||
\row
|
||||
\li \image studio-3d-scenes.png
|
||||
\li After your UI wireframe has been approved, you can turn it
|
||||
into an interactive prototype to ensure that you and the
|
||||
developers share a common vision about the UI appearance
|
||||
and functionality. You can create the UI logic to simulate
|
||||
complex experiences and add dynamic behavior. You can then
|
||||
validate your design on desktop, embedded, and mobile device
|
||||
platforms. In the prototyping phase, you can also import
|
||||
assets from 2D and 3D content creation tools to bring your
|
||||
prototype closer to the final UI.
|
||||
\endtable
|
||||
|
||||
\list
|
||||
|
||||
\li \l {Creating UI Logic}
|
||||
|
||||
You can turn your wireframe into an interactive prototype by
|
||||
adding the logic that enables your components to apply actions
|
||||
or react to mock data from backend systems to simulate complex
|
||||
experiences.
|
||||
\li \l{Simulating Complex Experiences}
|
||||
|
||||
You can connect UIs to different forms of data from various
|
||||
sources, such as QML-based data models, JavaScript files, and
|
||||
backend services.
|
||||
\if defined(qtdesignstudio)
|
||||
You can also connect your UI to Simulink to load live data from
|
||||
a Simulink simulation.
|
||||
\endif
|
||||
|
||||
\li \l {Dynamic Behaviors}
|
||||
|
||||
You can create connections between components to enable them to
|
||||
communicate with each other. The connections can be triggered by
|
||||
changes in component property values or in UI states.
|
||||
|
||||
\if defined(qtdesignstudio)
|
||||
\li \l {Validating with Target Hardware}
|
||||
|
||||
You can use the live preview feature to preview a UI file or the
|
||||
entire UI on the desktop, as well as on Android and embedded Linux
|
||||
devices. The changes you make to the UI are instantly visible
|
||||
to you in the preview.
|
||||
|
||||
\li \l {Asset Creation with Other Tools}
|
||||
|
||||
Describes how to export designs containing 2D and 3D assets into
|
||||
files that you can import to projects in \QDS, how to import them,
|
||||
and how to export them from \QDS back to the metadata format.
|
||||
|
||||
\else
|
||||
\li \l {Exporting 3D Assets}
|
||||
|
||||
You can export assets from 3D graphics applications into several
|
||||
widely-used formats, such as .blend, .dae, .fbx, .glb, .gltf, .obj,
|
||||
.uia, or .uip.
|
||||
|
||||
\li \l {Importing 3D Assets}
|
||||
|
||||
You can import exported assets into \QC. For a list of formats
|
||||
supported by each \l{Qt Quick 3D} version, see the module
|
||||
documentation.
|
||||
|
||||
\li \l {Exporting Components}
|
||||
|
||||
You can export components contained in \l{UI Files}{UI files}
|
||||
(.ui.qml) to JSON metadata format and PNG assets.
|
||||
\endif
|
||||
|
||||
\endlist
|
||||
*/
|
@@ -26,10 +26,10 @@
|
||||
/*!
|
||||
\page quick-states.html
|
||||
\if defined(qtdesignstudio)
|
||||
\previouspage quick-property-bindings.html
|
||||
\previouspage quick-dynamic-properties.html
|
||||
\nextpage creator-live-preview.html
|
||||
\else
|
||||
\previouspage qtbridge-figma-using.html
|
||||
\previouspage quick-connections-backend.html
|
||||
\nextpage exporting-3d-assets.html
|
||||
\endif
|
||||
|
||||
|
@@ -33,10 +33,11 @@
|
||||
\page creator-quick-ui-forms.html
|
||||
\if defined(qtdesignstudio)
|
||||
\previouspage qtquick-annotations.html
|
||||
\nextpage creator-telemetry.html
|
||||
\else
|
||||
\previouspage qtquick-placeholder-data.html
|
||||
\previouspage qtquick-annotations.html
|
||||
\nextpage qtquick-prototyping.html
|
||||
\endif
|
||||
\nextpage qtquick-adding-dynamics.html
|
||||
|
||||
\title UI Files
|
||||
|
||||
|
@@ -216,7 +216,8 @@
|
||||
100. When all our progress bar instances have been animated, we'll continue
|
||||
by specifying easing curves for them.
|
||||
|
||||
For more information about previewing UIs, see \l {Previewing}.
|
||||
For more information about previewing UIs, see
|
||||
\l {Validating with Target Hardware}.
|
||||
|
||||
\section1 Specifying Easing Curves
|
||||
|
||||
|
@@ -24,7 +24,7 @@
|
||||
****************************************************************************/
|
||||
|
||||
/*!
|
||||
\previouspage studio-getting-started.html
|
||||
\previouspage studio-exporting-and-importing.html
|
||||
\page qtbridge-overview.html
|
||||
\nextpage qtbridge-ai.html
|
||||
|
||||
|
@@ -43,15 +43,13 @@
|
||||
it mainly from the keyboard.
|
||||
|
||||
\list
|
||||
\li \l{Supported Platforms}
|
||||
|
||||
You can install and run \QC on several operating systems to design
|
||||
UIs for multiple desktop, embedded, and mobile device platforms.
|
||||
\li \l{UI Files}
|
||||
|
||||
Some of the wizards create projects that contain UI files
|
||||
(.ui.qml). You should always edit UI files in \l{Form Editor}
|
||||
and \l Properties, to avoid breaking the code.
|
||||
|
||||
\li \l{Coding}
|
||||
|
||||
You can use the code editor in the \uicontrol {Text Editor} view or
|
||||
@@ -59,12 +57,6 @@
|
||||
the QML language as code, not just as plain text. This enables it
|
||||
to provide you with useful features, such as semantic highlighting,
|
||||
checking code syntax, code completion, and refactoring actions.
|
||||
\li \l{Simulating Data Input}
|
||||
|
||||
\QDS enables you to connect UIs to different forms of data from various
|
||||
sources, such as QML-based data models, JavaScript files, and backend
|
||||
services. You can also connect your UI to Simulink to load live data from a
|
||||
Simulink simulation.
|
||||
\li \l{Debugging and Profiling}
|
||||
|
||||
\QDS comes with a JavaScript debugger. In the Debug mode, you
|
||||
|
@@ -24,11 +24,11 @@
|
||||
****************************************************************************/
|
||||
|
||||
/*!
|
||||
\previouspage studio-getting-started.html
|
||||
\previouspage qt-design-viewer.html
|
||||
\page studio-exporting-and-importing.html
|
||||
\nextpage qtbridge-overview.html
|
||||
|
||||
\title Exporting and Importing
|
||||
\title Asset Creation with Other Tools
|
||||
|
||||
Typically, you as a designer would design a UI using imaging and design
|
||||
tools, such as Adobe Photoshop, Sketch, Figma, Blender, or Maya, and then
|
||||
@@ -66,8 +66,8 @@
|
||||
\li Animate your design in \l {Transition Editor} or \l Timeline
|
||||
and \l {Curve Editor}.
|
||||
\li Create interactions in \l States and \l {Connection View}.
|
||||
\li \l{Previewing}{Preview} your design in real time, on the desktop
|
||||
or on a mobile or an embedded device.
|
||||
\li \l{Validating with Target Hardware}{Preview} your design in
|
||||
real time, on the desktop or on a mobile or an embedded device.
|
||||
\li Optionally, export your components back into the metadata format
|
||||
that you can import back into the design tool by using \QB. You
|
||||
can continue to iterate your design this way until it is ready.
|
||||
|
@@ -43,8 +43,10 @@
|
||||
|
||||
Contains answers to some frequently asked questions about \QDS.
|
||||
|
||||
\li \l{Supported Platforms}
|
||||
|
||||
You can install and run \QC on several operating systems to design
|
||||
UIs for multiple desktop, embedded, and mobile device platforms.
|
||||
|
||||
\endlist
|
||||
|
||||
*/
|
||||
|
@@ -26,7 +26,7 @@
|
||||
/*!
|
||||
\previouspage studio-importing-designs.html
|
||||
\page studio-importing-2d.html
|
||||
\nextpage studio-importing-3d.html
|
||||
\nextpage qtquick-fonts.html
|
||||
|
||||
\title Importing 2D Assets
|
||||
|
||||
|
@@ -60,7 +60,7 @@
|
||||
Because the projects do not contain any C++ code, you do not need
|
||||
to build them. To test how well your designs work, you can preview the
|
||||
UIs on the desktop or embedded Linux devices. For more
|
||||
information, see \l{Previewing}.
|
||||
information, see \l{Validating with Target Hardware}.
|
||||
|
||||
\image studio-project-wizards.png "A list of project wizards"
|
||||
|
||||
|
@@ -111,22 +111,18 @@
|
||||
\li \l{Scalable Layouts}
|
||||
\li \l{Annotating Designs}
|
||||
\endlist
|
||||
\li \l{Prototyping} (NEW)
|
||||
\li \l{Prototyping}
|
||||
\list
|
||||
\li Creating UI Logic
|
||||
\li \l{Simulating Data Input}{Simulating Complex Experiences}
|
||||
\li \l{Creating UI Logic}
|
||||
\li \l{Simulating Complex Experiences}
|
||||
\list
|
||||
\li \l{Loading Placeholder Data}
|
||||
\li \l{Simulating Application Logic}
|
||||
\li \l{Simulating Dynamic Systems}
|
||||
\li \l{Using QML Modules with Plugins}
|
||||
\endlist
|
||||
\li \l{Adding Dynamics}{Dynamic Behaviors}
|
||||
\li \l{Dynamic Behaviors}
|
||||
\list
|
||||
\li \l{Creating Animations}
|
||||
\list
|
||||
\li \l{Editing Easing Curves}
|
||||
\endlist
|
||||
\li \l{Adding Connections}
|
||||
\list
|
||||
\li\l{Connecting Components to Signals}
|
||||
@@ -135,34 +131,34 @@
|
||||
\endlist
|
||||
\li \l{Adding States}
|
||||
\endlist
|
||||
\li \l{Previewing}{Validating with Target Hardware}
|
||||
\li \l{Validating with Target Hardware}
|
||||
\list
|
||||
\li \l{Previewing on Desktop}
|
||||
\li \l{Previewing on Devices}
|
||||
\li \l{Previewing in Browsers}
|
||||
\endlist
|
||||
\li \l {Exporting and Importing}{Asset Creation with Other Tools}
|
||||
\li \l {Asset Creation with Other Tools}
|
||||
\list
|
||||
\li \l{Exporting from Design Tools}
|
||||
\li \l{Exporting 2D Assets} (NEW)
|
||||
\list
|
||||
\li \l{Exporting Designs from Adobe Illustrator}
|
||||
\li \l{Exporting Designs from Adobe Photoshop}
|
||||
\list
|
||||
\li \l{Setting Up Qt Bridge for Adobe Photoshop}
|
||||
\li \l{Using Qt Bridge for Adobe Photoshop}
|
||||
\endlist
|
||||
\li \l{Exporting Designs from Sketch}
|
||||
\list
|
||||
\li \l{Setting Up Qt Bridge for Sketch}
|
||||
\li \l{Using Qt Bridge for Sketch}
|
||||
\endlist
|
||||
\li \l{Exporting Designs from Figma}
|
||||
\list
|
||||
\li \l{Setting Up Qt Bridge for Figma}
|
||||
\li \l{Using Qt Bridge for Figma}
|
||||
\endlist
|
||||
\endlist
|
||||
\list
|
||||
\li \l{Exporting Designs from Adobe Illustrator}
|
||||
\li \l{Exporting Designs from Adobe Photoshop}
|
||||
\list
|
||||
\li \l{Setting Up Qt Bridge for Adobe Photoshop}
|
||||
\li \l{Using Qt Bridge for Adobe Photoshop}
|
||||
\endlist
|
||||
\li \l{Exporting Designs from Sketch}
|
||||
\list
|
||||
\li \l{Setting Up Qt Bridge for Sketch}
|
||||
\li \l{Using Qt Bridge for Sketch}
|
||||
\endlist
|
||||
\li \l{Exporting Designs from Figma}
|
||||
\list
|
||||
\li \l{Setting Up Qt Bridge for Figma}
|
||||
\li \l{Using Qt Bridge for Figma}
|
||||
\endlist
|
||||
\endlist
|
||||
\li \l {Exporting 3D Assets}
|
||||
\list
|
||||
\li \l{Exporting from Blender}
|
||||
@@ -178,12 +174,13 @@
|
||||
\li \l{Importing 3D Assets}
|
||||
\endlist
|
||||
\li \l{Exporting Components}
|
||||
\li \l{To and from Qt Creator} (designer-developer workflow)
|
||||
\endlist
|
||||
\endlist
|
||||
\li \l{Motion Design}
|
||||
\list
|
||||
\li \l{Introduction to Animation Techniques}
|
||||
\li \l{Creating Animations}
|
||||
\li \l{Editing Easing Curves}
|
||||
\li \l{Production Quality} (NEW)
|
||||
\list
|
||||
\li \l{Detailed Motion Design} (NEW)
|
||||
|
@@ -61,7 +61,7 @@
|
||||
\row
|
||||
\li \l{Wireframing}
|
||||
\li \l{Prototyping}
|
||||
\li \l{Exporting and Importing}
|
||||
\li \l{Asset Creation with Other Tools}
|
||||
\li \l{Implementing Applications}
|
||||
\endtable
|
||||
*/
|
||||
|
@@ -63,19 +63,21 @@
|
||||
\li \l{Scalable Layouts}
|
||||
\li \l{Annotating Designs}
|
||||
\endlist
|
||||
\li \b {\l{Prototyping}} (NEW)
|
||||
\li \b {\l{Prototyping}}
|
||||
\list
|
||||
\li Creating UI Logic
|
||||
\li \l{Simulating Data Input}{Simulating Complex Experiences}
|
||||
\li \l{Adding Dynamics}{Dynamic Behaviors}
|
||||
\li \l{Previewing}{Validating with Target Hardware}
|
||||
\li \l{Exporting and Importing}{Asset Creation with Other Tools}
|
||||
\li \l{Creating UI Logic}
|
||||
\li \l{Simulating Complex Experiences}
|
||||
\li \l{Dynamic Behaviors}
|
||||
\li \l{Validating with Target Hardware}
|
||||
\li \l{Asset Creation with Other Tools}
|
||||
\endlist
|
||||
\li \b {\l{Motion Design}}
|
||||
\list
|
||||
\li \l{Introduction to Animation Techniques}
|
||||
\li \l{Creating Animations}
|
||||
\li \l{Editing Easing Curves}
|
||||
\li \l{Production Quality} (NEW)
|
||||
\li \l{Importing for Content Creation Tools}
|
||||
\li \l{Importing from Content Creation Tools}
|
||||
\li \l{Optimizing for Target Hardware} (NEW)
|
||||
\endlist
|
||||
\row
|
||||
@@ -112,7 +114,7 @@
|
||||
\row
|
||||
\li {4,1} \note To report bugs and suggestions to the
|
||||
\l{https://bugreports.qt.io/}{Qt Project Bug Tracker},
|
||||
select \uicontrol {Help > Report Bug} in QDS.
|
||||
select \uicontrol {Help > Report Bug} in \QDS.
|
||||
To copy and paste detailed information about your system to the
|
||||
bug report, select \uicontrol Help >
|
||||
\uicontrol {System Information}.
|
||||
|
@@ -29,7 +29,7 @@
|
||||
/*!
|
||||
\page exporting-3d-assets.html
|
||||
\if defined(qtdesignstudio)
|
||||
\previouspage
|
||||
\previouspage figmaqtbridge.html
|
||||
\else
|
||||
\previouspage quick-states.html
|
||||
\endif
|
||||
@@ -37,6 +37,17 @@
|
||||
|
||||
\title Exporting 3D Assets
|
||||
|
||||
\if defined(qtcreator)
|
||||
\table
|
||||
\row
|
||||
\li \inlineimage blender-logo.png
|
||||
\li \inlineimage maya-logo.png
|
||||
\row
|
||||
\li \l{Exporting from Blender}{Blender}
|
||||
\li \l{Exporting from Maya}{Maya}
|
||||
\endtable
|
||||
\endif
|
||||
|
||||
You can import files you created using 3D graphics applications and exported
|
||||
to several widely-used formats, such as .blend, .dae, .fbx, .glb, .gltf,
|
||||
.obj, .uia, or .uip. For a list of formats supported by each \l{Qt Quick 3D}
|
||||
|
@@ -28,7 +28,12 @@
|
||||
/*!
|
||||
\page exporting-from-qt3ds.html
|
||||
\previouspage exporting-from-maya.html
|
||||
\if defined(qtdesignstudio)
|
||||
\nextpage studio-importing-designs.html
|
||||
\else
|
||||
\nextpage studio-importing-3d.html
|
||||
\endif
|
||||
|
||||
\title Exporting from Qt 3D Studio
|
||||
|
||||
Use the following guidelines to achieve the best results when converting
|
||||
|
@@ -26,12 +26,11 @@
|
||||
/*!
|
||||
\page studio-importing-3d.html
|
||||
\if defined(qtdesignstudio)
|
||||
\previouspage studio-importing-2d.html
|
||||
\nextpage creator-exporting-qml.html
|
||||
\previouspage qtquick-fonts.html
|
||||
\else
|
||||
\previouspage exporting-from-maya.html
|
||||
\nextpage studio-3d-view.html
|
||||
\endif
|
||||
\nextpage creator-exporting-qml.html
|
||||
|
||||
\title Importing 3D Assets
|
||||
|
||||
|
Reference in New Issue
Block a user