Merge commit 'origin/0.9.1-beta'

This commit is contained in:
con
2008-12-15 18:21:50 +01:00
39 changed files with 441 additions and 241 deletions

1
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@@ -0,0 +1 @@
See the file doc/coding-style.qdoc

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@@ -39,12 +39,14 @@ that you:
\endlist
\section1 Submitting Code
Send your contributions to qt-creator@trolltech.com
It is implicitly understood that all patches contributed to The Qt Creator
Project are made under under the Gnu General Public License, version 2 or later
and
and currently we require that you sign a copyright assignment form. We are
working on a better solution.
If you have a problem with that, don't contribute code.
@@ -54,12 +56,11 @@ ideas with the other developers on mailing list first.
When you create the patch, please use git or use "diff -up" since we find
that a lot easier to read than the other diff formats. Also please do not
send patches that implements or fixes several different things; several
patches is a much better option.
send patches that implement or fixes several different things; several
patches is a much better option. Or send as your a url to pull from.
We also require you to provide a commit message entry with every patch,
this describes in detail what the patch is doing.
that describes in detail what the patch is doing.
\section1 Code Constructs
@@ -207,10 +208,168 @@ Only one declaration on each line.
\section2 Formatting
We are using the Qt Coding style, please follow the guidelines below.
Indentation
4 spaces, no tabs
Declaring variables
Declare each variable on a separate line
Avoid short (e.g., a,rbarr,nughdeget) names whenever possible
Single character variable names are only okay for counters and temporaries, where the purpose of the variable is obvious
Wait with declaring a variable until it is needed
Variables and functions start with a small letter. Each consecutive word in a variable's name starts with a capital letter
Avoid abbreviations
// Wrong
int a, b;
char *c, *d;
// Correct
int height;
int width;
char *nameOfThis;
char *nameOfThat;
Whitespace
Use blank lines to group statements together where suited
Always use only one blank line
Always use a single space after a keyword, and before a curly brace.
// Wrong
if(foo){
}
// Correct
if (foo) {
}
For pointers or references, always use a single space before '*' or '&', but never after.
Avoid C-style casts when possible.
// Wrong
char* blockOfMemory = (char* ) malloc(data.size());
// Correct
char *blockOfMemory = (char *)malloc(data.size());
char *blockOfMemory = reinterpret_cast<char *>(malloc(data.size()));
Braces
As a base rule, the left curly brace goes on the same line as the start of the statement:
// Wrong
if (codec)
{
}
// Correct
if (codec) {
}
Exception: Function implementations and class declarations always have the left brace on the start of a line:
static void foo(int g)
{
qDebug("foo: %i", g);
}
class Moo
{
};
Use curly braces when the body of a conditional statement contains more than one line, and also if a single line statement is somewhat complex.
// Wrong
if (address.isEmpty()) {
return false;
}
for (int i = 0; i < 10; ++i) {
qDebug("%i", i);
}
// Correct
if (address.isEmpty())
return false;
for (int i = 0; i < 10; ++i)
qDebug("%i", i);
Exception 1: Use braces also if the parent statement covers several lines / wraps
// Correct
if (address.isEmpty() || !isValid()
|| !codec) {
return false;
}
Exception 2: Use braces also in if-then-else blocks where either the if-code or the else-code covers several lines
// Wrong
if (address.isEmpty())
--it;
else {
qDebug("%s", qPrintable(address));
++it;
}
// Correct
if (address.isEmpty()) {
--it;
} else {
qDebug("%s", qPrintable(address));
++it;
}
// Wrong
if (a)
if (b)
...
else
...
// Correct
if (a) {
if (b)
...
else
...
}
Use curly braces when the body of a conditional statement is empty
// Wrong
while (a);
// Correct
while (a) {}
Parentheses
Use parentheses to group expressions:
// Wrong
if (a && b || c)
// Correct
if ((a && b) || c)
// Wrong
a + b & c
// Correct
(a + b) & c
Line breaks
Keep lines shorter than 100 characters; insert line breaks if necessary.
Commas go at the end of a broken line; operators start at the beginning of the new line. The operator is at the end of the line to avoid having to scroll if your editor is too narrow.
// Wrong
if (longExpression +
otherLongExpression +
otherOtherLongExpression) {
}
// Correct
if (longExpression
+ otherLongExpression
+ otherOtherLongExpression) {
}
Adapt the formatting of your code to the one used in the
other parts of Qt Creator. In case there is different formatting for
the same construct, use the one used more often.
\section2 Declarations
@@ -228,6 +387,10 @@ Only one declaration on each line.
- Avoid global or static variables.
\section2 API/ABI stability
We currently do not gurantee any API nor ABI compatibility between releases.
\section2 File headers
If you create a new file, the top of the file should include a

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@@ -33,8 +33,8 @@
\o \bold{Qt Designer Integration}: User interface forms can be designed
within Qt Creator. Simply double-click on a \c{.ui} file within the
\gui{Project Explorer} to launch the integration.
\o \bold{Navigation tools}: Powerful navigation tools let the user
navigate around files and classes with minimal keystrokes.
\o \bold{Locator}: A powerful navigation tool that lets the user locate
files and classes using minimal keystrokes.
\o \bold{Support for qmake's .pro file format}: The project's \c{.pro}
file is used as a project description file.
\o \bold{Debugging Interface to GDB}: Applications can be debugged
@@ -50,15 +50,16 @@
\o \l{Creating a Project in Qt Creator}
\o \l{Build Settings}
\o \l{Writing a Simple Program with Qt Creator}
\o \l{Navigating Quickly Around Your Code}
\o \l{Navigating Quickly Around Your Code with Locator}
\o \l{Debugging with Qt Creator}
\o \l{Tips and Tricks}
\o \l{Glossary}
\o \l{Known Issues for Version 0.9 (Technical Preview)}
\o \l{Known Issues of Version 0.9 (Technical Preview)}
\endlist
*/
/*!
\contentspage index.html
\page creator-quick-tour.html
@@ -114,7 +115,7 @@
The task pane in Qt Creator can display one of four different panes:
\gui{Build Issues}, \gui{Search Results}, \gui{Application Output}, and
\gui{Compile}. These panes are available in all modes.
\gui{Compile Output}. These panes are available in all modes.
\section2 Build Issues
@@ -142,8 +143,8 @@
\section2 Compile
The \gui{Compile} pane provides all the output from the compiler. In other
words, it is a more verbose version of information displayed in the
The \gui{Compile Output} pane provides all the output from the compiler. In
other words, it is a more verbose version of information displayed in the
\gui{Build Issues}
\image qtcreator-compile-pane.png
@@ -168,19 +169,22 @@
Qt Creator is fully integrated with Qt Designer to help you design user
interface forms just like you would with the standalone version. The Qt
Designer integration also includes project management and code completion.
For more information on Qt Designer, you can refer to
\l{The Designer Manual}.
\image qtcreator-formedit.png
\section1 Keyboard Navigation
Even though Qt Creator can be used with a mouse, it also caters to the
needs of developers who are more comfortable with the keyboard. A wide
range of \l{keyboard-shortcuts}{keyboard} and \l{Quick Navigation}
{navigation} shortcuts are available to help speed up the process of
developing your application.
Qt Creator caters not only to developers who are used to using the mouse,
but also to developers who are more comfortable with the keyboard. A wide
range of \l{keyboard-shortcuts}{keyboard} and
\l{Navigating Quickly Around Your Code with Locator}{navigation} shortcuts
are available to help speed up the process of developing your application.
*/
/*!
\contentspage index.html
\previouspage creator-quick-tour.html
@@ -191,37 +195,30 @@
\table
\row
\i \bold{Warning:} Qt Creator currently supports qmake only.
Makefile and CMake support is not yet available.
\i \note Qt Creator currently supports \c qmake only. \c Makefile
and \c CMake support is currently unavailable.
\endtable
To modify the build settings of your project, switch to the
\gui{Build & Run} mode using the mouse or by pressing \key{Ctrl+4}.
To modify the build settings of your project, switch to the \gui{Projects}
mode using the mouse or with \key{Ctrl+4}.
\image qtcreator-buildsettings.png
\image qtcreator-buildsettingstab.png
Action items to create, clone, or delete build configurations can be found
on the right of the dialog. You can have as many build configurations
as you need. By default Qt Creator creates a \bold{debug} and
\bold{release} build configuration. Both these configurations use the
at the bottom of the dialog. You can have as many build configurations as
needed. By default Qt Creator creates a \bold{debug} and \bold{release}
build configuration. Both these configurations use the
\l{glossary-default-qt}{Default Qt Version}.
In the tree on the left, a list of build configurations and their settings
are displayed. The screenshot below shows the \bold{debug} and
are displayed. The screenshot above shows the \bold{debug} and
\bold{release} configurations and their corresponding settings:
\bold{Build Environment} and \bold{Build Steps}.
\image qtcreator-buildsettingstab.png
When you select a build configuration in the tree, a configuration page for
general build settings will be displayed. Here you can specify which
\l{glossary-project-qt}{Qt version} to use to build your project, whether
to \l{glossary-shadow-build}{shadow build} the project, and if a special
debugging helper is linked into the project or not.
The debugging helper enables the gdb integration to show the contents of
Qt data types. Enabling this option means that an additional file will be
compiled and linked to your project.
to \l{glossary-shadow-build}{shadow build} the project.
\image qtcreator-buildenvironment.png
@@ -238,11 +235,14 @@
\bold{Build Settings} page. Qt Creator will run the make command using the
correct Qt version.
\note The default qmake arguments \c{-after SOURCES*=gdbmacros.cpp
-after QT*=network} are due to the debugging helper described above. If the
\note The \bold{Gdb Macros Build} step builds a small library along with your
project that is used for the custom display of Qt and STL objects in the
integrated debugger. The library is created and built in a "qtc-gdbmacros"
subfolder of your project's main directory, and loaded dynamically into your
application if you run it in the debugger. If the
debugging helper seems to break your build or your application, you can
turn it off. You will still be able to debug applications, but the contents
of Qt data types will not be displayed properly.
remove the build step. You will still be able to debug applications, but the
contents of Qt and STL data types will not be displayed properly.
\section1 Qt Version Management
@@ -270,6 +270,7 @@
\gui{Build Configuration}.
*/
/*!
\contentspage index.html
\previouspage creator-quick-tour.html
@@ -319,7 +320,7 @@
Lastly, specify the name of the class you would like to create. The
\e{Header file}, \e{Source file} and \e{Form file} fields will update
themselves according to your choice of class name.
automatically according to your choice of class name.
You also have to select the base class for your class, either a
QWidget, QDialog or QMainWindow, from the drop down box. Click
@@ -328,6 +329,7 @@
\endtable
*/
/*!
\contentspage index.html
\previouspage creator-creating-project.html
@@ -516,95 +518,129 @@
*/
/*!
\contentspage index.html
\previouspage creator-writing-program.html
\page creator-navigation.html
\nextpage creator-debugging.html
\title Navigating Quickly Around Your Code
\title Navigating Quickly Around Your Code with Locator
With Qt Creator, navigating to different locations in your project or on
your disk, such as files, classes and methods, is trivial using the input
field at the bottom left of the application window.
your disk, e.g., files, classes, methods, etc., is trivial using
\gui Locator -- a smart line edit at the bottom left of Qt Creator's
window.
### SCREENSHOT
\image qtcreator-locator.png
To open for example the file \c{main.cpp} of your project, click into the
input field (or use \key{Ctrl+K} to get there), type the file name, and
finally press the \key{Return} key. The file will open in the editor.
You can also type only a part of a file name, and use the wildcard
characters \c{*} and \c{?} which match \c{any number of any characters} and
\c{any single character}, respectively - you will get a list of all matching
files to choose from.
Suppose you would like to open your project's \c{main.cpp} file, click on
\gui Locator or use \key{Ctrl+K}, type in the file name and then press
\key Return. The file will be opened in the editor. You can also type
part of a file name and use wildcard characters \c{*} and \c{?} to match
\e{any} number of \e{any} characters. A list of all files matching your
criteria will be displayed.
\gui Locator not only allows you to navigate files on disk but also other
"locations", which are organized with \bold{Filters}. Currently there are
filters for:
As mentioned above, files are not the only type of locations you can
jump to. The different types of locations are organized in what we
call \c{filters}. There are filters for jumping to
\list
\o files mentioned in your \c{.pro} files, such as source and header,
resource and \c{.ui} files,
\o a specific line in your current text document,
\o class and method definitions in your project or anywhere referenced
from your project,
\o help topics, including the Qt API reference documentation,
\o files anywhere on your hard disk (by browsing through the file system),
\o any open document,
\o files from a subdirectory structure you define.
\o files anywhere on your hard disk (browsing through the file system),
\o files from a subdirectory structure defined by you,
\o files mentioned in your \c{.pro} files, such as source, header,
resource, and \c{.ui} files,
\o any open document,
\o class and method definitions in your project or anywhere referenced
from your project,
\o help topics, including Qt's documentation, and,
\o a specific line in the document displayed on your editor,
\endlist
Some of these filters are not used by default if you just start typing in the
input field, but require you to type a "prefix" in front, that is
assigned to that filter. The prefix is usually a single character,
followed by a space. As an example, to jump to the definition of the class
\c{QDataStream} type \key{Ctrl+K}, \key{:}, \key{Space}, and the class name.
You find a full list of filters and their prefixes below.
Some of these filters require you to activate them by typing an assigned
\e prefix. This prefix is usually a single character followed by
\key{Space}. For example, to jump to the definition of the class
\l{http://doc.trolltech.com/qdatastream.html}{QDataStream}, type:
\key{Ctrl+K} to activate \gui Locator. Then type colon (\key{:}) followed
by \key{Space} and the class name.
Below is a full list of \l{http://doc.trolltech.com/qdatastream.html}
{QDataStream} related output:
\image qtcreator-navigate-popup.png
You can add filters that provide quick navigation to files in a
subdirectory structure that you define. This way you have quick access to
files that are not directly mentioned in your project, but still relate to it.
Click on the little magnifier glass in the input field and choose
\gui{Configure...} from the menu that appears. This opens the preferences
dialog for navigation filters. Click the \gui{Add} button to create a new
filter. Give it a name, choose directories, set (a comma separated list of)
file patterns, and give it a prefix string. After closing the preferences
dialog the directories you specified are searched for files that match the
file patterns, and the information is cached. From now on you can jump to
these files by just typing part of the file name into the navigation input
field. You can force an update of the cached information about the files via
the \gui{Refresh} menu item in the magnifier menu.
Filters can be added to provide quick navigation around files in a
subdirectory structure defined by you. This way, you can acccess files you
need, that are not directly mentioned in your project. Click on
\image qtcreator-locator-magnify.png
and choose \gui{Configure...} from the menu displayed.
\image qtcreator-locator-customize.png
This then displays the \gui Preferences dialog (\gui Options on Mac Os X)
for navigation filters. Click \gui Add to create a new filter. In the
\gui{Filter Configuration} dialog below, give your filter a name, select
your preferred directories, set file patterns with a comma separated list,
and specify a prefix string.
\image qtcreator-navigate-customfilter.png
The following table gives an overview on the currently available filters:
After closing this dialog, \gui Locator will search the directories you
selected for files matching your file patterns, and the information will be
cached. Click \gui Refresh from the menu above to update the cached
information.
The following table lists the filters currently available:
\table
\header
\o Function
\o Key Combination
\o Function
\o Key Combination
\o Screenshot
\row
\o Go to a Line in the Current Document
\o Ctrl + K, l, Space, and the line number
\o Go to a line in the current document
\o Ctrl+K, l, Space, and the line number
\o \image qtcreator-locator-line.png
\row
\o Go to a Function Definitions
\o Ctrl + K, :, Space, and the function name
\o Go to a symbol definition
\o Ctrl+K, :, Space, and the function name
\o \image qtcreator-locator-symbols.png
\row
\o Go to a Help Topic
\o Ctrl + K, ?, Space, and the topic
\o Go to a help topic
\o Ctrl+K, ?, Space, and the topic
\o \image qtcreator-locator-help.png
\row
\o Go to an Already Opened Document
\o Ctrl + K, o, Space, and the document name.
\o Go to an opened document
\o Ctrl+K, o, Space, and the document name.
\o \image qtcreator-locator-opendocs.png
\row
\o Go to a File in the File System (browsing the file system)
\o Ctrl + K, f, Space, and the file name.
\o Go to a file in the file system (browse the file system)
\o Ctrl+K, f, Space, and the file name.
\o \image qtcreator-locator-filesystem.png
\row
\o Go to a File in any Loaded Project
\o Ctrl + K, a, Space, and the function name.
\o Go to a file in any project currently loaded
\o Ctrl+K, a, Space, and the function name.
\o \image qtcreator-locator-files.png
\row
\o Go to a File in the Current Project
\o Ctrl + K, p, Space, and the function name.
\o Go to a file in the current project
\o Ctrl+K, p, Space, and the function name.
\o \image qtcreator-locator-current-project.png
\row
\o Go to a class definition
\o Ctrl+K, c, Space, and the class name.
\o \image qtcreator-locator-classes.png
\row
\o Go to a method definition
\o Ctrl+K, m, Space, and the class name.
\o \image qtcreator-locator-methods.png
\endtable
\note By default, if you press \key{Ctrl+K} and do not use a prefix to
specify a filter, three filters will be enabled: \c{o}, \c{l}, and \c{a}.
*/
@@ -734,11 +770,9 @@
To finish debugging, Press \key{Shift+F5}. A line of code can be executed
as a whole with \key F10; to execute a function or a sub-function, use
\key F11. Alternatively, you can continue running the program with \key F5.
###REWORD
There is also the possibility to continue execution until the current
function finishes, or, for advanced use, to jump to an arbitrary
possition in the current function.
It is possible to continue executing your program until the current
function completes or jump to an arbitrary position in the current
function.
\section2 Stack
@@ -765,7 +799,6 @@
\section2 Threads
If a multi-threaded program is stopped, the \gui Thread view or the
combobox named \gui Thread in the debugger's status bar can be used to
switch from one thread to another. The \gui Stack view will adjust itself
@@ -828,30 +861,25 @@
\section2 Modules
By default, the \gui Modules view is hidden as it is only useful with the
experimental delayed debug information loading feature. You can turn this
feature on by selecting \gui{Fast Debugger Start}
experimental delayed loaing of debug information feature. You can turn
this feature on by selecting \gui{Fast Debugger Start}
With this feature, debug information from the Qt library itself is not
loaded when the application starts up, thereby reducing the startup times
for some applications. You can then use the \gui Modules view to manually
load this information, if required.
\note In this scenario, some breakpoints may not be set by the debugger.
The \gui Modules view is hidden by default and only useful in
connection with the experimental feature of delayed debug
information loading. This feature is accessible by selecting
\gui{Debug} and \gui{Fast Debugger Start}. When using the
feature, debug information coming from the Qt library itself
are not loaded on application startup, thereby reducing the
startup times for some applications. The \gui{Modules View}
can then be used to load this information manually if needed.
Note that the debugger may fail to set some breakpoints in
this scenarios.
\section2 Disassembler View and Registers View
Both the \gui{Disassembler View} and \gui{Registers View} are hidden
by default. The former shows the disassembled code of the current
function, the latter the current state of the CPU registers.
Both views are mainly useful in connection with the low-level
\gui{Step single instruction} and \gui{Step over single instruction}
commands.
By default, both the \gui Disassembler and \gui Registers view are hidden.
The \gui Disassembler view displays disassembled code for the current
function; the \gui Registers view displays the current state of the CPU's
registers. Both views are useful for low-level commands such as
\gui{Step Single Instruction} and \gui{Step Over Single Instruction}.
\section1 A Walkthrough for the Debugger Frontend
@@ -974,6 +1002,7 @@
the low-level structures visible again.
*/
/*!
\contentspage index.html
\previouspage creator-tips.html
@@ -1017,6 +1046,7 @@
*/
/*!
\contentspage index.html
\previouspage creator-glossary.html
@@ -1031,84 +1061,71 @@
\header
\o Function
\o Key Combination
\row
\o Activate Build & Run Mode
\o Ctrl + 4
\o Activate \gui Welcome mode
\o Ctrl + 1
\row
\o Activate Debug Mode
\o Ctrl + 3
\row
\o Activate Edit Mode
\o Activate \gui Edit mode
\o Ctrl + 2
\row
\o Activate Help Mode
\o Activate \gui Debug mode
\o Ctrl + 3
\row
\o Activate \gui Projects mode
\o Ctrl + 4
\row
\o Activate \gui Help mode
\o Ctrl + 5
\row
\o Activate Output Mode
\o Activate \gui Output mode
\o Ctrl + 6
\row
\o Activate Welcome Mode
\o Ctrl + 1
\row
\o Find
\o Ctrl + F
\row
\o Find Next
\o Find next
\o F3
\row
\o Go back to Code Editor (May require more than one press)
\o Go back to the code editor (\gui Edit mode: The first press
gives the editor focus, without closing secondary windows; the
second press closes all secondary windows. \gui Debug mode or
\gui Help mode: Switch to \gui Edit mode.)
\o Esc
\row
\o Go to a Line
\o Go to a line
\o Ctrl + L
\row
\o Start Debugging
\o Start debugging
\o F5
\row
\o Stop Debugging
\o Stop debugging
\o Shift + F5
\row
\o Toggle Application Output
\o Alt + 3
\row
\o Toggle Code Declaration and Definition
\o Toggle code declaration and definition
\o F2
\row
\o Toggle Header File and Source File
\o Toggle header file and source file
\o F4
\row
\o Toggle Side Bar
\o Alt + 0
\row
\o Toggle Task List
\o Toggle \gui{Build Issues} pane
\o Alt + 1
\row
\o Toggle Search Results
\o Toggle \gui{Search Results} pane
\o Alt + 2
\row
\o Toggle Compile Output
\o Toggle \gui{Application Output} pane
\o Alt + 3
\row
\o Toggle \gui{Compile Output} pane
\o Alt + 4
\row
\o Select Welcome Mode
\o Ctrl + 1
\row
\o Select Edit Mode
\o Ctrl + 2
\row
\o Select Debug Mode
\o Ctrl + 3
\row
\o Select Build & Run Mode
\o Ctrl + 4
\row
\o Select Help Mode
\o Ctrl + 5
\row
\o Select Output Mode
\o Ctrl + 6
\endtable
*/
/*!
\contentspage index.html
\previouspage creator-keyboard-shortcuts.html
@@ -1120,42 +1137,42 @@
The development team is aware of those, there is no need to report them as bug.
\list
\o The central editor sometimes loses it "changed" status marker.
\o The central editor sometimes loses it "changed" status marker.
\o There is a kernel bug essentially making debugging unreliable
on 2.6.24 kernels for i386 (which is, unfortunately, the default
on Ubuntu 8.04).
See \l{https://bugs.launchpad.net/ubuntu/+source/gdb/+bug/230315/}
for details.
The only solution for this problem is to boot another kernel.
\o There is a kernel bug essentially making debugging unreliable on
2.6.24 kernels for i386 (which is, unfortunately, the default on
Ubuntu 8.04). See
\l{https://bugs.launchpad.net/ubuntu/+source/gdb/+bug/230315/} for
details. The only solution to this problem is to boot another
kernel.
\o Gdb may take long to load debugging symbols, especially from large
libraries like \c libQtWebKit. Starting the debugging module can
take up to several minutes without visible progress.
\o gdb sometimes takes very long to load debugging symbol,
especially from big libraries like libQtWebKit. Starting debugging
can take up to several minutes without visible progress.
\o Paths or file names containing spaces or special characters, e.g.,
colons, dollar signs, hash marks etc. may cause difficulties. This
is because some of the tools Qt Creator uses in the background have
restrictions on the characters allowed in file and directory names.
To be on the safe side, we recomment creating projects and project
items with names consisting of plain characters, numbers,
underscores, and hyphens.
\o Paths or file names containing spaces or special characters like colons,
dollar signs, hash marks etc. may create difficulties.
Some of the tools Qt Creator uses in the background to do the "real
work" have restrictions on the characters that are allowed in file
and directory names. To be on the safe side, it is strongly
recommended to create projects and project items only with names
consisting of plain characters, numbers, underscores, and hyphens.
\o \c{.pro} files are reformatted if files have been added or removed.
Whitespace is not preserved.
\o \c .pro files are reformatted if files are added/removed.
Whitespace is not preserved.
\o There is no IDE support for adding files to include (\c .pri) files.
\o No IDE support for adding files to include (\c .pri) files.
\o There is no IDE support for adding/removing sub-projects. Project
hierarchies (SUBDIRS template) have to be created manually.
\o No IDE support for adding/removing sub-projects.
Project hierarchies (SUBDIRS template) have to be created by hand.
\o The file system sidebar does not update automatically. As a
workaround, switch to another directory and then back.
\o The file system sidebar does not update automatically.
As a workaround you can switch to another directory and then back.
\o The resource system of the embedded version of Qt Designer does not
interact with the project manager.
\o The resource system of the embedded version of Qt Designer
does not interact with the project management.
\o Loading KDE4 designer plugins breaks the style, due to a bug in KDE.
\o Loading KDE4 designer plugins breaks the style, due to a bug in KDE.
\endlist
*/

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@@ -13,6 +13,7 @@ win32 {
}
linux-* {
LIBS *= -lExtensionSystem -lAggregation
QMAKE_FLAGS+=-Wl,--enable-new-dtags
}
TEMPLATE = app

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@@ -283,3 +283,4 @@ int main(int argc, char **argv)
QTimer::singleShot(100, &pluginManager, SLOT(startTests()));
return app.exec();
}

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@@ -268,16 +268,14 @@ bool EditorGroup::restoreState(const QByteArray &state)
EditorManager *em = EditorManager::instance();
EditorList editors;
in >> editors;
IEditor *currentEditor = 0;
IEditor *editor;
int savedIndex = editors.currentEditorIndex;
if (savedIndex >= 0 && savedIndex < editors.count())
em->restoreEditor(editors.fileNameAt(savedIndex), editors.editorKindAt(savedIndex), this);
for (int j = 0; j < editors.count(); ++j) {
editor = em->restoreEditor(editors.fileNameAt(j), editors.editorKindAt(j), this);
if (j == savedIndex)
currentEditor = editor;
continue;
em->restoreEditor(editors.fileNameAt(j), editors.editorKindAt(j), this);
}
if (currentEditor)
setCurrentEditor(currentEditor);
return true;
}

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@@ -98,8 +98,6 @@ void FancyTabBar::paintEvent(QPaintEvent *event)
// paint active tab last, since it overlaps the neighbors
paintTab(&p, currentIndex());
}
// Handle hover events for mouse fade ins

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@@ -151,20 +151,18 @@ class Debugger::Internal::LocationMark
public:
LocationMark(const QString &fileName, int linenumber)
: BaseTextMark(fileName, linenumber)
{
}
{}
~LocationMark();
QIcon icon() const;
void updateLineNumber(int /*lineNumber*/) {}
void updateBlock(const QTextBlock & /*block*/) {}
void removedFromEditor() { deleteLater(); }
private:
void removedFromEditor() {}
};
LocationMark::~LocationMark()
{
//qDebug() << "LOCATIONMARK DESTRUCTOR" << m_editor;
//qDebug() << "LOCATIONMARK DESTRUCTOR";
}
QIcon LocationMark::icon() const

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@@ -25,7 +25,7 @@ SUBDIRS = plugin_coreplugin \
# plugin_regexp \ # don't know what to do with this
plugin_qtscripteditor \
plugin_cpaster \
plugin_cmakeprojectmanager
# plugin_cmakeprojectmanager
# These two plugins require private headers from Qt and therefore don't work
# with an installed/released version of Qt.

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@@ -52,7 +52,7 @@ public:
CompileOutputWindow(BuildManager *bm);
QWidget *outputWidget(QWidget *);
QList<QWidget*> toolBarWidgets(void) const { return QList<QWidget *>(); }
QString name() const { return tr("Compile"); }
QString name() const { return tr("Compile Output"); }
int priorityInStatusBar() const;
void clearContents();
void visibilityChanged(bool visible);

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@@ -311,7 +311,7 @@ QModelIndex EnvironmentModel::addVariable(const EnvironmentItem &item)
rowInResult = findInResultInsertPosition(item.name);
int rowInChanges = findInChangesInsertPosition(item.name);
qDebug()<<"addVariable "<<item.name<<existsInBaseEnvironment<<rowInResult<<rowInChanges;
//qDebug() << "addVariable " << item.name << existsInBaseEnvironment << rowInResult << rowInChanges;
if (existsInBaseEnvironment) {
m_items.insert(rowInChanges, item);

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@@ -406,16 +406,6 @@ bool ProjectExplorerPlugin::initialize(const QStringList & /*arguments*/, QStrin
msessionContextMenu->addAction(cmd, Constants::G_SESSION_FILES);
#endif
#if 0
// recent projects menu
Core::IActionContainer *mrecent =
am->createMenu(Constants::M_RECENTPROJECTS);
mrecent->menu()->setTitle("Recent Projects");
mfile->addMenu(mrecent, Core::Constants::G_FILE_PROJECT);
connect(mfile->menu(), SIGNAL(aboutToShow()),
this, SLOT(updateRecentProjectMenu()));
#endif
// Default open action
m_openFileAction = new QAction(tr("Open File"), this);
cmd = am->registerAction(m_openFileAction, ProjectExplorer::Constants::OPENFILE,
@@ -425,6 +415,14 @@ bool ProjectExplorerPlugin::initialize(const QStringList & /*arguments*/, QStrin
// Open With menu
mfilec->addMenu(openWith, ProjectExplorer::Constants::G_FILE_OPEN);
// recent projects menu
Core::IActionContainer *mrecent =
am->createMenu(Constants::M_RECENTPROJECTS);
mrecent->menu()->setTitle("Recent Projects");
mfile->addMenu(mrecent, Core::Constants::G_FILE_OPEN);
connect(mfile->menu(), SIGNAL(aboutToShow()),
this, SLOT(updateRecentProjectMenu()));
// unload action
m_unloadAction = new QAction(tr("Unload Project"), this);
cmd = am->registerAction(m_unloadAction, Constants::UNLOAD, globalcontext);
@@ -1498,8 +1496,7 @@ void ProjectExplorerPlugin::openRecentProject()
QAction *a = qobject_cast<QAction*>(sender());
if (m_recentProjectsActions.contains(a)) {
const QString fileName = m_recentProjectsActions.value(a);
if (ProjectFileFactory *pf = findProjectFileFactory(fileName))
pf->open(fileName);
openProject(fileName);
}
}

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@@ -700,7 +700,6 @@ void Qt4ProFileNode::update()
void Qt4ProFileNode::fileChanged(const QString &filePath)
{
qDebug()<<"+++++"<<filePath;
CppTools::CppModelManagerInterface *modelManager =
ExtensionSystem::PluginManager::instance()->getObject<CppTools::CppModelManagerInterface>();

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@@ -621,7 +621,22 @@ void Qt4Project::addDefaultBuild()
// Restoring configuration
// Do we already have a gdbmacrobuildstep?
// If not add it and disable linking of debugging helper
// TODO
// Check for old link debugging helper setting in each buildConfiguration
// We add a gdbmacrosbuildstep if at least one has it
// TODO remove migration code from pre beta
foreach(const QString &bc, buildConfigurations()) {
QVariant v = value(bc, "addQDumper");
if (v.isValid() && v.toBool()) {
GdbMacrosBuildStep *gdbmacrostep = new GdbMacrosBuildStep(this);
insertBuildStep(0, gdbmacrostep);
break;
}
}
foreach(const QString &bc, buildConfigurations()) {
setValue(bc, "addQDumper", QVariant());
}
}
}

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@@ -1022,7 +1022,7 @@ Core::ICore *SubversionPlugin::coreInstance()
SubversionPlugin *SubversionPlugin::subversionPluginInstance()
{
QTC_ASSERT(m_subversionPluginInstance, m_subversionPluginInstance);
QTC_ASSERT(m_subversionPluginInstance, return m_subversionPluginInstance);
return m_subversionPluginInstance;
}

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@@ -749,7 +749,7 @@ void BaseTextEditor::moveLineUpDown(bool up)
void BaseTextEditor::cleanWhitespace()
{
d->m_document->cleanWhitespace();
d->m_document->cleanWhitespace();
}
void BaseTextEditor::keyPressEvent(QKeyEvent *e)
@@ -1286,7 +1286,7 @@ void BaseTextEditor::setFontSettings(const TextEditor::FontSettings &fs)
void BaseTextEditor::setStorageSettings(const StorageSettings &storageSettings)
{
d->m_document->setStorageSettings(storageSettings);
d->m_document->setStorageSettings(storageSettings);
}
//--------- BaseTextEditorPrivate -----------
@@ -2283,9 +2283,11 @@ void BaseTextEditor::extraAreaPaintEvent(QPaintEvent *e)
}
}
collapseAfter = (userData->collapseMode() == TextBlockUserData::CollapseAfter);
collapseThis = (userData->collapseMode() == TextBlockUserData::CollapseThis);
hasClosingCollapse = userData->hasClosingCollapse() && (previousBraceDepth > 0);
if (!userData->ifdefedOut()) {
collapseAfter = (userData->collapseMode() == TextBlockUserData::CollapseAfter);
collapseThis = (userData->collapseMode() == TextBlockUserData::CollapseThis);
hasClosingCollapse = userData->hasClosingCollapse() && (previousBraceDepth > 0);
}
}
if (d->m_codeFoldingVisible) {
@@ -2318,10 +2320,12 @@ void BaseTextEditor::extraAreaPaintEvent(QPaintEvent *e)
bool collapseNext = nextBlockUserData
&& nextBlockUserData->collapseMode()
== TextBlockUserData::CollapseThis;
== TextBlockUserData::CollapseThis
&& !nextBlockUserData->ifdefedOut();
bool nextHasClosingCollapse = nextBlockUserData
&& nextBlockUserData->hasClosingCollapseInside();
&& nextBlockUserData->hasClosingCollapseInside()
&& nextBlockUserData->ifdefedOut();
bool drawBox = ((collapseAfter || collapseNext) && !nextHasClosingCollapse);
@@ -2473,17 +2477,22 @@ void BaseTextEditor::extraAreaMouseEvent(QMouseEvent *e)
extraAreaWidth(&markWidth);
if (e->type() == QEvent::MouseMove && e->buttons() == 0) { // mouse tracking
int highlightBlockNumber = d->extraAreaHighlightCollapseBlockNumber;
// Update which folder marker is highlighted
const int highlightBlockNumber = d->extraAreaHighlightCollapseBlockNumber;
d->extraAreaHighlightCollapseBlockNumber = -1;
if (TextBlockUserData::canCollapse(cursor.block())
if (d->m_codeFoldingVisible
&& TextBlockUserData::canCollapse(cursor.block())
&& !TextBlockUserData::hasClosingCollapseInside(cursor.block().next())
&& collapseBox(cursor.block()).contains(e->pos()))
d->extraAreaHighlightCollapseBlockNumber = cursor.blockNumber();
// Set whether the mouse cursor is a hand or normal arrow
bool hand = (e->pos().x() <= markWidth || d->extraAreaHighlightCollapseBlockNumber >= 0);
if (hand != (d->m_extraArea->cursor().shape() == Qt::PointingHandCursor))
d->m_extraArea->setCursor(hand ? Qt::PointingHandCursor : Qt::ArrowCursor);
// Start fading in or out the highlighted folding marker
if (highlightBlockNumber != d->extraAreaHighlightCollapseBlockNumber) {
d->extraAreaTimeLine->stop();
d->extraAreaTimeLine->setDirection(d->extraAreaHighlightCollapseBlockNumber >= 0?
@@ -2500,12 +2509,12 @@ void BaseTextEditor::extraAreaMouseEvent(QMouseEvent *e)
if (e->type() == QEvent::MouseButtonPress || e->type() == QEvent::MouseButtonDblClick) {
if (e->button() == Qt::LeftButton) {
if (TextBlockUserData::canCollapse(cursor.block())
if (d->m_codeFoldingVisible && TextBlockUserData::canCollapse(cursor.block())
&& !TextBlockUserData::hasClosingCollapseInside(cursor.block().next())
&& collapseBox(cursor.block()).contains(e->pos())) {
setTextCursor(cursor);
toggleBlockVisible(cursor.block());
} else if (e->pos().x() > markWidth) {
} else if (d->m_marksVisible && e->pos().x() > markWidth) {
QTextCursor selection = cursor;
selection.setVisualNavigation(true);
d->extraAreaSelectionAnchorBlockNumber = selection.blockNumber();
@@ -2515,7 +2524,7 @@ void BaseTextEditor::extraAreaMouseEvent(QMouseEvent *e)
} else {
d->extraAreaToggleMarkBlockNumber = cursor.blockNumber();
}
} else if (e->button() == Qt::RightButton) {
} else if (d->m_marksVisible && e->button() == Qt::RightButton) {
QMenu * contextMenu = new QMenu(this);
emit d->m_editable->markContextMenuRequested(editableInterface(), cursor.blockNumber() + 1, contextMenu);
if (!contextMenu->isEmpty())
@@ -3397,9 +3406,12 @@ void BaseTextEditor::collapse()
TextEditDocumentLayout *documentLayout = qobject_cast<TextEditDocumentLayout*>(doc->documentLayout());
QTC_ASSERT(documentLayout, return);
QTextBlock block = textCursor().block();
QTextBlock curBlock = block;
while (block.isValid()) {
if (TextBlockUserData::canCollapse(block) && block.next().isVisible()) {
if ((block.next().userState()) >> 8 <= (textCursor().block().userState() >> 8))
if (block == curBlock || block.next() == curBlock)
break;
if ((block.next().userState()) >> 8 <= (curBlock.previous().userState() >> 8))
break;
}
block = block.previous();

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@@ -138,7 +138,7 @@ public:
TextBlockUserData *data = static_cast<TextBlockUserData*>(block.userData());
if (!data || data->collapseMode() != CollapseAfter) {
data = static_cast<TextBlockUserData*>(block.next().userData());
if (!data || data->collapseMode() != TextBlockUserData::CollapseThis)
if (!data || data->collapseMode() != TextBlockUserData::CollapseThis || data->m_ifdefedOut)
data = 0;
}
return data;