forked from qt-creator/qt-creator
QmlProfiler: Rename some classes and files to follow the common pattern
The ones we'll refactor into the timeline library should be called timeline* and the others should be called qmlprofiler*. Change-Id: I6ecccbe4ef523681ca0baeef140368e2c1839964 Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
This commit is contained in:
249
src/plugins/qmlprofiler/qmlprofileranimationsmodel.cpp
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249
src/plugins/qmlprofiler/qmlprofileranimationsmodel.cpp
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/****************************************************************************
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**
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** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://www.qt.io/licensing. For further information
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** use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights. These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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****************************************************************************/
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#include "qmlprofileranimationsmodel.h"
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#include "qmlprofilermodelmanager.h"
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#include "qmlprofilerdatamodel.h"
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#include "abstracttimelinemodel_p.h"
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#include <utils/qtcassert.h>
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#include <QCoreApplication>
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#include <QVector>
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#include <QHash>
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#include <QUrl>
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#include <QString>
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#include <QStack>
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#include <QDebug>
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namespace QmlProfiler {
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namespace Internal {
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class QmlProfilerAnimationsModel::QmlProfilerAnimationsModelPrivate : public AbstractTimelineModelPrivate
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{
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public:
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QVector<QmlProfilerAnimationsModel::QmlPaintEventData> data;
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int maxGuiThreadAnimations;
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int maxRenderThreadAnimations;
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int rowFromThreadId(QmlDebug::AnimationThread threadId) const;
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private:
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Q_DECLARE_PUBLIC(QmlProfilerAnimationsModel)
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};
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QmlProfilerAnimationsModel::QmlProfilerAnimationsModel(QObject *parent)
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: AbstractTimelineModel(new QmlProfilerAnimationsModelPrivate,
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tr(QmlProfilerModelManager::featureName(QmlDebug::ProfileAnimations)),
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QmlDebug::Event, QmlDebug::MaximumRangeType, parent)
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{
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Q_D(QmlProfilerAnimationsModel);
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d->maxGuiThreadAnimations = d->maxRenderThreadAnimations = 0;
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}
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quint64 QmlProfilerAnimationsModel::features() const
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{
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return 1 << QmlDebug::ProfileAnimations;
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}
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void QmlProfilerAnimationsModel::clear()
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{
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Q_D(QmlProfilerAnimationsModel);
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d->maxGuiThreadAnimations = d->maxRenderThreadAnimations = 0;
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d->data.clear();
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AbstractTimelineModel::clear();
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}
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bool QmlProfilerAnimationsModel::accepted(const QmlProfilerDataModel::QmlEventTypeData &event) const
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{
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return AbstractTimelineModel::accepted(event) &&
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event.detailType== QmlDebug::AnimationFrame;
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}
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void QmlProfilerAnimationsModel::loadData()
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{
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Q_D(QmlProfilerAnimationsModel);
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clear();
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QmlProfilerDataModel *simpleModel = d->modelManager->qmlModel();
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if (simpleModel->isEmpty())
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return;
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// collect events
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const QVector<QmlProfilerDataModel::QmlEventData> &referenceList = simpleModel->getEvents();
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const QVector<QmlProfilerDataModel::QmlEventTypeData> &typeList = simpleModel->getEventTypes();
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QmlPaintEventData lastEvent;
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qint64 minNextStartTimes[] = {0, 0};
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foreach (const QmlProfilerDataModel::QmlEventData &event, referenceList) {
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const QmlProfilerDataModel::QmlEventTypeData &type = typeList[event.typeIndex];
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if (!accepted(type))
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continue;
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lastEvent.threadId = (QmlDebug::AnimationThread)event.numericData3;
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// initial estimation of the event duration: 1/framerate
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qint64 estimatedDuration = event.numericData1 > 0 ? 1e9/event.numericData1 : 1;
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// the profiler registers the animation events at the end of them
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qint64 realEndTime = event.startTime;
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// ranges should not overlap. If they do, our estimate wasn't accurate enough
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qint64 realStartTime = qMax(event.startTime - estimatedDuration, minNextStartTimes[lastEvent.threadId]);
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// Sometimes our estimate is far off or the server has miscalculated the frame rate
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if (realStartTime >= realEndTime)
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realEndTime = realStartTime + 1;
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// Don't "fix" the framerate even if we've fixed the duration.
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// The server should know better after all and if it doesn't we want to see that.
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lastEvent.framerate = (int)event.numericData1;
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lastEvent.animationcount = (int)event.numericData2;
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QTC_ASSERT(lastEvent.animationcount > 0, continue);
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d->data.insert(insert(realStartTime, realEndTime - realStartTime, event.typeIndex),
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lastEvent);
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if (lastEvent.threadId == QmlDebug::GuiThread)
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d->maxGuiThreadAnimations = qMax(lastEvent.animationcount, d->maxGuiThreadAnimations);
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else
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d->maxRenderThreadAnimations =
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qMax(lastEvent.animationcount, d->maxRenderThreadAnimations);
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minNextStartTimes[lastEvent.threadId] = event.startTime + 1;
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d->modelManager->modelProxyCountUpdated(d->modelId, count(), referenceList.count());
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}
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computeNesting();
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d->expandedRowCount = d->collapsedRowCount =
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(d->maxGuiThreadAnimations == 0 || d->maxRenderThreadAnimations == 0) ? 2 : 3;
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d->modelManager->modelProxyCountUpdated(d->modelId, 1, 1);
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}
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/////////////////// QML interface
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int QmlProfilerAnimationsModel::QmlProfilerAnimationsModelPrivate::rowFromThreadId(
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QmlDebug::AnimationThread threadId) const
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{
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return (threadId == QmlDebug::GuiThread || maxGuiThreadAnimations == 0) ? 1 : 2;
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}
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int QmlProfilerAnimationsModel::row(int index) const
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{
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Q_D(const QmlProfilerAnimationsModel);
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return d->rowFromThreadId(d->data[index].threadId);
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}
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int QmlProfilerAnimationsModel::rowMaxValue(int rowNumber) const
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{
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Q_D(const QmlProfilerAnimationsModel);
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switch (rowNumber) {
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case 1:
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return d->maxGuiThreadAnimations > 0 ? d->maxGuiThreadAnimations :
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d->maxRenderThreadAnimations;
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case 2:
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return d->maxRenderThreadAnimations;
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default:
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return AbstractTimelineModel::rowMaxValue(rowNumber);
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}
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}
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int QmlProfilerAnimationsModel::selectionId(int index) const
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{
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Q_D(const QmlProfilerAnimationsModel);
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return d->data[index].threadId;
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}
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QColor QmlProfilerAnimationsModel::color(int index) const
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{
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Q_D(const QmlProfilerAnimationsModel);
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double fpsFraction = d->data[index].framerate / 60.0;
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if (fpsFraction > 1.0)
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fpsFraction = 1.0;
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if (fpsFraction < 0.0)
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fpsFraction = 0.0;
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return colorByFraction(fpsFraction);
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}
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float QmlProfilerAnimationsModel::relativeHeight(int index) const
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{
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Q_D(const QmlProfilerAnimationsModel);
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const QmlPaintEventData &data = d->data[index];
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// Add some height to the events if we're far from the scale threshold of 2 * DefaultRowHeight.
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// Like that you can see the smaller events more easily.
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int scaleThreshold = 2 * DefaultRowHeight - rowHeight(d->rowFromThreadId(data.threadId));
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float boost = scaleThreshold > 0 ? (0.15 * scaleThreshold / DefaultRowHeight) : 0;
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return boost + (1.0 - boost) * (float)data.animationcount /
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(float)(data.threadId == QmlDebug::GuiThread ? d->maxGuiThreadAnimations :
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d->maxRenderThreadAnimations);
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}
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QVariantList QmlProfilerAnimationsModel::labels() const
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{
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Q_D(const QmlProfilerAnimationsModel);
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QVariantList result;
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if (!d->hidden && d->maxGuiThreadAnimations > 0) {
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QVariantMap element;
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element.insert(QLatin1String("displayName"), QVariant(tr("Animations")));
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element.insert(QLatin1String("description"), QVariant(tr("GUI Thread")));
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element.insert(QLatin1String("id"), QVariant(QmlDebug::GuiThread));
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result << element;
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}
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if (!d->hidden && d->maxRenderThreadAnimations > 0) {
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QVariantMap element;
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element.insert(QLatin1String("displayName"), QVariant(tr("Animations")));
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element.insert(QLatin1String("description"), QVariant(tr("Render Thread")));
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element.insert(QLatin1String("id"), QVariant(QmlDebug::RenderThread));
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result << element;
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}
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return result;
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}
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QVariantMap QmlProfilerAnimationsModel::details(int index) const
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{
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Q_D(const QmlProfilerAnimationsModel);
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QVariantMap result;
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result.insert(QStringLiteral("displayName"), displayName());
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result.insert(tr("Duration"), QmlProfilerBaseModel::formatTime(range(index).duration));
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result.insert(tr("Framerate"), QString::fromLatin1("%1 FPS").arg(d->data[index].framerate));
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result.insert(tr("Animations"), QString::fromLatin1("%1").arg(d->data[index].animationcount));
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result.insert(tr("Context"), tr(d->data[index].threadId == QmlDebug::GuiThread ?
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"GUI Thread" : "Render Thread"));
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return result;
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}
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}
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}
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