From a5c0b5683269df86798832f27443732216ac658e Mon Sep 17 00:00:00 2001 From: hjk Date: Thu, 26 Feb 2015 18:05:06 +0100 Subject: [PATCH] Debugger: Avoid excessive register retrieval in LldbEngine Change-Id: I43d66b7c65576115803bd3c381bb9627744a326b Reviewed-by: hjk --- src/plugins/debugger/lldb/lldbengine.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/plugins/debugger/lldb/lldbengine.cpp b/src/plugins/debugger/lldb/lldbengine.cpp index d2425f664cf..16bb5ece412 100644 --- a/src/plugins/debugger/lldb/lldbengine.cpp +++ b/src/plugins/debugger/lldb/lldbengine.cpp @@ -537,8 +537,6 @@ void LldbEngine::activateFrame(int frameIndex) cmd.arg("thread", threadsHandler()->currentThread().raw()); cmd.arg("continuation", "updateLocals"); runCommand(cmd); - - reloadRegisters(); } void LldbEngine::selectThread(ThreadId threadId) @@ -803,8 +801,6 @@ bool LldbEngine::setToolTipExpression(TextEditor::TextEditorWidget *editorWidget void LldbEngine::updateAll() { - reloadRegisters(); - DebuggerCommand cmd("reportStack"); cmd.arg("nativeMixed", isNativeMixedActive()); cmd.arg("stacklimit", action(MaximalStackDepth)->value().toInt());