QmlJSDebugger: Renamed "execution paused" to "animation paused"

The latter better describes what is paused, since expressions are
actually still executed.

Suggested by Kai.
This commit is contained in:
Thorbjørn Lindeijer
2011-03-22 10:37:14 +01:00
parent 0a813cd67c
commit a8bf2ba5e3
16 changed files with 52 additions and 52 deletions

View File

@@ -86,8 +86,8 @@ void ClientProxy::connectToServer()
SIGNAL(selectMarqueeToolActivated()));
connect(m_observerClient, SIGNAL(animationSpeedChanged(qreal)),
SIGNAL(animationSpeedChanged(qreal)));
connect(m_observerClient, SIGNAL(executionPausedChanged(bool)),
SIGNAL(executionPausedChanged(bool)));
connect(m_observerClient, SIGNAL(animationPausedChanged(bool)),
SIGNAL(animationPausedChanged(bool)));
connect(m_observerClient, SIGNAL(designModeBehaviorChanged(bool)),
SIGNAL(designModeBehaviorChanged(bool)));
connect(m_observerClient, SIGNAL(showAppOnTopChanged(bool)),
@@ -553,10 +553,10 @@ void ClientProxy::setAnimationSpeed(qreal slowDownFactor)
m_observerClient->setAnimationSpeed(slowDownFactor);
}
void ClientProxy::setExecutionPaused(bool paused)
void ClientProxy::setAnimationPaused(bool paused)
{
if (isConnected())
m_observerClient->setExecutionPaused(paused);
m_observerClient->setAnimationPaused(paused);
}
void ClientProxy::changeToColorPickerTool()